Grand master trait idea Conjure weapons

Grand master trait idea Conjure weapons

in Elementalist

Posted by: Taobella.6597

Taobella.6597

so my idea is it would be cool if i had a grand master trait that would remove the one i throw on the ground for a stronger version of the weapon threw traits. so at max you can only lead 2 of these in 1 build.

Conjure flame axe = Dual axe holding
lava axe = has a 50 aoe
explosive lava axe = +50 aoe
burning retreat = no change
Ring of fire = +50 aoe
Flame leap = has cleave

Conjure Frost bow = Long bow range
Water arrow = range raise 1200
Frost Volley = range raise to 1200 + 1 extra vul stack a shot
Frost Fan = range raise to 1200
Ice Storm = +50 aoe
Deep Freeze = range raise to 1200

Conjure Lightning Hammmer = Dual sided hammer (i cant think of anything good for hammer :c )
attack speed raise 10% skill the same

Conjure Earth Shield = Dual shield holding
Shield smack = combo shield smack to 1 second stun skill
Crippling shield = Throw both shield in at V crippling target
Magnetic surge = dazes target an aoe 50
magnetic shield = + 100 aoe to knockback
fortify = AoE 600 protecting everyone inside it 3 seconds player can not attack well inside but can rez

there a rough idea what it would look like feel free to add idea or thought on how this would be cool

Grand master trait idea Conjure weapons

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Posted by: Zaviel.1245

Zaviel.1245

I main as a conjure Ele, and to me this post is simply offensive. You are only suggesting a flat 10% buff across the board to every conjure, that is not creative/helpful at all. Wide buffs like that only serve to change “flavor of the month.”

If I were to really want a conjured weapon grand-master trait it would be to remove the charges on the weapons, it already has a time limit. In doing so the Fire-Master trait could be changed to something more useful, such as a cooldown reduction.

Allow me to sum up the weapons for anyone who is unfamiliar.
Flame Axe: Powerful semi-long range, decent aoe.
Frost Bow: Strong burst, AMAZING for killing structures.
Lightning Hammer: Great sustain and aoe.
Earth Shield: Low damage, low control, a 600 range aoe pull. Least useful conjure except for WvW.

Grand master trait idea Conjure weapons

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Posted by: Kuruptz.4782

Kuruptz.4782

I main as a conjure Ele, and to me this post is simply offensive. You are only suggesting a flat 10% buff across the board to every conjure, that is not creative/helpful at all. Wide buffs like that only serve to change “flavor of the month.”

If I were to really want a conjured weapon grand-master trait it would be to remove the charges on the weapons, it already has a time limit. In doing so the Fire-Master trait could be changed to something more useful, such as a cooldown reduction.

Allow me to sum up the weapons for anyone who is unfamiliar.
Flame Axe: Powerful semi-long range, decent aoe.
Frost Bow: Strong burst, AMAZING for killing structures.
Lightning Hammer: Great sustain and aoe.
Earth Shield: Low damage, low control, a 600 range aoe pull. Least useful conjure except for WvW.

Would be awesome to have trait remove charges

Grand master trait idea Conjure weapons

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Posted by: ThiBash.5634

ThiBash.5634

To complicated. A trait that removes charges however, could be interesting.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

Grand master trait idea Conjure weapons

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Posted by: Magische Boek.2530

Magische Boek.2530

i would like to see one of the following options:

casting a conjure weapon replaces the current atunement for that conjure weapon. maybe you just want to use 1 or 2 skills, play around in other atunements and than swap back to the atunement in where you casted the weapon to obtain it again.

or

casting a conjure weapon should replace the atunement of the conjure weapon type. for example if you conjure your ice bow it will replace your water atunement skills.

than there should also be a “weapon swap button” available to drop the weapon at any time. also i think either the timer or the charges need to be removed. one of them is enough.

I’m not arguing!
I’m simply explaining why I’m right.