I am one of the people who think this encounter is fine if they put it as a raid in an instance but not in open world where we rely on to many random factors.
I’ve seen countless posts now saying;
“it’s fine, don’t nerf it”
“l2p instead of spamming 1”
“we need hard content”
As I have beaten liadri and sab trib mode, I love hard content aswell but you will have to realize that if this encounter is not tuned down, soon nobody will be able to enjoy it at all.
It is made for 80 people who are fully geared and prepared, meaning that unless you are in one of the few active WvW guilds, you have no chance to gather this many. Most servers can’t even collect 80 people on TS3 for that matter.
“But all the bad people will stop coming to teq, only the good will be left” or “They will learn how to deal with this encounter.”
Wrong, in two weeks we will get new living story content which will be the major focus, along with holiday events soon and the WvW leagues, meaning that most people will be occupied with other content rather than camping teq for days on end, hoping to finally beat him after their 50th attempt.
The two servers that beat it did a great job, however they are now still failing the event aswell due to all the guests, meaning that if they ever want to obtain the title, they have to re-do what they did today, atleast a few more times for every person. Do you really think they will or are able to do this? Not with the new amount of guests flooding these servers now.
The sad reality is that it has to be nerfed considerably to make it real longterm content.
We’ve seen it before with Karka Queen and the Aetherblade Jumping Puzzle (people said the same about not changing the puzzle, well it’s completely deserted now).
I personally hope that they will make proper adjustments to this encounter and build this current version into an instance where people can enter with entire guilds to enjoy this content without relying on so many random factors from the open world (Guild Raids).
(edited by Xuro.5861)