Disgusted with elementalist patch.

Disgusted with elementalist patch.

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Posted by: Mbelch.9028

Mbelch.9028

What on earth are you guys thinking?

You said you would pare down conditions: you haven’t. You haven’t even touched perplexity, yet you’ve buffed warrior, whose healing signets need nerfed, you’ve buffed guardian, which can face tank people’s damage already.

Worst of all the conjure buffs will make elementalists try these weapons then throw them right back out. The shield and axe may be useful in a fight but who would use them when they take precious time to conjure, when our instant skills are far superior?

If you all insist on making other classes better and don’t improve S/D and D/D along with cooldowns on Focus, you’re going to lose all of your elementalists. I know you’ve nearly lost me.

And by the way it wouldn’t kill a Dev to respond to ele forums. I’ve seen one in a month respond in a thread that had no consequence.

This is frustrating for any player. You string us along “MASSIVE BUFFS INCOMING” through supportive buffs and condition nerfs.

You failed to deliver on both accounts. Give us a break. Hop on and try to roam with 1-2 people on an elementalist and then honestly tell me they don’t need a buff.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Leuca.5732

Leuca.5732

The camel’s back just broke for me. I don’t think I’ll be playing again for a while. The state of PvP in this game was terrible before the patch, and terrible after. The manpower they currently have allocated to balancing professions is just too small to make a difference in the time frame we need.

At least I can tune into the forums occasionally still.

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Posted by: ketorin.5923

ketorin.5923

im very excited for the ele buffs honestly

been running conjures since release and now they are very very viable to cycle through, going to be great for WvW

Warrior – Fort Aspenwood

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Too early to tell if conjures are still worse than other utility skills.

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Posted by: Leuca.5732

Leuca.5732

Too early to tell if conjures are still worse than other utility skills.

They’re never going to be as good as they should be until they function like an engineer kit on a longer activation CD. Locking yourself out of your weapon skills/attunements cannot be justified if the utility slot you have that function in has an activation time that disrupts the flow of combat and requires awkward positioning to take advantage of more than once. Anet made a gimmick when they made conjures shareable.

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Lightning Hammer was the best ele’s utility in pve before this patch, and it was further buffed. So yes, it’s too early to tell.

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Posted by: PSX.9250

PSX.9250

Pretty underwhelming compared to the buffs from other classes.

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Posted by: woeye.2753

woeye.2753

So eles are basically conjurer pets? Doesn’t sound too funny to me ;-)

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Posted by: ARM.3912

ARM.3912

I agree, this is yet another huge nerf to ele’s that shows us all that Anet is giving a middle finger to each and every one of us. Who is ever going to buy another Anet product again? I’m not!

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Posted by: reikken.4961

reikken.4961

On the plus side, Meteor Shower, Geyser, and Unsteady Ground are now pretty awesome

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Posted by: SmokinBuda.1398

SmokinBuda.1398

On the plus side, Meteor Shower, Geyser, and Unsteady Ground are now pretty awesome

-Geyser needed duration not radius.
-Unsteady ground was more powerful with the cripple effect.
-The randomness of Meteor Shower are still in play even with bigger radius on the meteors +the general AoE nerf makes it less powerful than before.

Snowblind the Elementalist of Cantankerous

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Posted by: AtoBoss.2906

AtoBoss.2906

It’s like Anet only wants us to play a staff and sit in a wvw zerg. Poor devs, they have no clue

Holycowow

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Posted by: red.2387

red.2387

Yeah I’m pretty dissatisfied with the changes, strongly considering giving up on this game. Staff changes are nice but I don’t want to play staff, as it will always be for static fights and clunky in all other aspects of combat.

Scepter autoattacks are still a joke. Dagger is just all over the place and needs each of its skills and cooldowns looked at.

EDIT: We also still have many of the worst traits in the game. Many of them literally do nothing.

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Posted by: Thunderbrew.7034

Thunderbrew.7034

As a day 1 player, I stopped taking any of their adjectives seriously.
“Massive” buffs means something different to me.

There are quite a few patches in where it seemed it was oversold on how great the
changes were going to be, and all it became was some minor tweaking
of current abilities.

But yea, I had to LOL at the warrior buffs (and I play one!). When are Eles going to
get the same treatment?

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Posted by: Insanity.5174

Insanity.5174

after 4 months of waiting,after all the feedbacks that the community give to the devs,it’s a shame.
today i gave up this game till we’ll get a new balance team.

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Posted by: FrownyClown.8402

FrownyClown.8402

after 4 months of waiting,after all the feedbacks that the community give to the devs,it’s a shame.
today i gave up this game till we’ll get a new balance team.

