Geomancer's Freedom

Geomancer's Freedom

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Move it it to adept instead of master. Move something else up, and maybe give it a buff.
Ideas?

I am a teef
:)

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

I have a great idea!
How about we move it to adept and have it give us regen as well whenever we are hit by immobilize, chill, or cripple!

Or do any warriors here think that would be a bit overpowered?

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Posted by: Swim.6830

Swim.6830

I have a great idea!
How about we move it to adept and have it give us regen as well whenever we are hit by immobilize, chill, or cripple!

Or do any warriors here think that would be a bit overpowered?

As a person ho likes to try warrior from time to time, I can’t believe I missed this… I feel so kitten now…

Zwim Elementalist
Consigliere
The Dragoon Brotherhood

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Posted by: sorrychief.2563

sorrychief.2563

If eles get regen from this trait warriors should get protection every 10 seconds from theirs. It’s only fair and warrior is a ‘Heavy’ class afterall!

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Posted by: Neko.9021

Neko.9021

Honestly I think moving it to Adept would be adequate. However, I’d be more than happy to get a straight-up copy of Dogged March with Regen, as some people here have hinted at.

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

If eles get regen from this trait warriors should get protection every 10 seconds from theirs. It’s only fair and warrior is a ‘Heavy’ class afterall!

No, that’s too weak. They need to get a free proc of endure pain, on a 15 second cooldown.

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Posted by: Malcastus.6240

Malcastus.6240

Good idea. Down with Geomancer’s Freedom and move Obsidian Focus up to master tier and redo it.

  • Obsidian Focus (master trait)
    Gain vitality based on your toughness. 10%

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Posted by: P Fun Daddy.1208

P Fun Daddy.1208

Good idea. Down with Geomancer’s Freedom and move Obsidian Focus up to master tier and redo it.

  • Obsidian Focus (master trait)
    Gain vitality based on your toughness. 10%

And then give us a trait in water that boosts our toughness by 10% of our vitality.
Yes I would like infinite health, thank you.

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Posted by: Grimreaper.5370

Grimreaper.5370

Good idea. Down with Geomancer’s Freedom and move Obsidian Focus up to master tier and redo it.

  • Obsidian Focus (master trait)
    Gain vitality based on your toughness. 10%

This is actually a really good idea since Ele lacks HP so badly when little or no points are put into water. It would make the earth trait line more appealing if we got more EHP out of it, somehow..

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Posted by: Hyo Jin.5630

Hyo Jin.5630

That actually would feel good.
I played every class until lv 80, I’m actually leveling my elementalist who approaches to the cap level, I must say this class really lack things like HP pool it’s kind of frustrating sometimes .. Because there is no counterbalance to make it fair towards the other classes, I don’t really understand. Though, I would like to say “Elementalist can heal more that any other class!” then I just thought about my Thief being in stealth & I can heal like half of my HP pool while removing conditions, my Guardian who actually never down to half HP because of my full regen or my Warrior with OP signet (which I enjoyed for a bit, but not anymore since it became to easy to win in sPvP or WvW with my Warrior nowadays .. :/)
Pfiou.. Imma have some banana juice for now & drown my sorrow into Nutella.
(Yeah, that sounds kinda nasty, but I like nasty things, just like hitting some randow fella’ with my backstab for 15k damage & sucking a duck just after that. Yeah, I got some serious mental issues. Yeah, I know, little boobs will rule the world, so what?)

(edited by Hyo Jin.5630)

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Posted by: mcarswell.3768

mcarswell.3768

balance doesn’t have to mean making all classes the same. maybe leave it at master and make it grant immunity to cripple/chill/imob while under the effects of protection. That would offer good synergy with Elemental Attunement, and would be an alternative to Rock Solid covering conditions not affected by stability.

Berner | Nitzerebb | Suna | Shivayanama
[TSFR] – Jade Quarry

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Posted by: Malcastus.6240

Malcastus.6240

That would make Elemental Attunement even more important, not that it’s possible as it’s basically mandatory in PvP. Basing a traits effectiveness on a single arcana trait is a bad move. EA needs to be removed, but that’s another story..

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Posted by: Chaotic Storm.2815

Chaotic Storm.2815

If eles get regen from this trait warriors should get protection every 10 seconds from theirs. It’s only fair and warrior is a ‘Heavy’ class afterall!

exactly. you big strong warriors have no need for silly things like invisible protective shields with all that thick heavy armor on to protect you. Only the frail people covered in cloth would resort to such things.

#ELEtism

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Posted by: cheshirefox.7026

cheshirefox.7026

possibly this?

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