GW2 ele going down on the same path of GW1 ele

GW2 ele going down on the same path of GW1 ele

in Elementalist

Posted by: Arheundel.6451

Arheundel.6451

I am hoping we will get some kind of patch notes on the 15th, otherwise I’d like to get a logical explanation on why ele bunker is worth a nerf.

It’s the only bunker oriented build which goes down quickly once confronted by two decent players, not like a guardian or engineer who can live indefenitely regardless of the level of skill of the opponent.

Why anet is so bent on destroying anything viable on this profession, they first nerf the burst potential of the class because of people unable to dodge a 3s activation skill with a huge display indication.

I challenge anyone to come forward , and explain to me how the dragon’s tooth/phoenix combo was anyway more dangerous than the current backstab/ teleport-immobilize-shatter combos , or how the ele combo was anyhow harder to dodge compared to the mesmer and thief ones.

So again why the bunker ele should be nerfed, we haven’t got the : multiple knockback/knockdown/block/retalation of a guardian and neither we’ve got the mine fields/15s CD knockback ranged on target/1.5k auto-attack/self-rezzing elixir/10s CD immobilize ranged on target of an engineer.

When nerfing this profession , Anet always goes down heavy with that hammer, we talk about 30%+ dmg decrease or 50% CD increase and instead when dealing with profession like mesmer, they simply nerf the spamm rate of phantasm by 2s when they deal 4 times the dmg of firegrab which has got 4x CD of phantasm and can be more easily dodged.

- Illusion Duellist deal 8k dmg on a 3k armour target every 7-8s, 20s CD
- Firegrab deal 1.8k dmg on 2.5k armour target , 45s CD

Where is the logic behind this?

Recently they nerfed whirlpool elite by over 33%, now each hit deal around 1.4k dmg where a warrior deal 5k dmg every 25s with tsunami slash alone, again where is the logic?

It seems that everytime ele get nerfed, only the total dmg done get taken in consideration, for the rest: requirements, range,CD and general survivability of the profession…nothing else seems to be taken in consideration.

I mean it’s fine that a warrior can jump at you out of nowhere and deal 16k dmg with its combo , but it’s not fine for the dragon’s tooth combo which require the target to be well aware of the ele presence because he’s gonna be sitting in front of you, therefore if you eat such a predictable combo it’s your kitten fault..not the ele fault, likewise is no fine for eles to have a one time use elite which require a very unskilled target compared to an engineer who can literally build a underwater fortress around the point for the whole match.

I have great hopes for the 15th November, it’s not the nerf in itself that bother me but the way it is given and for what reason

GW2 ele going down on the same path of GW1 ele

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Posted by: BishopX.6453

BishopX.6453

perhaps because my firegrab can light up 5 people standing on a node or wall together and the duellist is single target?
same logic with tsunami slash vs whirlpool

please i know its frustrating but make a better argument than comparing our aoe attacks to others single target attacks.

with that said…. I am fine with nerfs to bunker because our bunker makes other bunkers UNKILLABLE, while other bunker builds just make themselves harder to kill.

(edited by BishopX.6453)

GW2 ele going down on the same path of GW1 ele

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Posted by: Malcastus.6240

Malcastus.6240

The bunker builds (booooring) will be nerfed, which then will make builds that isn’t about pure defense and healing even worse? What are they changing, do you know?

I just wish they would communicate with us..

GW2 ele going down on the same path of GW1 ele

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Posted by: Warmage Timeraider.5861

Warmage Timeraider.5861

doubt they will do alo about elementalist bunkers.. atm aside from surviving there is no advantage and they die against 2-3 skilled people easily.
They will change out hard burst professions though so backstab thiefs, 100b warriors etc. will feel it, though arenanet already said they will get improvements in other areas.

and yes, phoenix, dragons tooth etc. are like Engineers elixers atm. totally random and more based on luck and dumb enemies then on skill

Timeraider- 80 Norn Elementalist – 80 Norn Engineer
epic-timeraider.weebly.com

GW2 ele going down on the same path of GW1 ele

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Posted by: Arheundel.6451

Arheundel.6451

perhaps because my firegrab can light up 5 people standing on a node or wall together and the duellist is single target?
same logic with tsunami slash vs whirlpool

please i know its frustrating but make a better argument than comparing our aoe attacks to others single target attacks.

with that said…. I am fine with nerfs to bunker because our bunker makes other bunkers UNKILLABLE, while other bunker builds just make themselves harder to kill.

Huh? So for you is better to hit 5 people ( assuming you’re fightning a zerg) for less than 2k knowing you’ve done very little to them…compared to dealing 8k dmg to single target?

Tsunami is a skill which over 180s CD of the elite deal way more dmg than our underwater elite..and you’re saying I’ve got no argument..kk

Finally, top teams ( and many other garbage team) use guardain/engy as bunker for control points…not ele bunker which is used simply for support and in that case people die because of condition dmg coming from both sources and the block mechanic whihc is extended to bunker ele.

Dunno you but never seen an ele trying to hold a point in tournament…that’s like a death wish, against 2 decent players ( who know their left from the rigtht) you last 10s regardless of how much in water you stay and this is not the same with engy and guardian who can survive way longer thx to knockback+knockdown chain.

In the end “bunker” ele is support ele, but let’s leave the title of bunker to guardian and engineer who can actually remain alive for several minutes

GW2 ele going down on the same path of GW1 ele

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Posted by: DesertRose.2031

DesertRose.2031

Have the devs provided any new information regarding their plans with bunker builds? My latest ones say they are only looking at bunker builds and are still unsure if, which and by how much they needed to be nerfed.

GW2 ele going down on the same path of GW1 ele

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Posted by: DiogoSilva.7089

DiogoSilva.7089

Anet’s posts have implied that extreme burst builds and extreme bunker builds will probably be toned down, and there has been really good and popular fan arguments over the pvp forums against those builds too.