I’m leaving for ESO as soon as it comes out lol.


Bad Elementalist

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Posted by: Insanity.5174

Insanity.5174

after 4 months of waiting,after all the feedbacks that the community give to the devs,it’s a shame.
today i gave up this game till we’ll get a new balance team.

I’m leaving for ESO as soon as it comes out lol.

i’m waiting for bf4,gta5 and i’ll try out also tera and neverwinter.

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Posted by: Axelifus.3269

Axelifus.3269

after 4 months of waiting,after all the feedbacks that the community give to the devs,it’s a shame.
today i gave up this game till we’ll get a new balance team.

I’m leaving for ESO as soon as it comes out lol.

i’m waiting for bf4,gta5 and i’ll try out also tera and neverwinter.

Fair warning about neverwinter, it has NOTHING to do with its predecessors.

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Posted by: Mbelch.9028

Mbelch.9028

Glad to see some support here.

I saw one good elementalist (Thibash) mention leaning towards thinking positively on the patch.

I can’t say the same. I appreciate the quality of life changes, but they helped everybody. Warrior-buff Guardian-Buff Thief-Buffed and let’s not even mention Mesmer 18k/Sec falling Chaos Storm. (Yes a glitch but it runs salt in the wounds we have)

I’ve thoroughly tested the changes that would impact a melee ele and I’m just very disappointed. The haste trait is POOR. It would only be less poor if it was a “super speed” boon which at 2 seconds we could boost with BD equipment.

As the super speed is now though, you swap into air and it is gone before you can swap into fire to utilize it well. There’s nothing in air but auto attacks to use it with. And what could you get off with that buff, two autos? Also almost all eles start fights in air, so you have no starting bonus to a fight nor an incentive to switch things up.

As for conjures— there are some nice PVE changes here. Good for PvE. Conjures will never be viable in WvW in their current form because let’s face it: we have ENOUGH skills. Some players can barely handle 25, let alone more. Lastly because they completely lock us out of our mechanic. The only benefit would be using each skill on the bar once then chucking the other 10 charges because you can’t wait around as an ele in a fight.

Just sadness has come from this patch for ele. That is all.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: VIVorcha.7853

VIVorcha.7853

Here’s what they put in for the benefit of Turret engineers:

“Metal Plating: Increased the damage reduction from 30% to 33%.”

They’ve developed a cruel sense of humor. It’s not just elementalists.

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Posted by: Provost.6210

Provost.6210

Glad to see some support here.

I saw one good elementalist (Thibash) mention leaning towards thinking positively on the patch.

I can’t say the same. I appreciate the quality of life changes, but they helped everybody. Warrior-buff Guardian-Buff Thief-Buffed and let’s not even mention Mesmer 18k/Sec falling Chaos Storm. (Yes a glitch but it runs salt in the wounds we have)

I’ve thoroughly tested the changes that would impact a melee ele and I’m just very disappointed. The haste trait is POOR. It would only be less poor if it was a “super speed” boon which at 2 seconds we could boost with BD equipment.

As the super speed is now though, you swap into air and it is gone before you can swap into fire to utilize it well. There’s nothing in air but auto attacks to use it with. And what could you get off with that buff, two autos? Also almost all eles start fights in air, so you have no starting bonus to a fight nor an incentive to switch things up.

As for conjures— there are some nice PVE changes here. Good for PvE. Conjures will never be viable in WvW in their current form because let’s face it: we have ENOUGH skills. Some players can barely handle 25, let alone more. Lastly because they completely lock us out of our mechanic. The only benefit would be using each skill on the bar once then chucking the other 10 charges because you can’t wait around as an ele in a fight.

Just sadness has come from this patch for ele. That is all.

If I have 25 skills I should have access to:
1) Skills that apply all types of conditions (bleed, blind, stun, daze, cripple, immobilize, etc.)
2) Skills that heal me
3) Skills that cure conditions
4) Burst damage skills
5) Sustained damage skills
6) Skills that bolster my defence/reduce damage

I should not need conjured weapons to do anything. They are superfluous to me outside of very specific situations (ex. frost bow 4 in AC).

In order for me to even consider using them, they will have to be done the exact same way as engineer toolkits are done. Available on-demand without charges or cooldowns to summoning them.

