Elementalist elites seem lackluster

Elementalist elites seem lackluster

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Posted by: The Sy.5409

The Sy.5409

I have tried all of them and this is my honeat opinions

Glyph of Elementals: Clearly the most viable, offers a good tank in pve, its ok in spvp, worthless in wvwvw

Fiery Greatsword: Pretty Good damage, but the only way to survive as elementalist is to constantly swap attunements and you cant do that well using this, and also lightning hammer does more damage

Tornado: Worthless in WvWvW, havent really used in PvE much, in sPvP It is pretty decent, its a terrible escape, The way it does actually good damage, is if people throw combo fields because whirlwind finisher is prety good

Just my 2 cents

BTW this is not an ELE UP WERREOR OP thread im just saying i actually rather the norn skills sometimes for elites

Elementalist elites seem lackluster

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Posted by: The Sy.5409

The Sy.5409

Im not the only one who thinks this, its all over the elementalist forums

Elementalist elites seem lackluster

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Posted by: Lionhearted.7169

Lionhearted.7169

i’m still trying to work out my Ele and i’m finding fire is the only thing that can seem to damage properly, or having a even build/traits and switching during combat but seems to be bad in alot of situations. I think i just need give it more time and get better.

Elementalist elites seem lackluster

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Posted by: Kravick.4906

Kravick.4906

Speaking as someone who plays a necromancer, at least you guys have a working class. The necromancer is so screwed up right now its baffling to me how anyone can even call this “class” a class.

Just as an example, I picked up a Fiery Greatsword the other day that some passing by Elementalist dropped in front of me. I was completely floored as to how much more damage that thing was doing compared to my condition build (the ONLY viable build necromancers even have) that I was fully traited and geared for. I was mowing through groups of mobs like mulch in a wood chipper. To say the least, I was disappointed when the weapon ran out of charges.

Stuff goes here.

(edited by Kravick.4906)

Elementalist elites seem lackluster

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Posted by: stayBlind.7849

stayBlind.7849

I also think the elite skills are lackluster. In GW1 an elite skill felt ELITE. Not so much in GW2.

->Kravik: Are you in PvE or PvP? What level are you? I find that my support Well build works wonders in parties. When I’m not in a group I either run minions or a DS/Dagger build and its really fun. I haven’t touched condition builds since I was level 20.

:(

Elementalist elites seem lackluster

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Posted by: Voqar.2349

Voqar.2349

I agree, especially if you’re human since I don’t like the human elites either.

Elementalist elites seem lackluster

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Posted by: Zenyatoo.4059

Zenyatoo.4059

I agree, especially if you’re human since I don’t like the human elites either.

the charr elites are a bazooka which is worse than the firey greatsword in every way. And a warband call which is just a crappier version of the elemental elite (it calls 2 units to help out, but they both have so little health, and deal so little damage. Also a longer cooldown)

Elementalist elites seem lackluster

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Posted by: Jordo.5913

Jordo.5913

the Tornado is a god send in sPvP…..the knockback will help you keep a node until help arrives