Elementalist needs a buff, or several.
Sadly, Anet probably won’t address the issue of ele being only capable of performing 1 role (actually multiple at the same time xD, but it always includes the word celestial….). Anet has been way to busy with their Esports and ele has a place in the meta as a bunker dealing damage and supporting. Since they see it being played every game, the fact that class basically has 0 other viable builds is kinda non-existent to them. But this isn’t solely an ele problem, there are other classes with these problems too.
(edited by Tomiyou.3790)
Yea, buff a profession that can basically ignore all damage and still have tons of damage output.
Why not just delete all the other professions and just keep ele?
re-name it : ele wars 2
Besides the delay of the Dragon’s Tooth needs to be reduced to 0.5 sec at the longest.
It already has a lengthy casttime.
A faster casttime to fire scepter #1 is needed as well, because its to slow to apply condi properly with it.
Some other scepter spells could use improvements as well.
Maybe you want to check out this link and post there some too?
https://forum-en.gw2archive.eu/forum/professions/elementalist/Nuking-from-range-scepter/first#post5781008
Yea, buff a profession that can basically ignore all damage and still have tons of damage output.
Why not just delete all the other professions and just keep ele?
re-name it : ele wars 2
He is talking about Scepter changes.
When was the last time you met an Ele who used Scepter?
(edited by Yashuoa.9527)
Yea, buff a profession that can basically ignore all damage and still have tons of damage output.
Why not just delete all the other professions and just keep ele?
re-name it : ele wars 2
You do realize all eles play complete bunker because that’s pretty much the only thing left that is viable at them moment. It’s Anet that decided to make us bunker healing bots, it’s not what we wanted.
Yea, buff a profession that can basically ignore all damage and still have tons of damage output.
Why not just delete all the other professions and just keep ele?
re-name it : ele wars 2
You do realize all eles play complete bunker because that’s pretty much the only thing left that is viable at them moment. It’s Anet that decided to make us bunker healing bots, it’s not what we wanted.
+1 since the days of D/D Ele, a lot of people have been asking ANet to buff the innate survivability of weapon skills and reduce our reliance on traits (means nerf the defensive traits). Right now Ele has nothing left beside playing as a bunker. Nerf that and Ele is out.
Have you seen a glass staff Ele lately? I’m one of the fews that still play it in this Meta. It’s unviable if you face any decent team. A Rev/DH/Chrono/DareD can hunt you down and you basically has zero defense. Yes, without traits we have zero defense.
Anyway, I don’t think Ele needs a big buff. Mostly just tweak to bad skills, like Scepter auto, and Lightning Orb. I’d rather Ele not be buffed so much so people don’t start complaining.
Already quit PvP. Just log in here and there to troll.
Yea, buff a profession that can basically ignore all damage and still have tons of damage output.
Why not just delete all the other professions and just keep ele?
re-name it : ele wars 2
So what your saying is, just cause 99% uses celestial d/d or d/f means the offencive glass builds are op? grow up lol look at scrapper if you wanna talk about op kitten, it pains me to see people like you who probably dont even main ele reply to a post concerning the offencive side of a class.
I’m not saying ele is underpowered im saying the glass cannon capabilities of elementalist has been droppingn so much i dont even do anny dmg higher than 4k on medium classes. This shouldnt have happend cause elementalist was a power house glass cannon class, not a bunker auramancer bot class.
They said the would buff ele scepter.
2 Weeks later they added 1 stack of vulnerbility to scepter water 2.
Now you know exactly how much they care about us.
They said the would buff ele scepter.
2 Weeks later they added 1 stack of vulnerbility to scepter water 2.
Now you know exactly how much they care about us.
If the elementalist community would cause an uproar and actually let the devs know how much they hate being shoved in the dust we would be able to fix this, but all i see is people crying about Animations and stuff.
They said the would buff ele scepter.
2 Weeks later they added 1 stack of vulnerbility to scepter water 2.
Now you know exactly how much they care about us.
If the elementalist community would cause an uproar and actually let the devs know how much they hate being shoved in the dust we would be able to fix this, but all i see is people crying about Animations and stuff.
What do you think we did for the last 3 years? Devs con’t care. Devs certainly don’t read this forum.
First of all what happend to the damage of scepter?
This is a confusing question, because the Scepter never really had all that much damage, at least not much sustained damage. Its burst is and was on the borderline of acceptable considering it’s a 900-range weapon, but its autoattacks are just terrible and have been just terrible since the very beginning of the game. And I say this as someone whose main has been a S/D Ele since release.