In order for me to be happy with elementalist skills without the conjured weapons they have to perform on-par with that of other classes. Right now ele is sorely lacking. We have many tricks up our sleeves, but they’re little more than puffs of smoke when it comes to serious fighting. Our only option is to drop all of our abilities in the best chain we can, blowing all of our cooldowns and utilities in the hopes that the target dies, because otherwise we’re running around like headless chickens waiting for something useful to unlock again or some big, butch warrior carrying a giant sword in one hand and the unspeakable object we’ll later be receiving in our backsides out of gratitude for his timely rescue.

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Posted by: MasterMc.7543

MasterMc.7543

Class balance:
Overall we’re looking to provide more builds for all classes, across all game types (PvE, PvP and WvW).

Elementalist
We’re working on the staff in an effort to make it a stronger support weapon, and we also improved the conjure weapons so that they’re stronger for support.

1. Nope no new builds, still more or less required to go 20+ arcane, and 20+ water.
2. Nope Staff feels weaker, not strong even for support. And the aoe nerf doesn’t make it any better.

Over all we didn’t get much out of this patch, not really a nerf or buff (if you don’t count aoe nerf). I think what is aggravating people is that compared to many other classes that got lots of buff we got nothing, other then conjure which 90% of us have been screaming for months that we DON’T want.

I truly hope that anet after this finally decides to listen to some of the suggestion we give, about what we want from our class, and not what they want us to become, which right now is a conjure pet.

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Posted by: Jabberwock.9014

Jabberwock.9014

Sadly we now see conjures will never be useful, since they completely ignored suggestions that have been made on this forum about them since the dawn of the game. I know many eles would have been happy if they actually buffed conjures in a meaningful way (made them more like kits), but the buffs we ended up with are completely superfluous in non-pve modes. And so the metrics will tell them still nobody is using conjures (and staff), and they’ll waste another patch making pointless changes to them while power creeping other classes. I’d much rather have some small ACTUAL buffs to worthwhile builds like other classes rather than huge revamps like this that are completely worthless in the grand scheme of things.

Get stoned whenever you want:
Endless Petrification Tonic

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Posted by: Chaotic Storm.2815

Chaotic Storm.2815

Its still to early tell if this patch is a good or not. However my inital view after reading patch notes is less then ideal. I was under the impression staff was getting a major buff? quick run thought has pretty much told 1 thing. all thats really changed besides earth getting a ward is more skills have been added to blasting staff trait and even some reduced in radius.

Conjures I can’t comment on because I never use them.

#ELEtism

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Posted by: Mattmatt.4962

Mattmatt.4962

Conjures I can’t comment on because I never use them.

That’s the deal ^^
We don’t use it outside PVE, because it sucks
Skills can be as OP as they want, until they don’t change mechanics, conjure won’t be viable

Tempest seems made careful not to make ele better in any way, since that would be bad

It does the job well :-)

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Posted by: zitounae.4803

zitounae.4803

Staff got both been nurfed in aoe and buffed some ways. So its been “less nurfed than others aoes so its kinda a buff”.
Point is none said staff needed a buff.. well it does to get used in 1on1, yet it remains crap there.

Conjures. I dont use them neither. So far i can see on forums, most dont. Also i dont see anyone wanted a buff on them, more likely ppl would trade a nerf on conjures dmg and a buff anywhere else to compensate?

As good in mechanics as new air traits may sound, its so small duration, one way only and useless out of combat… may enhance leaps for sure. but stuck us in rotations again.. And imho will never worth another major trait.

So its bleh update. Conditions build still gonna kitten . I even heard wars got a buff on signet? lol

PS i do enjoy the ground targetting and dmg icons. Plz fix pvp meta now u done with cosmetics…

I ran into a VERY strong staff Elem earlier on live and was excited to see it -time4nerf-

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Posted by: Zeon.8239

Zeon.8239

Here’s what they put in for the benefit of Turret engineers:

“Metal Plating: Increased the damage reduction from 30% to 33%.”

They’ve developed a cruel sense of humor. It’s not just elementalists.

Good. Specs that involve more AI should be worse than those that don’t, for the sake of the health of the game. In many cases this doesn’t hold true, but as for Engineer it does, and that’s not a bad thing.

#ELEtism

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Posted by: Imagi.4561

Imagi.4561

Glad to see some support here.

I saw one good elementalist (Thibash) mention leaning towards thinking positively on the patch.

I can’t say the same. I appreciate the quality of life changes, but they helped everybody. Warrior-buff Guardian-Buff Thief-Buffed and let’s not even mention Mesmer 18k/Sec falling Chaos Storm. (Yes a glitch but it runs salt in the wounds we have)

I’d just like to mention that Thieves aren’t all sunshine and rainbows right now. Pistol Whip is now unviable in PvP, Rangers were given a hard-counter to stealth, and Larcenous Strike was nerfed. Also, many of the “buffs” were just bug fixes, and the actual buffs were fairly mediocre.

