Endurance regeneration stacking.
They don’t stack.
Renewing stamina with a decently high crit build will give you near permanent vigor. Use a sigil of energy for extra bursts of energy.
One of the other two might be a decent choice for a low crit build. VS is 50% but is always up while holding a scepter and in combat, ZF is 100% but obviously has the channeling condition.
we may consider whether or not there is an incarnation of [ele] that would be viable
but balanced. For now, we do not expect it to see serious use.” – ANet
(edited by Caffynated.5713)
Renewing Stamina > *
http://www.youtube.com/user/IntigoGW2
Like most percentage boosters in the game, they don’t stack, only the highest is used.
So you’d be getting 50% from the Scepter, unless you’re channeling or you have vigor, in which case you get 100%.
Well, drat. Was really hoping I had something there. It’s always a disappointment when games put in hard caps on various abilities, really hampers the potential of build-making. Thanks for the answers, y’all.
Well, drat. Was really hoping I had something there. It’s always a disappointment when games put in hard caps on various abilities, really hampers the potential of build-making. Thanks for the answers, y’all.
It might not work as the game is currently coded, but it’s still a great idea and I’m glad you brought it up. Also, who knows what future patches will bring.
Also, I’d suggest 2x water 2x superior monk 2x major water/monk for 40% boon duration instead of 30. I think that another 10% boon duration is worth more than 100 healing power.