This zone needs to be permanent.

This zone needs to be permanent.

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Posted by: Devildoc.6721

Devildoc.6721

This is my favorite zone outside of Super Adventure Box, the environmental artists really went to town with this place and it’s a real shame to me that it’ll be gone after 4 weeks, I also can’t get enough of those aspect skills (in fact I wish they weren’t limited charges so I could just sanic hegehog all over the place all day).

The only real flaw is that waypointing costs a lot, it should be free within the zone so that you can not feel discouraged from trying for some of the really out of the way and hard to reach crystals, and sometimes you find yourself stranded high up without any crystal power left.. fork over 1s40c to get more.

Zapp – 80 Asura Afromancer

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Posted by: Ryan.5893

Ryan.5893

I totally agree. Or maybe it comes every weekened? Or perhaps a few times a month? And with each coming back, they stock a new item/mini-pet/minigame/ect. I found this new content to be very interesting and exciting! Hate to never see this again.

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Posted by: Coldin.2840

Coldin.2840

I would love it if this zone was available every so often. Especially with the racing.

Coldin – Thief – Sanctum of Rall

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Is it actually stated anywhere that the zone is going away? I know the ship is leaving, but the map itself is part of the world map and appears to be permanent to me.

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Posted by: CoffeeMakesMeSmile.8172

CoffeeMakesMeSmile.8172

Maybe if Lion’s Arch can establish trading ties with the ship it’ll come back at regular intervals in the future… I hope that’s what happens.

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Posted by: Zaxares.5419

Zaxares.5419

^ That’s what I imagine will happen. We establish permanent trading ties with the Zephyrites as part of the Living Story, and after that, like the SAB, the Labyrinthine Cliffs will make periodic returns to Tyria to allow players to do Sanctum Sprint, harvest Quartz etc.

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Posted by: RileyTheRad.8542

RileyTheRad.8542

Maybe if Lion’s Arch can establish trading ties with the ship it’ll come back at regular intervals in the future… I hope that’s what happens.

That’s what I was thinking, I’d be willing to bet that’s the whole reasoning behind the story portion going on. Let’s hope so! : D

Hoopa doopa.

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Posted by: Sol Solus.3167

Sol Solus.3167

The ship is an integral part of the map, therefore if “the ship leaves”, the map must become inaccessible. I wish this was one of those permanent additions like Southsun too, though this is way more interesting than Southsun.

Rainmeter overlays:
World Boss Timer | WvW Map

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Posted by: Wheezy.2846

Wheezy.2846

Is it actually stated anywhere that the zone is going away? I know the ship is leaving, but the map itself is part of the world map and appears to be permanent to me.

Yeah, other new stuff that’s left haven’t been shown on the world map, so I would imagine it’s sticking around in some fashion, or at least coming back. They have mentioned the quartz node being the only way to get it, so it might go away at least for a while. I do hope we get more vertical maps like this though, and that somehow we get those zephyrite crystals around the world. Like a slot canyon map leading us to the crystal dessert in a couple of months with jumps and such like in this release would be AWESOME. That or a few new jumping puzzles from time to time that happen to be by spots that the ship dropped some crystals by and you need to use them for it.

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Posted by: Relshdan.6854

Relshdan.6854

agree with OP………..in that i love it. i’m just not sure how you make it worthwhile after you get all the crystals as a permanent zone. i’d rather see them make it a multi-year event (maybe the ship visits 4 times a year) with different puzzles/events.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

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Posted by: SmoothMelody.2703

SmoothMelody.2703

This content being temporary is an insult to the hard work that went in to creating it, not to mention that the implications of this are; nothing, not even a new zone, will be permanent.

The devs speak of never needing to make expansions if they keep up this living story microupdate nonsense, but if there aren’t new, permanent zones added to the content, expansions will be necessitated.

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Posted by: Retek.5869

Retek.5869

I REALLY hope that it stays (They get a trading agreement between Lion’s Arch and the ship or something similar) They even placed it on a location on the map (with waypoints) so it would be shame in my opinion to take it away from like 2 weeks or a month. I’ve had more fun on that map today than I have in the entire game for over a month (even if I play every day and I normally hate Jumping Puzzles) I can live with bi-weekly updates to replace an expansion if its fun and adds stuff to the game but PLEASE don’t take it away all the time! Just take off the rewards we got during the event if you want to keep the special feeling players can get by being there during the event.