Everyone seems to feel that the balancing priorities are skewed, especially when they’re taking “baby steps” in nerfing Warriors, when they seem to be the most universally OP profession.

#ELEtism
By Ogden’s hammer, what savings!

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Posted by: TimIsOnTheInternet.5946

TimIsOnTheInternet.5946

As I said in another thread: the patch didn’t fix everything we needed fixed, but what did get fixed turned out pretty well.

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Posted by: Bhima.9518

Bhima.9518

What everyone here says about conjures is true. They are completely situational, and are useless in PvP exactly because they aren’t insta-cast like engie kits. All Anet has to do is make the thing insta-cast and the second one just drops at our feet. This would make them somewhat useful, though they should just rework them to not have charges nor a cooldown and change the skills to have proper cooldowns to reflect the ability to now swap in and out of the conjure at will.

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Posted by: Frye.4608

Frye.4608

Conjures have charges?? Who knew??

They’re like getting a free Fiat with your Ferrari……

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Posted by: LordEnki.9283

LordEnki.9283

I have to say that everyone has nailed it here. We eles have been fed a constant stream of crap since the very beginning. I love the game, but wish my class wasn’t the biggest joke out there. I play staff and appreciate some of the buffs, but our skills take FOREVER to cast. It’s ridiculous. By the time I get a single fireball out there whatever I was shooting at has already been killed by ten staff guardians. I used to think that people who said Anet hated this class or that class were just jaded, but after a year of being crapped on I kinda have to start believing it.

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Posted by: Treborlavok.3504

Treborlavok.3504

Conjures… Even more of a reason for me to believe the devs don’t listen to us and don’t play eles in pvp/wvw.

Pve, conjures are great and staff is great…. For pve.

Pvp/wvw were in the exact same boat as before the patch. Just now we have to to up against classes that got buffed even further.

On the positive side.. I love the qol changes with the trait tips and what not. I’m still waiting for food inventory slots so we don’t have to constantly click them. And I’m still waiting

Sylvari Engi- Wait! Don’t leaf!
Asura Ele- Sir Im afraid youre short. Why is it always short jokes. No, youre short on the bill.

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Posted by: Gorni.1764

Gorni.1764

Right now ele is sorely lacking. We have many tricks up our sleeves, but they’re little more than puffs of smoke when it comes to serious fighting. Our only option is to drop all of our abilities in the best chain we can, blowing all of our cooldowns and utilities in the hopes that the target dies, because otherwise we’re running around like headless chickens waiting for something useful to unlock again or some big, butch warrior carrying a giant sword in one hand and the unspeakable object we’ll later be receiving in our backsides out of gratitude for his timely rescue.

sadly, that pretty much sums up the current state of ele in pvp

Rachat – Elementalist (Abbadon’s Mouth)

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Posted by: SQLOwns.7316

SQLOwns.7316

What on earth are you guys thinking?

You said you would pare down conditions: you haven’t. You haven’t even touched perplexity, yet you’ve buffed warrior, whose healing signets need nerfed, you’ve buffed guardian, which can face tank people’s damage already.

Worst of all the conjure buffs will make elementalists try these weapons then throw them right back out. The shield and axe may be useful in a fight but who would use them when they take precious time to conjure, when our instant skills are far superior?

If you all insist on making other classes better and don’t improve S/D and D/D along with cooldowns on Focus, you’re going to lose all of your elementalists. I know you’ve nearly lost me.

And by the way it wouldn’t kill a Dev to respond to ele forums. I’ve seen one in a month respond in a thread that had no consequence.

This is frustrating for any player. You string us along “MASSIVE BUFFS INCOMING” through supportive buffs and condition nerfs.

You failed to deliver on both accounts. Give us a break. Hop on and try to roam with 1-2 people on an elementalist and then honestly tell me they don’t need a buff.

In Anets defense, I don’t think they ever mentioned buffs for the ele, they mostly just buff war and guardian.

SQL Owns – Elementalist
Dragon Steel [DSL]
Henge of Denravi

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Posted by: Stooperdale.3560

Stooperdale.3560

It’s largely the same for all classes. They buff the bad skills and tone done the best skills, i.e. nobody appreciates buffs on skills they don’t use and nobody likes seeing nerfs on the skills they do use. We just have get used to it and hope that a bigger variety of builds has something we like.

That also explains all the jealous eyes on the buffs to other classes. If you didn’t know how useless the Ranger F2 skills are, you might think their pets had a serious upgrade in this patch.

