Tri-Key chests...

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Posted by: Anasurimbor.5763

Anasurimbor.5763


Tri-Key Chest

The Tri-Key Chest holds a chance for special treasures. Collect the three keys to open it from foes within the tower, or barter for them with Marjory’s Helper, Dee. Open the chest to see what lies inside!

Bartering for em, what do you think that’ll consist of. Spores? some other sort of token?

I mean, I’m holding on to a good handful of spores in case that’s the case, hope those are the barter currency.

Borlis Pass

Swedgin [FFT] – Norn Guard

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Posted by: Romo.3709

Romo.3709

Blues and Greens, and an extremely low chance of getting something worth your time just like TA…

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Posted by: Delvoire.8930

Delvoire.8930

Yeah.. after getting a bunch of Aetherkeys (that still drop… ) I was very disappointed upon opening up the Aether Chests in TA.

80 ~Thief~ Isabella Angel | 80 ~Eng~ Ratchet McClank
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA

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Posted by: Xae Isareth.1364

Xae Isareth.1364

It probably drops the water breather skin. Or even maaaaaaaaaybe those new cashshop skins.

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Posted by: Killface.1896

Killface.1896

Why not just use the keys you use for scarlet TA….

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Posted by: MastaNeenja.1537

MastaNeenja.1537

Why not just use the keys you use for scarlet TA….

Because that was a month ago and apparently they think we have the memory retention ability of mayonnaise.

I saw tri chest and immediately thought of the colors blue and green. Fool me once with the aetherchests and shame on you NCsoft, fool me twice and shame on me.

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Posted by: Doggie.3184

Doggie.3184

Reminds me of the JP in Mount Maelstrom. :o

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

The blue and greens argument got me thinking though. What can they give you instead? If they gave you rares as often as blue and greens then rares will become basically the new blues and greens.

The only thing they can do is give us unique rewards I guess.

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Posted by: MastaNeenja.1537

MastaNeenja.1537

I don’t want golds and exotics to fall from the sky or to pop up in these or any chests every time i open them. I think the chest itself is the problem. You want to believe you’ll get something nice but it’s like opening a dumpster instead. I wish they would pull a dark souls and try to kill you with the chest, or maybe you get a nice thing and then the chest doesn’t respawn

or just do away with the chest all together

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Posted by: Stormcrow.7513

Stormcrow.7513

I am surprised they are not exclusive to the gem store.

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932

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Posted by: Gillian.1859

Gillian.1859

Whatever happened to the token rewards for completing dungeons? Are these lame chests going to replace them?

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Posted by: Dromar.1027

Dromar.1027

Some cash shop stuff would be nice but its not gonna happen because Anet wants money. My guess is new minis, skins and other crap that we have seen before.

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Posted by: Zaxares.5419

Zaxares.5419

My guess is that the chest will contain Pristine Toxic Spore Samples, a green item or two (with chances for Rares/Exotics as usual), and a chance for the new Air Filtration/Gas Mask/Toxic Spore skins.

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Posted by: Brutal Arts.6307

Brutal Arts.6307

Blues and Greens with a 0.00001% chance of the new skins.

You have gotten what you paid for, all that remains is biweekly gemshop pushing.

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Posted by: Curse Drew.8679

Curse Drew.8679

I’m hoping we the dungeon gives more oppritunity to get some Toxic Seed Boxes. They’re currently only available in PVP by purchasing them with glory, and i’m running out of glory. Or they can just have a chance to drop Air Filtratoin, Gas Mask, and other recipes that are purchased with Pristine Toxic Spores. The new skins are account bound so it makes them really hard to get, without being able to be purchased from TP.

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Posted by: Frozencore.5017

Frozencore.5017

The blue and greens argument got me thinking though. What can they give you instead? If they gave you rares as often as blue and greens then rares will become basically the new blues and greens.

The only thing they can do is give us unique rewards I guess.

Actually it doesn’t, i understand your point but they don’t need to the the usual chest rewards..
Instead they could make the 3 keys we will need extremely hard to get and account bound aswell and then they can give us a cool reward on the chest
And Btw when i say make the keys extremely hard to get i don’t mean RNG, that would be the same thing as giving us blue and greens with a 0.1% chance at a cool reward, just make 3 Secondary bosses on the new dungeon super hard to kill, that ppl don’t really need to do unless they wanna spend time thinking how to kill these soo they can get the keys.

I hope my idea didn’t get too messy and you guys get the point

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Posted by: AysonCurrax.3254

AysonCurrax.3254

The blue and greens argument got me thinking though. What can they give you instead? If they gave you rares as often as blue and greens then rares will become basically the new blues and greens.

The only thing they can do is give us unique rewards I guess.

