Burning Build Advice

Burning Build Advice

in Elementalist

Posted by: EyeSable.9567

EyeSable.9567

Let me start of by saying that I’ve never theorycrafted in this game before and I mostly play pugs in PvE.
I noticed that ele’s have a lot of ways to apply burning with D/F, which was my favorite playstyle before patch. So, to that effect:
I pretty much took every single trait that affects burning in some way in Fire
Rabid gear with strength of stone to buff up conditions and Air to reduce recharge on Firestorm which was my main source of burning.
After playtesting, I saw some big numbers add up but I have no idea what it means in terms of DPS.
I’m sure I’m not the first person to try something like this so I wanna ask if such a build is viable. I understand its not optimal but can I get comparable results to the Staff build?

Burning Build Advice

in Elementalist

Posted by: Darasv.3601

Darasv.3601

between the build here and the video at the bottom especially the video, should get you headed in the right direction.
http://intothemists.com/guides/5920-elementalist_burning_build

Burning Build Advice

in Elementalist

Posted by: EyeSable.9567

EyeSable.9567

Thanks, that helped a lot.

Burning Build Advice

in Elementalist

Posted by: DresdenAllblack.1249

DresdenAllblack.1249

So we are going earth for the added condi damage bonus only?

Angelina is free game again.
Crystal Desert

Burning Build Advice

in Elementalist

Posted by: Simplicity.7208

Simplicity.7208

Why would you run Bowl of Sweet & Spicy Beans (40%), burning precision (60%), runes of balthazaar (+105%), AND a sigil of smoldering for +125% burning duration? You know you can’t go over 100% duration right so essentially you’re using a sigil that doesn’t do anything….Also, my build uses air instead of earth for glyph recharge, bonus ferocity, and more flat damage while targets are low. I think it’s better than slightly higher condi damage.

PS: You only need +36% condi duration food to get to the +100% cap…It’s cheaper than +40% duration ones.