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Posted by: Mbelch.9028

Mbelch.9028

With how kitten we are compared to certain things, there should be no defense. We need help. Only the best eles can make the class wok 1v2. But I hop on Mesmer once in a few days and I can 1v3 with it and ALWAYS win.

So there should be no defense for Anet until balance is achieved.

-Nex, [FEAR] Elementalist
https://www.youtube.com/user/GW2FearGaming

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Posted by: Mpiftekis.1529

Mpiftekis.1529

Class balance:
Overall we’re looking to provide more builds for all classes, across all game types (PvE, PvP and WvW).

Elementalist
We’re working on the staff in an effort to make it a stronger support weapon, and we also improved the conjure weapons so that they’re stronger for support.

1. Nope no new builds, still more or less required to go 20+ arcane, and 20+ water.
2. Nope Staff feels weaker, not strong even for support. And the aoe nerf doesn’t make it any better.

Over all we didn’t get much out of this patch, not really a nerf or buff (if you don’t count aoe nerf). I think what is aggravating people is that compared to many other classes that got lots of buff we got nothing, other then conjure which 90% of us have been screaming for months that we DON’T want.

I truly hope that anet after this finally decides to listen to some of the suggestion we give, about what we want from our class, and not what they want us to become, which right now is a conjure pet.

I don’t know if I should feel funny or desperate that you – that’s in plural cause quite a few kittenes in forums make this claim – are a representative sample of elementalist players. 90% even!

Ain’t that the overstatement of the year!

I ve also seen a few builds rising up lately that go 0 arcane, and they may be support as well as dps (though mostly dps and mainly with staff).

So overall, what I m trying to say is, you are not a top player. You aren’t in any competitive scene and you are not part of the meta. What you are is, an average player with less than average comprehension of your class’s mechanics and even less understanding of tactical behavior in the battlefield. Which means you can’t be complaining, and “advising” the devs like you have in-depth knowledge of this stuff and expect to be valued for that.

I bet you right now, you don’t even know why earth shield is among the better “oh kitten” skills we have (much better than mist form). Much less, understanding the concept of throwing your conjures away after partial usage.

BUT! I will try to instill this knowledge onto you. Conjures are meant to support! Those who understand this, are less as a percentage than the drop rate or Genesis. And this is why the problem doesn’t lie with the weapons but the people.

Next time you pick a background support role try making a burst thief use your axe before unleashing his combo. Adds a nice beef to it. And if you want to isolate a target to focus go with Frost bow’s chill and stun. Then throw it away and use some dps.
And if you want to avoid getting beaten, instead of Mist From take the shield. If you have a hope to survive with MF you have twice that amount with your 3 seconds immunity at #5, one attack block at #2 and a dodge (maybe with water attun. and traited ER too). It offers much more than a stun break, on a 33% smaller cd.

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Posted by: Treborlavok.3504

Treborlavok.3504

Class balance:
Overall we’re looking to provide more builds for all classes, across all game types (PvE, PvP and WvW).

Elementalist
We’re working on the staff in an effort to make it a stronger support weapon, and we also improved the conjure weapons so that they’re stronger for support.

1. Nope no new builds, still more or less required to go 20+ arcane, and 20+ water.
2. Nope Staff feels weaker, not strong even for support. And the aoe nerf doesn’t make it any better.

Over all we didn’t get much out of this patch, not really a nerf or buff (if you don’t count aoe nerf). I think what is aggravating people is that compared to many other classes that got lots of buff we got nothing, other then conjure which 90% of us have been screaming for months that we DON’T want.

I truly hope that anet after this finally decides to listen to some of the suggestion we give, about what we want from our class, and not what they want us to become, which right now is a conjure pet.

I don’t know if I should feel funny or desperate that you – that’s in plural cause quite a few kittenes in forums make this claim – are a representative sample of elementalist players. 90% even!

Ain’t that the overstatement of the year!

I ve also seen a few builds rising up lately that go 0 arcane, and they may be support as well as dps (though mostly dps and mainly with staff).

So overall, what I m trying to say is, you are not a top player. You aren’t in any competitive scene and you are not part of the meta. What you are is, an average player with less than average comprehension of your class’s mechanics and even less understanding of tactical behavior in the battlefield. Which means you can’t be complaining, and “advising” the devs like you have in-depth knowledge of this stuff and expect to be valued for that.

I bet you right now, you don’t even know why earth shield is among the better “oh kitten” skills we have (much better than mist form). Much less, understanding the concept of throwing your conjures away after partial usage.