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Posted by: Zaxares.5419

Zaxares.5419

I REALLY hope that it stays (They get a trading agreement between Lion’s Arch and the ship or something similar) They even placed it on a location on the map (with waypoints) so it would be shame in my opinion to take it away from like 2 weeks or a month. I’ve had more fun on that map today than I have in the entire game for over a month (even if I play every day and I normally hate Jumping Puzzles) I can live with bi-weekly updates to replace an expansion if its fun and adds stuff to the game but PLEASE don’t take it away all the time! Just take off the rewards we got during the event if you want to keep the special feeling players can get by being there during the event.

Current indications point to the Labyrinthine Cliffs disappearing after 4 weeks, but due to story reasons, it will make periodic returns to Tyria, similar to how SAB will return at an unspecified point in the future.

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Posted by: SkabSavage.8015

SkabSavage.8015

I sure hope it is permanent. I am enjoying it so far.

Dethsyk
Blackgate

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

I agree that the Labyrinthine Cliffs should stay. As I wrote in another (now deleted) thread:

  • Some players enjoy looking at beautiful zones even after an event / when they’re empty.(I found myself going back to Southsun every month after Lost Shores because I enjoyed the artwork.)
  • Some players need this zone to roleplaying, especially if they play characters of Canthan descent.
  • Some players enjoy jumping puzzles and might just get a kick out of this.
  • The “deepest dive ever” should stay available for those you love diving jumps. Finally a jump that leaves us enough time to play with the #1 and #2 skills!

I would be perfectly fine with most of the merchants being removed from the map, as well as the quartz nodes. (Story-wise, it makes sense for them to only be there for the duration of the Bazaar event.) And the airship would have to leave, taking Sanctum Sprint with it, that, too, is something I can easily accept.

The Cliffs zone itself is beautiful and useful to many players even outside of this living story chapter, and it would be a shame to lose it.

But it will be empty / abandoned!

So what? The rest of the playerbase can easily ignore the zone. What’s the harm in keepin it?

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Posted by: Thendra.9572

Thendra.9572

this should be a monthly event! dont remove this content!

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Posted by: dudikoff.3645

dudikoff.3645

This is the most beautiful zone in the game. Amazing work!

It really should be permanent. The ship can leave and return once a year.

Also, I had a lot of fun jumping around for the crystals. I would love to see some of that places turned into mini jumping puzzles.

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Posted by: Xenon.4537

Xenon.4537

I have a theory that the living world team that made this event is the same team that made the Halloween event, Wintersday, and SAB. Basically all the best ones. They deserve a raise.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I could easily see this as being a recurring piece of content, after the initial story arc of procuring the trade agreement between LA and BFW. Since Colin has mentioned that recurring content will be something the living story leaves, I’m tending to lean that way in regards to this. I can see the ‘map’ itself staying, but the Zephyr and the traders would ‘make their rounds’ so to speak, before returning.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Seras.5702

Seras.5702

I agree. I love this zone. It’s got a lot of potential for future stories. And since the fleet is floating, it can be added onto very easily if necessary because there’s no adjacent zone border to worry about.

The WP fees are quite steep. I was using my main last night and probably dropped 20s easy. I’m just glad the fall deaths don’t break armor.

Tonight I’ll finish getting my 40 crystals but with a low lvl alt to minimize WP fees. Stupid that I didn’t before but I was just too into it to stop and swap. Hopefully my lvl 7 Ele will be cheap to port around.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: Alto Zenith.2678

Alto Zenith.2678

Arenanet need to make this and Southsun proper full-size zones that are included in map-completion.

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Posted by: Dondarrion.2748

Dondarrion.2748

Hear hear, Arenanet, let the ship fly away if you absolutely must, but leave Labyrinthine Cliffs and populate with other stuff. Really nice there!

Lord Sazed / Hasla the Huntress / Seaguard Hala
Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season

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Posted by: Pixelpumpkin.4608

Pixelpumpkin.4608

This zone needs to be permanent.

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Posted by: jheryn.8390

jheryn.8390

I love this zone too. To be honest, it is my favorite zone in the game. Not because it is new, but because it very much reminds me of GW1. For me, it is like a cross between Embark Beach and Kaineng City. I am really hoping the city can stay even if the ship flies off.