GW2 ele going down on the same path of GW1 ele
perhaps because my firegrab can light up 5 people standing on a node or wall together and the duellist is single target?
same logic with tsunami slash vs whirlpool
please i know its frustrating but make a better argument than comparing our aoe attacks to others single target attacks.
with that said…. I am fine with nerfs to bunker because our bunker makes other bunkers UNKILLABLE, while other bunker builds just make themselves harder to kill.
(edited by BishopX.6453)
The bunker builds (booooring) will be nerfed, which then will make builds that isn’t about pure defense and healing even worse? What are they changing, do you know?
I just wish they would communicate with us..
doubt they will do alo about elementalist bunkers.. atm aside from surviving there is no advantage and they die against 2-3 skilled people easily.
They will change out hard burst professions though so backstab thiefs, 100b warriors etc. will feel it, though arenanet already said they will get improvements in other areas.
and yes, phoenix, dragons tooth etc. are like Engineers elixers atm. totally random and more based on luck and dumb enemies then on skill
epic-timeraider.weebly.com
perhaps because my firegrab can light up 5 people standing on a node or wall together and the duellist is single target?
same logic with tsunami slash vs whirlpoolplease i know its frustrating but make a better argument than comparing our aoe attacks to others single target attacks.
with that said…. I am fine with nerfs to bunker because our bunker makes other bunkers UNKILLABLE, while other bunker builds just make themselves harder to kill.
Huh? So for you is better to hit 5 people ( assuming you’re fightning a zerg) for less than 2k knowing you’ve done very little to them…compared to dealing 8k dmg to single target?
Tsunami is a skill which over 180s CD of the elite deal way more dmg than our underwater elite..and you’re saying I’ve got no argument..kk
Finally, top teams ( and many other garbage team) use guardain/engy as bunker for control points…not ele bunker which is used simply for support and in that case people die because of condition dmg coming from both sources and the block mechanic whihc is extended to bunker ele.
Dunno you but never seen an ele trying to hold a point in tournament…that’s like a death wish, against 2 decent players ( who know their left from the rigtht) you last 10s regardless of how much in water you stay and this is not the same with engy and guardian who can survive way longer thx to knockback+knockdown chain.
In the end “bunker” ele is support ele, but let’s leave the title of bunker to guardian and engineer who can actually remain alive for several minutes
Have the devs provided any new information regarding their plans with bunker builds? My latest ones say they are only looking at bunker builds and are still unsure if, which and by how much they needed to be nerfed.
Anet’s posts have implied that extreme burst builds and extreme bunker builds will probably be toned down, and there has been really good and popular fan arguments over the pvp forums against those builds too.