BUT! I will try to instill this knowledge onto you. Conjures are meant to support! Those who understand this, are less as a percentage than the drop rate or Genesis. And this is why the problem doesn’t lie with the weapons but the people.

Next time you pick a background support role try making a burst thief use your axe before unleashing his combo. Adds a nice beef to it. And if you want to isolate a target to focus go with Frost bow’s chill and stun. Then throw it away and use some dps.
And if you want to avoid getting beaten, instead of Mist From take the shield. If you have a hope to survive with MF you have twice that amount with your 3 seconds immunity at #5, one attack block at #2 and a dodge (maybe with water attun. and traited ER too). It offers much more than a stun break, on a 33% smaller cd.

Couldn’t agree more! I don’t know why I see so many ppl on here insisting that we’re forced to go into arcana and water… The most I’ve ever gone I to arcana is 10 and that’s just for a FA build for the constant swiftness.

The axe also helps make up some of out mobility lost with rtl. Frost bow and Fgs are also great for a quick aoe/chill and drop like you said. And in pve, conjures destroy things.

And for the sake of the OPs post, I actually like staff now.

Sylvari Engi- Wait! Don’t leaf!
Asura Ele- Sir Im afraid youre short. Why is it always short jokes. No, youre short on the bill.

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Posted by: Youkay.5294

Youkay.5294

There are so many things I read here and disagree with. Also a lot I agree with, of course, but I want to point out the disagreeable ones.

1. If conjured weapons become anything like the kits of engineers, it would be increadibly unfair. All that engineers have is their weapon set and their kits. Elementalist would have 4 skill sets of the same weapon set + the “kits”. Anyone, who seriously suggests something like that is clearly not to be taken seriously!

2. Elementalists have access to all different sort of skills, ranging from damage to stun break to condi cleanse and EVERYTHING. But just like with the other classes, you have to choose! Conjured weapons are another choice that were made more viable so more poeple would consider choosing them to put into their utility bar. Nobody says RELY ON THEM!!

3. Don’t exaggerate the buffs made to other classes. Thieves didn’t get any buff, because venom share builds are still practically non-existant. And the current builds were nerfed. This is just an example. If you want to know how the proffessions were affected by the patch, just visit their forum.

4. Elementalist is the most versatile profession in the game (maybe besides engineer) and the profession with the most spammable skills by far. As such, it would be utterly foolish to expect that elementalists are excelling in anything. Anyone, who wants elementalists to be on par with specialised professions that dont have the opportunity to be as versatile as elementalist is not to be taken seriously.

And more…

get a grip on yourselves.

Disgusted with elementalist patch.

in Elementalist

Posted by: katniss.6735

katniss.6735

The real question: Why doesn’t anet want us to be able to play bunker D/D elementalist anymore?

Revert the stunbreak on our cantrips nerf. Nobody is using the new stunbreakers you added to other garbage spells for pvp/wvw. Except maybe people new to the class. Nobody is using One With Air either.

Why can we be CC’d in mistform? It says invulnerable right on the spell. Fix this.

Yes. Perplexity runes are extremely cheese. It’s like fighting 5 mesmers at once. We have a bunch of things that remove conditions, but the cds are extremely far apart. These runes apply confusion every couple of seconds.

In WvW if you take off signet of restoration, you can barely stay healed. If you don’t use Ether Renewal, you are going to be cc’d forever. Where is the balance here? There’s no real bunker spec anymore for eles. You ruined it. I’m about as bunker as I can possibly be: stab on earth attunement, remove cond on cantrip and water attunement. Stab, Invuln, port cantrips (If i get rid of any of those for another condi clear I can’t get away from anything.) Fiery Greatsword HAS to be the elite or I can’t get away/catch anything.

What are our options here? Full PVT and do no damage while our enemies laugh at us? Full clerics and still do no damage? Then get spiked by a thief with bloodlust stacks hitting our low vitality? Can we make good use of perplexity runes? No. I use knights with travelers runes for more mobility, more boon duration, more stats. I use Celestial trinkets because clerics lack vitality, and everything else lacks healing power. And yet still I get chain CC’d, and dominated by conditions. Which leads me to…

Why on earth did you incorporate the stacking of immobilization?

How to win as a necro: Corrupt boon/ Fear spam.
How to win as a thief: perma stealth/Backstab.
How to win as a warrior: Heal through everything/Outrun everything.
How to win as a guardian/mesmer/lbow ranger: Zerker gear.
How to win as an anything but ele: perplexity runes. I mean, how do you even damage an engineer running these now?