Actually it doesn’t, i understand your point but they don’t need to the the usual chest rewards..
Instead they could make the 3 keys we will need extremely hard to get and account bound aswell and then they can give us a cool reward on the chest
And Btw when i say make the keys extremely hard to get i don’t mean RNG, that would be the same thing as giving us blue and greens with a 0.1% chance at a cool reward, just make 3 Secondary bosses on the new dungeon super hard to kill, that ppl don’t really need to do unless they wanna spend time thinking how to kill these soo they can get the keys.

I hope my idea didn’t get too messy and you guys get the point

How to Kill “hard to kill” Bosses in Open-World/Zerg Content:
1. target Boss
2. position yourself in range and press one
3. Sit back as the braindead zerging and autoattacking will do all the work for you
4. ???
5. two blues and a green

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Posted by: BoogerSammich.7189

BoogerSammich.7189

The only thing they can do is give us unique rewards I guess.

Unique items related to the content are gem store only! silly, what were you thinking?

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Posted by: keichi.5107

keichi.5107

The blue and greens argument got me thinking though. What can they give you instead? If they gave you rares as often as blue and greens then rares will become basically the new blues and greens.

The only thing they can do is give us unique rewards I guess.

Actually it doesn’t, i understand your point but they don’t need to the the usual chest rewards..
Instead they could make the 3 keys we will need extremely hard to get and account bound aswell and then they can give us a cool reward on the chest
And Btw when i say make the keys extremely hard to get i don’t mean RNG, that would be the same thing as giving us blue and greens with a 0.1% chance at a cool reward, just make 3 Secondary bosses on the new dungeon super hard to kill, that ppl don’t really need to do unless they wanna spend time thinking how to kill these soo they can get the keys.

I hope my idea didn’t get too messy and you guys get the point

How to Kill “hard to kill” Bosses in Open-World/Zerg Content:
1. target Boss
2. position yourself in range and press one
3. Sit back as the braindead zerging and autoattacking will do all the work for you
4. ???
5. two blues and a green

Which remindes me of the Tequatl fight… Gather a whole hour before the Event starts with TS3/vent/whatever organize the groups and just get 4 greens and 1 blue for it -____-

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Posted by: skullmount.1758

skullmount.1758

It probably drops the water breather skin. Or even maaaaaaaaaybe those new cashshop skins.

Nope, only whites and blues. Maybe with a .0000000000000000000000001% chance at one of those skins, but probably the water mask one.

Darkhaven server
Please give us a keyring…

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I saw tri chest and immediately thought of the colors blue and green. Fool me once with the aetherchests and shame on you NCsoft, fool me twice and shame on me.

That’s strange, the first thing I thought of was Zelda

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: MithranArkanere.8957

MithranArkanere.8957

They could give a once a week neat guaranteed reward and them something else until next week… but I guess it’ll be random crap with a chance of meatballs.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Holy Whirlwind.2067

Holy Whirlwind.2067

How to Kill “hard to kill” Bosses in Open-World/Zerg Content:
1. target Boss
2. position yourself in range and press one
3. Sit back as the braindead zerging and autoattacking will do all the work for you
4. ???
5. two blues and a green

Which remindes me of the Tequatl fight… Gather a whole hour before the Event starts with TS3/vent/whatever organize the groups and just get 4 greens and 1 blue for it -____-

Keep in mind that this may be a dungeon which will then be a 5 person group, so his idea about hard bosses can still be feasible in that case. And the point you all make about world bosses and Teq is not true. You are guarenteed at least 1 yellow each time, and with Teq you are guarenteed 3 yellows (4 chests total)…so a chance at more yellows/exotics, mini pets, and pink chests.

As easy as it is to do world bosses for yellow loot, the Tri-chest should guarentee some yellows, and add the slim chance of exotic, pinks, and of course the 2 minipets that they mentioned in the preview (this will be the real reward from the Tri-chest) in case you all forgot.

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Posted by: rizzo.1079

rizzo.1079

The blue and greens argument got me thinking though. What can they give you instead? If they gave you rares as often as blue and greens then rares will become basically the new blues and greens.

The only thing they can do is give us unique rewards I guess.

Actually it doesn’t, i understand your point but they don’t need to the the usual chest rewards..
Instead they could make the 3 keys we will need extremely hard to get and account bound aswell and then they can give us a cool reward on the chest
And Btw when i say make the keys extremely hard to get i don’t mean RNG, that would be the same thing as giving us blue and greens with a 0.1% chance at a cool reward, just make 3 Secondary bosses on the new dungeon super hard to kill, that ppl don’t really need to do unless they wanna spend time thinking how to kill these soo they can get the keys.