Scepter was a Damage weapon and should still be but the damage has been nerfed to the point that my Dragontooth with 25 stacks of bloodlust, 25 stacks of might marauder and full dps spec does 5-6k Critical hits, Seems abit low for a damage weapon.
The Scepter Phoenix skill was doing 2k crits for me with the same settings, giving a total of 6k critical damage, again seems abit low for a damage oriented weapon don’t you think?
The Scepter hasn’t been nerfed. ANet just included a lot of mobs with high Toughness all over HoT. If you go back and throw your skills at old targets, you’ll see the same numbers as before.
They said the would buff ele scepter.
2 Weeks later they added 1 stack of vulnerbility to scepter water 2.
Now you know exactly how much they care about us.
If the elementalist community would cause an uproar and actually let the devs know how much they hate being shoved in the dust we would be able to fix this, but all i see is people crying about Animations and stuff.
I suspect that you haven’t been around the forums very long. Everyone of every profession has whined about being underpowered since Day 1 (except Guardians, who insist they’re perfectly balanced). Doesn’t mean anything comes of it.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
(edited by Blaine Tog.8304)
First of all what happend to the damage of scepter?
Power creep. There was a time when the dps of scepter kept up with other builds, while the burst was quite potent. Since the start of the game, there was some gradual power-creep that pushed scepter towards “burst or bust” weapon, but even then it had a niche. As of about a year ago (when they started buffing everything to high heaven, starting with runes/sigils, then allowing 3 trait lines, then releasing elites), the power of certain aspects of different classes has gone into overdrive, and anything not carried along in the “buff train” is left to rot in the pile of outdated garbage. You can never have diversity while constantly power-boosting things like crazy unless you are perfect and constantly update EVERYTHING. If they continue on the current path, the game WILL devolve into just 3-4 classes, and ele (due to the hybrid nature) probably won’t be one of them.
They said the would buff ele scepter.
2 Weeks later they added 1 stack of vulnerbility to scepter water 2.
Now you know exactly how much they care about us.
If the elementalist community would cause an uproar and actually let the devs know how much they hate being shoved in the dust we would be able to fix this, but all i see is people crying about Animations and stuff.
This has happened at different points in the past. All the people who cared enough either left the game, learned that the forums are completely ignored, or just learned to accept that the class has no diversity.
Yea, buff a profession that can basically ignore all damage and still have tons of damage output.
Why not just delete all the other professions and just keep ele?
re-name it : ele wars 2
U didnt read it properly But i agree with OP, ele is now about being supportive and tanky, gone are the days as more power orientated, evasive like a burst mesmer.
I used to be a power ranger, now not sure anymore
i want to scepter buffed
The Scepter hasn’t been nerfed. ANet just included a lot of mobs with high Toughness all over HoT. If you go back and throw your skills at old targets, you’ll see the same numbers as before.
I don’t think anyone here is really talking about PvE when they are discussing skill balance.
Scepter is reliant on Fresh Air, and you can’t use bolt to the Heart with Fresh Air anymore. That’s a 20% nerf right there and in PvP or WvW it doesn’t cut it anymore.
Thinking they also destroyed the good old fresh-air staff build I like to run for the sake of “build variety”
The Scepter hasn’t been nerfed. ANet just included a lot of mobs with high Toughness all over HoT. If you go back and throw your skills at old targets, you’ll see the same numbers as before.
I don’t think anyone here is really talking about PvE when they are discussing skill balance.
Scepter is reliant on Fresh Air, and you can’t use bolt to the Heart with Fresh Air anymore. That’s a 20% nerf right there and in PvP or WvW it doesn’t cut it anymore.Thinking they also destroyed the good old fresh-air staff build I like to run for the sake of “build variety”
Also, the damage of the lightning bolt when you attune to air (the minor master air trait) was nerfed with the pre-hot patch.
I don’t think anyone here is really talking about PvE when they are discussing skill balance.
OP certainly seems to be. S/he was talking about full Bloodlust and Might stacks, which seems more likely in PvE. In any case, PvE is a huge part of the game and it seems inadvisable to dismiss it out of hand.
Scepter is reliant on Fresh Air, and you can’t use bolt to the Heart with Fresh Air anymore. That’s a 20% nerf right there and in PvP or WvW it doesn’t cut it anymore.
The Scepter is not reliant on Fresh Air. It’s a perfectly fine weapon (conceptually speaking) without abusing Electric Discharge. I’m not knocking Fresh Air builds, I just think the Scepter has more to offer.
Also, the damage of the lightning bolt when you attune to air (the minor master air trait) was nerfed with the pre-hot patch.
Yes, but OP didn’t mention that. S/he specifically mentioned skill hits, which haven’t been nerfed recently.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.