Does anet even play this game? Do you roam, bro? People complained about our class for so long that the only result is to break it instead of balance it. Then the other classes get buffed, and we get nonsense. Yeah, staff is great. I want to roam. Not with a staff. D/D is fastest mobility, great 1v1, but the bunker aspect took a huge nosedive. I think I covered most of the reason why.

Server: Maguuma – Leafy Lass – Elementalist (WvW)
Guild: Bill Murray [Bill]/ [DERP]
twitch.tv/mlgw2

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Posted by: katniss.6735

katniss.6735

Am I quitting playing elementalist like some of the others? No. But I barely play much WvW anymore, and it’s the main interest for me. I used to play it all day. Now I find I need to get my ascended daggers to have that extra bit of survivability. I’ve also been looking at other games off and on. They don’t seem to be out yet. I also find myself missing old games because the classes weren’t pidgeon-holed into a single role in pvp.

Server: Maguuma – Leafy Lass – Elementalist (WvW)
Guild: Bill Murray [Bill]/ [DERP]
twitch.tv/mlgw2

Disgusted with elementalist patch.

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Posted by: Xunleashed.5271

Xunleashed.5271

They implement build variety for other classes by powering up less used skills and less used traits. Sometimes changing the entire trait line.
They implement build variety for eles by nerfing most used skills, and changing only 1 trait every balance patch. They don’t touch arcana because they don’t know how to balance it, and they don’t fix traits like lingering elements because they want to drive of from arcana.
And more, they don’t play elementalist and they can’t get serious feedback from community because ele is complex and a part of the community doesn’t know how to properly play the class.
Result: no balance and slower progression of the class on the timeline

Xunleashed [BT] – Elementalist
WvW Videos Channel:
http://www.youtube.com/XunleashedGW2

Disgusted with elementalist patch.

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Posted by: FrownyClown.8402

FrownyClown.8402

The real question: Why doesn’t anet want us to be able to play bunker D/D elementalist anymore?

Revert the stunbreak on our cantrips nerf. Nobody is using the new stunbreakers you added to other garbage spells for pvp/wvw. Except maybe people new to the class. Nobody is using One With Air either.

Why can we be CC’d in mistform? It says invulnerable right on the spell. Fix this.

Yes. Perplexity runes are extremely cheese. It’s like fighting 5 mesmers at once. We have a bunch of things that remove conditions, but the cds are extremely far apart. These runes apply confusion every couple of seconds.

In WvW if you take off signet of restoration, you can barely stay healed. If you don’t use Ether Renewal, you are going to be cc’d forever. Where is the balance here? There’s no real bunker spec anymore for eles. You ruined it. I’m about as bunker as I can possibly be: stab on earth attunement, remove cond on cantrip and water attunement. Stab, Invuln, port cantrips (If i get rid of any of those for another condi clear I can’t get away from anything.) Fiery Greatsword HAS to be the elite or I can’t get away/catch anything.

What are our options here? Full PVT and do no damage while our enemies laugh at us? Full clerics and still do no damage? Then get spiked by a thief with bloodlust stacks hitting our low vitality? Can we make good use of perplexity runes? No. I use knights with travelers runes for more mobility, more boon duration, more stats. I use Celestial trinkets because clerics lack vitality, and everything else lacks healing power. And yet still I get chain CC’d, and dominated by conditions. Which leads me to…

Why on earth did you incorporate the stacking of immobilization?

How to win as a necro: Corrupt boon/ Fear spam.
How to win as a thief: perma stealth/Backstab.
How to win as a warrior: Heal through everything/Outrun everything.
How to win as a guardian/mesmer/lbow ranger: Zerker gear.
How to win as an anything but ele: perplexity runes. I mean, how do you even damage an engineer running these now?

Does anet even play this game? Do you roam, bro? People complained about our class for so long that the only result is to break it instead of balance it. Then the other classes get buffed, and we get nonsense. Yeah, staff is great. I want to roam. Not with a staff. D/D is fastest mobility, great 1v1, but the bunker aspect took a huge nosedive. I think I covered most of the reason why.

I use perplexity, never have too much of a problem with conditions (unless they are .using perplexity lol) the only trouble i have is lack of stability and now the soft nerf from immobalize spamming


Bad Elementalist

Disgusted with elementalist patch.

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Posted by: Youkay.5294

Youkay.5294

The real question: Why doesn’t anet want us to be able to play bunker D/D elementalist anymore?

Revert the stunbreak on our cantrips nerf. Nobody is using the new stunbreakers you added to other garbage spells for pvp/wvw. Except maybe people new to the class. Nobody is using One With Air either.