I hope my idea didn’t get too messy and you guys get the point

How to Kill “hard to kill” Bosses in Open-World/Zerg Content:
1. target Boss
2. position yourself in range and press one
3. Sit back as the braindead zerging and autoattacking will do all the work for you
4. ???
5. two blues and a green

Or you can actually have fun with it and not autoattack, there are skills for the 2-0 keys you can use too ya know.

Also you get at least one yellow from every world boss once a day now, plus a good chance of getting another yellow from the big chest. It was still a fun thing to do back when you only got 2 blues and a green though, I was doing them then also:)

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Posted by: DarcShriek.5829

DarcShriek.5829

The blue and greens argument got me thinking though. What can they give you instead? If they gave you rares as often as blue and greens then rares will become basically the new blues and greens.

The only thing they can do is give us unique rewards I guess.

Your right, in fact, you couldn’t be more right. If Anet relented and gave us what people have been demanding, the entire economy would be ruined.

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Posted by: DarcShriek.5829

DarcShriek.5829

They could give a once a week neat guaranteed reward and them something else until next week… but I guess it’ll be random crap with a chance of meatballs.

Then people would complain about time gating.

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Posted by: Manuelito.6081

Manuelito.6081

My guess is that the chest will contain Pristine Toxic Spore Samples, a green item or two (with chances for Rares/Exotics as usual), and a chance for the new Air Filtration/Gas Mask/Toxic Spore skins.

I concur. If on the one hand I do not want exotics / ascended dropping at a higher rate, I still think that at least they could make an effort with more rares…

I would not hold my breath for skins that are sold in the gem store…

minis: yawn.

[ROCK]
Desolation

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Posted by: Evans.6347

Evans.6347

Tri-chest. Which requires three keys, for which you can also barter with Marjory.
And then there happen to be three weapons wielded by Marjory and her little helper Kashmere which have been found in the game data.

Coincidence?

Joy to the world, ignorance is bliss

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Posted by: BoogerSammich.7189

BoogerSammich.7189

Tri-chest. Which requires three keys, for which you can also barter with Marjory.
And then there happen to be three weapons wielded by Marjory and her little helper Kashmere which have been found in the game data.

Coincidence?

I REALLY hope that you are right about this. It would be awesome to be able to actually participate in challenging content to receive unique rewards related to said content.

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Posted by: Frosty and Frosty Law Firm.4981

Frosty and Frosty Law Firm.4981

Cool, we now have triple the RNG!

Just what we were asking for, Anet! You’ve listened so very well since launch!

Grind Wars 2: Heart of Tears

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Posted by: MithranArkanere.8957

MithranArkanere.8957

They could give a once a week neat guaranteed reward and them something else until next week… but I guess it’ll be random crap with a chance of meatballs.

Then people would complain about time gating.

So what? They’ll have an entire week to do it. And they would be able to do it anytime they want within a week.

Complaining about only getting a guaranteed reward once a week from that, then just random ones is as pointless as complaining about the daily rewards (fractals, puzzles, world bosses, dailies…), the weekly Guild Mission rewards and the monthly achievement rewards.

Guaranteed rewards MUST be limited in time, so people don’t stick to just one spot doing the same thing over and over. There’s simply no way around that, otherwise people will mindlessly go to the spot that gives the most and stick to it, and the rest of the game gets empty. And they’ll go there because some will go there, and start earning more, and paying more for stuff, and prices increase, and the rest must do the same to afford the increased prices, inflation raises, the moon shall be tinged with blood, the sun shall be obscured, the earth shall be covered by waters, and the brilliant stars shall fall from
their sanctuaries in the heavens. Fire and smoke shall rise up until they reach the very skies and… you get the idea.

Either you don’t give guaranteed rewards, or give them limited in time.

That should apply to champions too. They should get flags that make them stop dropping champion loot bags after they are killed a number of times. Less times the easier they are, so people stop sticking to one place, and players who want help fighting champions in other maps can get it.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Erick Alastor.3917

Erick Alastor.3917

I hate this RNG system, I would have prefered one that reward you for the time you spent playing, maybe using something like a currency that you can accumulate and exchange for the reward that you are chasing… oh wait… and suddenly a black cat crossed my path twice, probably Matrix has been rewritten.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: DaShi.1368

DaShi.1368

Tri-chest. Which requires three keys, for which you can also barter with Marjory.
And then there happen to be three weapons wielded by Marjory and her little helper Kashmere which have been found in the game data.

Coincidence?

I hope this is not the case or I will never get those weapons because my RNG is so bad that they will never drop for me and I won’t get enough good drops to be able to buy it off the TP.

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Posted by: Teege.4623

Teege.4623

This tri-key thing could just be another horrible implementation.

I’m more concerned about more backpacks and minis. Good gravy can we get something else?

