Elementalists and gw1 throwback

Elementalists and gw1 throwback

in Elementalist

Posted by: Phyrak.7260

Phyrak.7260

Q:

I’ve done a bit of research

Looking back through past builds and the way of the old gw1 ele and the formation and dancing of the gw2 ele

For the potential expansion; if arcane was the dedicated ‘dancing tree’ – how would you feel about dedicated elements – take for example the ele build in gw1 which was purely in water and cc (if memory serves)

The minor traits would need a work round – but again; the coming expansion would allow for some flexibility

This isn’t a point of stroking the fire of people of whom are dedicated to dancing or the few that love sticking to an element

The aim is for potential

What would you think the potential could be if we were able to keep to a element and master it to the point of it being an elemental extension of the body then a basic mastery

Thank you,

-Phyrak

Elementalists and gw1 throwback

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Posted by: Vinteros Asteano.1209

Vinteros Asteano.1209

I’ve done a bit of research

Looking back through past builds and the way of the old gw1 ele and the formation and dancing of the gw2 ele

For the potential expansion; if arcane was the dedicated ‘dancing tree’ – how would you feel about dedicated elements – take for example the ele build in gw1 which was purely in water and cc (if memory serves)

The minor traits would need a work round – but again; the coming expansion would allow for some flexibility

This isn’t a point of stroking the fire of people of whom are dedicated to dancing or the few that love sticking to an element

The aim is for potential

What would you think the potential could be if we were able to keep to a element and master it to the point of it being an elemental extension of the body then a basic mastery

Thank you,

-Phyrak

We already have infrastructure in place to allow for this specialization. The XIII traits for the elements reward you for selecting them, by adding or increasing functionality to the previous minor traits and some major trait selections.

This has brought an increase selection of options when traiting an elementalist, which probably has the most versatile trait selection in the game.

Elementalists and gw1 throwback

in Elementalist

Posted by: Gokil.2543

Gokil.2543

I love the idea, and think that this would be a great direction to push in if we ever got a new weapon. Something that can cater to mono-attunement playstyles.

For example freezing the cooldowns of attunement spells you’re not in. Or drastically slowing them.

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Elementalists and gw1 throwback

in Elementalist

Posted by: Phyrak.7260

Phyrak.7260

I love the idea, and think that this would be a great direction to push in if we ever got a new weapon. Something that can cater to mono-attunement playstyles.

For example freezing the cooldowns of attunement spells you’re not in. Or drastically slowing them.

My attempt of doing single elements

https://forum-en.gw2archive.eu/forum/professions/elementalist/Single-element-skills-and-traits/first#post4553329

I’m going to go back and finish it off when I get the time to do chunks of text

What are your thoughts on it?

Edit: linguistic skills

(edited by Phyrak.7260)