Stunbreak was removed from many skills in game, not only from elementalist. If you have stunbreak on cantrips, elementalist gets unequally good in breaking free from cc. Balance is to balance classes, not to make one much better than others, so the players stop crying about it.

Yes. Perplexity runes are extremely cheese. It’s like fighting 5 mesmers at once. We have a bunch of things that remove conditions, but the cds are extremely far apart. These runes apply confusion every couple of seconds.

You are exagerating. Horribly so. Perplexity runes is like fighting 5 mesmers, lol. But what you need to learn is that each profession has a certain access to stun breaks, condi cleanses and so on. It’s up to you to decide which you want to put into your traits and utility bar. If you decide to run heavy condi cleanse, than stun-heavy opponents will have an advantage against you and vice versa. You can’t possibly want to be good against condition appliers, stunners and damage bursters. Stop crying.

How to win as a necro: Corrupt boon/ Fear spam.
How to win as a thief: perma stealth/Backstab.
How to win as a warrior: Heal through everything/Outrun everything.
How to win as a guardian/mesmer/lbow ranger: Zerker gear.
How to win as an anything but ele: perplexity runes. I mean, how do you even damage an engineer running these now?

Against necro: use a build that doesn’t prioritise boons. Have a lot of condi cleanse skills on the expense of others.
Against thieves: LOL, permastealth. Thieves dont have permastealth. But how to win: use AoE attacks and deny stealth by avoiding Cloak and Dagger.
Against warrior: Your mobility skill on daggers is just as good as a warriors, so stop whining about warrior mobility.

I dont want to go into detail for all…

So you want to go back in time to when D/D ele was dominating everything with ease and no other profession stood a chance. I can’t take you seriously. You are just crying.

If you are so unhappy, go and play a thief, or an engineer or a mesmer. The fact that people cry about a profession and still stick to it is because they are unable or too unskilled to play other professions.

Disgusted with elementalist patch.

in Elementalist

Posted by: STRanger.5120

STRanger.5120

Against warrior: Your mobility skill on daggers is just as good as a warriors, so stop whining about warrior mobility.

You’re kidding, right?
Because it’s not possible that this statement is serious, ever….

#ELEtism 4ever

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Posted by: Youkay.5294

Youkay.5294

Against warrior: Your mobility skill on daggers is just as good as a warriors, so stop whining about warrior mobility.

You’re kidding, right?
Because it’s not possible that this statement is serious, ever….

Warriors main mobility skills are #5 and #3 on GS, right?

GS #5 dash distance is just as long as elementalist dagger air #4.

And #3 dash distance is slightly better than dagger fire #3.

And warriors dont have any teleportation skills. Eles do.

Or are you talking about other warrior mobility skills?

Disgusted with elementalist patch.

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Posted by: FrownyClown.8402

FrownyClown.8402

Against warrior: Your mobility skill on daggers is just as good as a warriors, so stop whining about warrior mobility.

You’re kidding, right?
Because it’s not possible that this statement is serious, ever….

Warriors main mobility skills are #5 and #3 on GS, right?

GS #5 dash distance is just as long as elementalist dagger air #4.

And #3 dash distance is slightly better than dagger fire #3.

And warriors dont have any teleportation skills. Eles do.

Or are you talking about other warrior mobility skills?

Ride the Lighting 40 seconds

Lightning flash 40 seconds

Burning speed gives like an additional 1 meter distance from an enemy if they are chasing


Bad Elementalist

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in Elementalist

Posted by: haviz.1340

haviz.1340

Against warrior: Your mobility skill on daggers is just as good as a warriors, so stop whining about warrior mobility.

Stop reminding us how good it was.

Disgusted with elementalist patch.

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Posted by: STRanger.5120

STRanger.5120

Against warrior: Your mobility skill on daggers is just as good as a warriors, so stop whining about warrior mobility.

You’re kidding, right?
Because it’s not possible that this statement is serious, ever….

Warriors main mobility skills are #5 and #3 on GS, right?

GS #5 dash distance is just as long as elementalist dagger air #4.

And #3 dash distance is slightly better than dagger fire #3.

And warriors dont have any teleportation skills. Eles do.

Or are you talking about other warrior mobility skills?

Ride the Lighting 40 seconds

Lightning flash 40 seconds

Burning speed gives like an additional 1 meter distance from an enemy if they are chasing

Thanks for reply m8.

@Youkay: And now look at the Warriors CDs on those skills and don’t forget to realize that while playing warrior, Rush never stopped me running, as RTL likes to do in the most inappropriate situation….

#ELEtism 4ever