How will HoT change the Ele Class Mechanic?
Don’t get your hopes up, we won’t get any new or changed mechanic, 8 skills on warhorn will be our “mechanic”.
Why? Because if we’d actually get something new our traits would be worded otherwise. Look how necro traits since the patch refer to Death Shroud simply as Shroud in skills because their elite spec gets Knight Shroud or whatever it’s called.
Yet all our traits still only talk about single attunements, and a lot specifically mention the 4 different attunements.
So we won’t get a new attunement at least. Combining 2 attunements like people suggested also wouldn’t make sense because it would break a LOT of traits. Chosing 1 attunement and getting weapon swap instead also wouldn’t work because it would create even more imbalanced through the current traits.
The only thing that could possibly work is simply a single cooldown skill as F5 which would be very strange because it’d break the simple design of “F skills = attunements”. Though maybe something like “empower current attunement” could work as an F5, though again I’m counting on us not getting any actual new mechanic or at least whatever new thing we’ll get will be bound to warhorn.
Technically if warhorn had a skill called “Vuvuzela Vortex” that feared everyone around you it would be a new mechanic for us. Technically.
I seriously hope it’s not Warhorn. What a boring weapon.
Don’t get your hopes up, we won’t get any new or changed mechanic, 8 skills on warhorn will be our “mechanic”.
Why? Because if we’d actually get something new our traits would be worded otherwise. Look how necro traits since the patch refer to Death Shroud simply as Shroud in skills because their elite spec gets Knight Shroud or whatever it’s called.
The necro traits have been worded differently after the Necro specialization was announced.
Wording the traits way before announcing the Ele specialization means killing the hype and the anticipation, which isn’t something ANet is looking for.
I’m legitimately laughing at vuvuzela vortex lol. If they did implement war horn I think it could possibly be pretty powerful although I’m 100% against it. The Guild Wars universe is riddled with mighty horns of the elemental sort already so it could be interesting (please don’t give us horn!) http://wiki.guildwars.com/wiki/Stormcaller
Personally, I’m hoping for a new element. It would be a ton of work, but they could outright replace earth or fire with “Aether.” They’d have to make… 17 weapon skills, plus new effects for glyphs and for various Arcane traits, but it would be so cool.