Now outside the broken skills ( rtl-magnetic grasp-fire grab- lightning touch), there is absolutely nothing to complain about the ele, the problem is not everybody can play ele.
This is a combo profession, you are capable to maintain a continous barrage of fire with no interrupt, but this require precise knowledge of what every skill does and when can be used effectively and how.
Now you’ve got “filler” skills which are supposed to be used between high dmg skills, but really the term “filler” is not even correct because the less dmg skills are actually extremely useful in their own terms when used wisely.
Take scepter/focus for example, many people complain that dragon’s tooth is hard to land without signet of earth..but that’s not correct; I use shatterstone for example to “force” the enemy to dodge and if he doesn’t better for you because after 2 shatterstone you increase your dmg by 10% + possible might stacks ( accordingly to your build), if the enemy dodge he’d waste the 2 dodge and now you can use freezing gust to guarantee the hit or use gale.
The one above was an example, I don’t use the same strategy over and over again ( which make the 90% of eles extremely easy to predict) I adapt to the enemy , keeping a close eye to boons and weapon set equipped but the great thing about ele is: not matter the situation you can come up with different solutions.
Not even underwater the ele can be considered UP, you’ve got all the tools to dominate even under the sea : 2xinterrupt-2xblind-great burst-burning-bleeding-regeneration-vigor-cripple-stun and a teleport with quick CD (12s) and the elite whirpool which is the ultimate underwateer elite at 3k dmg for hit.
I’m a tPvP ele, currently I can beat any profession in 1vs1, beat 1vs2 baddies, hold for a while against multiple opponents( 1vs4 I run away and 1vs3 when I need to buy some time to my team), I run balanced builds, not too much tanky or too much attack and rely on dodges a lot on top of map awareness.
I use:
1) dagger/dagger to obliterate : thieves-warriors- guardians – eles – necros
2) scepter/focus to dominate : mesmers – engineers – rangers – eles – necros
3) staff for maximum support and point holder
Of course it is possible to use a single weapon set to beat all of the other professions, but I use what make the killing faster in my opinion, they are different applicable strategies for each enemy that eles should learn well.
You need to put loads of effort in learning this profession and it takes hundreds of fights to start having an idea, but trust me an ele can beat anything when played correctly.
I really hope Anet won’t listen to all the drama and simply fix the above mentioned broken skills and few traits, that would be all.