“We just don’t want players to grind in Guild Wars 2.” -Colin Johanson
Don’t support the Gem Shop, it’s that easy.

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Posted by: Ruby.1873

Ruby.1873

Not really a fan of getting rewarded with RNG. I prefer if they rewarded us in any of completing living story content or do other misc content stuff towards it. I really want lady kasmeer’s staff and knowing it’ll drop from the chest worries how much of a bomb it’ll cost if its sellable on tp :/

(dF) Driven By Fury
Maya Atula – Mesmer

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Posted by: Kingmutez.4931

Kingmutez.4931

This tri-key thing could just be another horrible implementation.

I’m more concerned about more backpacks and minis. Good gravy can we get something else?

its just easy for them, one size fits all kinda thing, but i do wish for more diversity too.

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Posted by: PSX.9250

PSX.9250

Unique Tonics… Lots and lots of tonics… Errgghhh!

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Posted by: Morrigan.2809

Morrigan.2809

If they stick the Kasmeer staff in an RNG chest I will have a little moment

Gunnar’s Hold

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Posted by: Zaxares.5419

Zaxares.5419

I’m almost certain that the Kasmeer/Marjory weapon skins will be gemstore only, similar to the Rox/Braham weapons. That said, I wouldn’t mind them dropping from the chest as well. More options for getting items is always good.

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Posted by: KOPPER.1458

KOPPER.1458

“More options for getting items is always good”

Words of wisdom. please arena net listen to this.

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Posted by: KyreneZA.8617

KyreneZA.8617

Remind me again, what did those Aether Chests drop? I’m beginning to see a pattern here…

Recently returned to…
Aurora Glade some random MegaServer™, always being asked to volunteer for that buff…
Ranger | Necromancer | Warrior | Engineer | Thief

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Posted by: Frosty and Frosty Law Firm.4981

Frosty and Frosty Law Firm.4981

This tri-key thing could just be another horrible implementation.

I’m more concerned about more backpacks and minis. Good gravy can we get something else?

its just easy for them, one size fits all kinda thing, but i do wish for more diversity too.

They don’t have a lot of time for diversity. The art team, that is.

I mean, really. They only had a little while to work on the ascended gear, to say nothing of the current stuff. I’m just happy that what we’re getting with the gas mask looks as good as it does.

Grind Wars 2: Heart of Tears

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Posted by: KOPPER.1458

KOPPER.1458

“They only had a little while to work on the ascended gear, to say nothing of the current stuff.”

Do we know this for sure? I am not sure we know what kind of time table they operate on.

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Posted by: Delvoire.8930

Delvoire.8930

That is not accurate at all about them only having a limited time to work on the ascended gear. If you have been reading their updates and comments, the Ascended gear was officially supposed to be with the game upon launch. They wanted to tweak things though so held it off until they new better with which they were implementing the gear.

Limited time? Nah.

As for this Tri-Key chest…. upon reading the patch notes, this chest is basically useless.. I mean, unless you want a chance at the gas mask (which you can get if you do the meta), a mini (which I care none for personally, they are just sitting in my collection), and a Toxic Spore back skin.

The last one is the only one that kinda appeals to me. Although I have way too many back skins now, this one would look cool on my Sylvari, although she already rocks the flower from the Southsun Cove events…

It would be pretty amazing if they started putting out armor skins in drops instead of having to RNG for ticket scraps or purchase off the Gem Store.

This all, of course, is just my opinion. Take it how you like.

80 ~Thief~ Isabella Angel | 80 ~Eng~ Ratchet McClank
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA

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Posted by: juno.1840

juno.1840

…You want to believe you’ll get something nice but it’s like opening a dumpster instead…

lmao — that visual too funny… it hurts because it’s so true

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

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Posted by: Madora.9340

Madora.9340

Tri-chest. Which requires three keys, for which you can also barter with Marjory.
And then there happen to be three weapons wielded by Marjory and her little helper Kashmere which have been found in the game data.

Coincidence?

Three keys, three weapons…Tri-chest….Triforce…Half-Life 3 confirmed!

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Posted by: skullmount.1758

skullmount.1758

Tri-chest. Which requires three keys, for which you can also barter with Marjory.
And then there happen to be three weapons wielded by Marjory and her little helper Kashmere which have been found in the game data.

Coincidence?

Well at least the weapons aren’t in the chest. Bad part is each are 600gems But at least they put them for direct purchase

Darkhaven server
Please give us a keyring…

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Posted by: Teege.4623

Teege.4623

They really want that ca$h $hop to flowing with green.

“We just don’t want players to grind in Guild Wars 2.” -Colin Johanson
Don’t support the Gem Shop, it’s that easy.