(edited by Einlanzer.1627)
Element Balance
You mean as far as damage? The base damage and scaling is higher on fire which in a way is a bonus because you don’t have to spec heavy condi damage for it. The thing with fire is that it stacks duration and not intensity. Where as earth = bleeds and you can stack 5 stacks doing 100 per stack.
Not sure exactly if your asking about condition damage though. Fire is the power line so it does well because it is fire. Air is crit chance and crit damage so you want those to get the damage out of it but it is certainly there.
Lightning whip on Dagger in Air attunement is one of the best dps tools Elementalists have.
[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}