Anet did you forgot about scepter existence?

Anet did you forgot about scepter existence?

in Elementalist

Posted by: lucadiro.4519

lucadiro.4519

Q:

So Arenanet do you realize that a lot of people just dont like to play that lame DD build and now that it will be nerfed (because it deserve to be nerfed) you have the possibility to make the scepter at least semi-viable?
Because we have only 3 main hand and the scepeter is the only mainhand that isnt viable in any modality. But seems like you forgot about it.
Here a few post that i found in the first 10 pages on the elementalist forum.
One of them was in the pvp forum.
Only for remeber you the scepter existence, and the fact we would like to play it

https://forum-en.gw2archive.eu/forum/professions/elementalist/We-should-make-petition-for-scepter-buff/first#post5346900
https://forum-en.gw2archive.eu/forum/professions/elementalist/Scepter-rework-is-even-more-imperative-now/first#post5328434
https://forum-en.gw2archive.eu/forum/professions/elementalist/i-demand-berserk-ele-buffs-and-fixes/first#post5331058
https://forum-en.gw2archive.eu/forum/professions/elementalist/Can-we-get-a-scepter-rebalance-please/first#post5308433
https://forum-en.gw2archive.eu/forum/game/pvp/Making-S-F-Ele-a-viable-roamer-Main-DPS/first#post4634552
https://forum-en.gw2archive.eu/forum/professions/elementalist/Anet-can-u-please-show-us-s-wh-friday/first#post5308030
https://forum-en.gw2archive.eu/forum/professions/elementalist/Improving-the-Scepter/first#post5242928
https://forum-en.gw2archive.eu/forum/professions/elementalist/Good-S-F-build-with-new-skills/first#post5217062
https://forum-en.gw2archive.eu/forum/professions/elementalist/New-patch-builds/page/2#post5199790
https://forum-en.gw2archive.eu/forum/professions/elementalist/Is-S-D-fresh-air-viable-in-high-level-of-PvP/first#post5152667

Parabrezza

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Valento.9852

Valento.9852

Because Air is fine they take all the other attunements are fine as well. I’d pull a chair and wait… wait a lot.

Attempts at ele specs:
Shaman
Conjurer

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Xillllix.3485

Xillllix.3485

They need to do something about build variety. We need to be able to drop the water/earth/arcane lines and stay alive in competitive context.

If we cant run fire/air/tempest then why are we even excited for an expansion?

Anet did you forgot about scepter existence?

in Elementalist

Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Because Air is fine they take all the other attunements are fine as well. I’d pull a chair and wait… wait a lot.

Air isn’t fine. Scepter Air auto attack is atrocious.

Last of the Red Hot Swamis

Anet did you forgot about scepter existence?

in Elementalist

Posted by: seanshine.8791

seanshine.8791

Scepter needs a serious buff. The fact that you can’t even burst a D/D ele in pvp is so annoying. And as a result everyone runs that cancer monkey build.

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Remedy.3429

Remedy.3429

Scepter needs a serious buff. The fact that you can’t even burst a D/D ele in pvp is so annoying. And as a result everyone runs that cancer monkey build.

Shouldn’t there be at least 1 build that can’t be bursted? People don’t just run it because it’s the best, but because everything else it terrible. It isn’t even d/d, it’s celestial with water and arcane. I think burst builds are cancer tbh. Especially thief. You mess up your burst, just stealth and back off, wait for cooldown and try again. It’s the opposite of high risk play which is what burst should be.

Anet did you forgot about scepter existence?

in Elementalist

Posted by: seanshine.8791

seanshine.8791

Scepter needs a serious buff. The fact that you can’t even burst a D/D ele in pvp is so annoying. And as a result everyone runs that cancer monkey build.

Shouldn’t there be at least 1 build that can’t be bursted? People don’t just run it because it’s the best, but because everything else it terrible. It isn’t even d/d, it’s celestial with water and arcane. I think burst builds are cancer tbh. Especially thief. You mess up your burst, just stealth and back off, wait for cooldown and try again. It’s the opposite of high risk play which is what burst should be.

I don’t think you’ve played thief recently. Because thief burst isn’t even a factor anymore unless he’s able to get into a 2v1 situation when compared to a mesmer daze/stun combo burst. The issue I have with D/D is that it’s sustain is so ridiculous right now that even when you burst them down to 25%, they can swap to water dodge roll and dagger 5 and instantly get back to 100%. And then swap back to fire and do a 5k burning speed.

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Jekkt.6045

Jekkt.6045

a d/d ele at 25% would be 4200, a water dodge and dagger 5 are 4k hp. if you count the 4k from water attunement, regen and water 2 you will be at around 12-13k hp again. idk where you’re taking your numbers from but if you ask me that’s not 100%

if you’re not capable of dodging burning speed then your skill level is not higher than hotjoin and you don’t really have a right to complain.

now on topic: s/f used to be a high risk high reward spec that was able to burst down many builds when waiting for the right moment.

right now it’s not anymore, it’s just a high risk spec that rewards you with not enough damage while every other build in the game can achieve better results.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

Anet did you forgot about scepter existence?

in Elementalist

Posted by: seanshine.8791

seanshine.8791

a d/d ele at 25% would be 4200, a water dodge and dagger 5 are 4k hp. if you count the 4k from water attunement, regen and water 2 you will be at around 12-13k hp again. idk where you’re taking your numbers from but if you ask me that’s not 100%

if you’re not capable of dodging burning speed then your skill level is not higher than hotjoin and you don’t really have a right to complain.

now on topic: s/f used to be a high risk high reward spec that was able to burst down many builds when waiting for the right moment.

right now it’s not anymore, it’s just a high risk spec that rewards you with not enough damage while every other build in the game can achieve better results.

You’re not factoring in healing signet from casting.

And please read my first post on scepter needing a buff. It’s not about burning speed being easy to dodge. Everyone can read it. But with fire cd, you sometimes don’t have the endurance available to dodge. There are obviously other ele skills you try to avoid.

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Jekkt.6045

Jekkt.6045

healing signet in that case would be around 1k-1,25k. that’s why i said 12-13k hp

the only other ele skills you have to avoid are the ccs IF they are followed by burning speed, so you stunbreak them.

and the other one being fire grab which is a bit harder to avoid.

you do not dodge drake’s breath, you interrupt / block or just cleanse it. if you try to dodge it you wont be able to dodge the full channel and if the ele wants to he can even double drake’s breath you if he stays long enough in fire and you would not be able to dodge it.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Volarican.2157

Volarican.2157

Can we please keep this on topic as much as possible. There have been some good ideas floating around about how to buff scepter. I would like some minor buffs to go through and i stress MINOR buffs, nothing crazy.

Anet did you forgot about scepter existence?

in Elementalist

Posted by: Wolfric.9380

Wolfric.9380

Yes we donĀ“t ask for OP changes. Its slight adaption to dragon tooth (ground target) and shatterstone plus a bit on autoatacks.
I would prefer to increase condi viability (not totaly burn focused as dagger. Burn is one condition out of 13!) to the autoatacks because that is something ele lacks and will synergize with celestial armor without strengthening burst adding more fast damage which scepter is already nice using fire/air.