I'm so bad @ zerker ele

I'm so bad @ zerker ele

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Posted by: Sarabande.8260

Sarabande.8260

QQ almost everything I read said go full zerker now I have like 12k HP and my toon dies if a mob so much as stares at him. Cooldowns only get me but so far because I’ll probably die in between them.

I am Zerker EVERYTHING. What should I do? Swap out my weapons? My zerker trinket cost like 60g! Silly me.

Some survival tips please. Gold is no issue.

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Posted by: Wyrden.4713

Wyrden.4713

pls post ur build+ wich game mode

just my ytb channel

FeintFate~

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Posted by: Sarabande.8260

Sarabande.8260

Wyrden mainly dungeons and solo play… map completion etc. How do I post my build?

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Posted by: Sarabande.8260

Sarabande.8260

^^^MY build is @ 0:48. I completely copypasted it from dekeyz

I run s/d

Hope that helps

(edited by Sarabande.8260)

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Posted by: Wyrden.4713

Wyrden.4713

http://en.gw2skills.net/editor/

easy way to post build:p

u can switch to traits gears and utility/skills

also u can switch gamemodes

just my ytb channel

FeintFate~

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Posted by: Wyrden.4713

Wyrden.4713

everyone says full zerker.. but if u rly got issues surviving, get some soldier gears first and slowly switch to zerkers as u get used to it

its important as ele to dodge every strong atk of a mob / boss due to our low healthpool, its actually pretty easy if u got experienced guardian in team who uses aegis to help out at some of the harder hitting atks

anyway, replace some of ur gears with soldiers (dont throw the zerker away yet) and slowly switch to zerker as u get used to the rotations, once u r confident give it a try at full zerker again~

also, it may not be recommended but u could put 4 pts into water and 2 pts into arcana forvigor and on demand instant 2k heals, till u figure out to play without dieing:p

its better to do lower dmg overtime than to die right away on the first atk of boss/mob

the full zerker thingys is mostly for organized grps and speeclears, i would never recommend someone new to go full zerker unless he is war

just my ytb channel

FeintFate~

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Posted by: Sarabande.8260

Sarabande.8260

Wyrden thanks a ton for your input. Imma head to the TP now and get some soldier’s gear and see how that feels.

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Posted by: Sarabande.8260

Sarabande.8260

Here’s what I am gonna do. I am gonna keep zerker’s jewelry and weapons, but I am gonna get all soldiers chect, shoulders, legs, etc. I will replace strength runes with 6 superior scholar runes.

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Posted by: Wyrden.4713

Wyrden.4713

no wait, keep trength runes, dont trash them!

might duration > all , for ele at least

if u mean that u gonna get scholar for ur soldiers instead buying 6 x more strength runes, its fine, but dont trash ur strengthrunes

just my ytb channel

FeintFate~

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Posted by: Sarabande.8260

Sarabande.8260

no no I am not trashing str runes. the str runes are on my zerker gear and I will leave those runes alone and just store it in the bank for now. I am putting scholar runes on the new soldier’s gear.

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Posted by: Sarabande.8260

Sarabande.8260

Wyrden,

I just did a dungeon after heeding your advice. It was much more pleasant. Thank You

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Posted by: Zelyhn Lekovitch.2867

Zelyhn Lekovitch.2867

everyone says full zerker.. but if u rly got issues surviving, get some soldier gears first and slowly switch to zerkers as u get used to it

Wrong.

What is expensive/time-consuming to change? -> gear
What is cheaper/easier to change? -> traits!

Keep zerker, change your build, until you are comfortable enough.
Check the paragraphs called survining and equipment in my guide

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

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Posted by: Sarabande.8260

Sarabande.8260

everyone says full zerker.. but if u rly got issues surviving, get some soldier gears first and slowly switch to zerkers as u get used to it

Wrong.

What is expensive/time-consuming to change? -> gear
What is cheaper/easier to change? -> traits!

Keep zerker, change your build, until you are comfortable enough.
Check the paragraphs called survining and equipment in my guide

Well in Wyrden’s defense I did say in the OP that gold wasn’t an issue. Imma give that guide a good read though. Thanks.

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Posted by: Ralkuth.1456

Ralkuth.1456

Sara, I started Dungeoneering on my Ele not long ago, and full Zerk is definitely not the place to start off if you aren’t flawless (nobody is).

Some specs I use when pugging dungeons (DnT/rT stuff):
http://gw2skills.net/editor/?fFAQJAodnMISTDW2AuMAfEGQAwCHAqAHgR3AxpgMQNE-TByHwA/UeMXJYPlYd2fU/ZwDAQiOAHaBAcCAIFQELjA-e
D/F 66002 taking 2 out of Earth (Stone Splinters) for Arcana (Renewing Stamina) for more dodges; Fire (Pyromancer’s Alacrity) to Fire (Conjurer) for Lightning Hammer for stacking fights.

http://gw2skills.net/editor/?fFAQFAWnMIS1DW2AuMAfEGgAQCHIyAhlyUc9bA-TxRBABXpE7m9H1fSRHQWKPaUJYeXAAAeAAkCIilRA-e
Staff 64004 for some fights that are easier to manage at range (Spider Queen), taking Arcana (Blasting Staff) and (Renewing Stamina) to help me with positioning, along with Frost Bow to hold it in place so I can cast in peace.

http://gw2skills.net/editor/?fFAQJArdnMISBEW2AuMAfEGQAwCHAGAHAxpgMQNs0bA-TxRBABXpE7m9H1f64BAgiegsUe0oSQAOBAkCIilRA-e
S/F or S/D with Lightning Hammer is for those really brief fights – Lightning Hammer provides you with your sustained damage should they not be dead yet (Elite Golem stack in CoE p2, 3 before laser death party).

Personally, I prefer the Focus because it has a really nice Invulnerable (Obsidian Flesh; useful for ressing, initial pull, emergency out-of-dodge-bar…) and Condition clear (Magnetic Wave; also a blast finisher) along with a super long-duration Flamewall fire field (Persisting Flames; good with Lightning Hammer). Dagger offhand gives an easy Fire field to blast into but also lacks the defensive capabilities (such as Swirling Winds) in exchange for a brief, impressive Fire Grab number and lackluster, long-casttime Earth Blast Finishers (which can be used out of combat, of course, but the CD is not worth it).

Don’t get too caught up with meta specs, you can change things out if you need to, such as running through TA starting route using Signet of Air and Lightning Flash (Or just bring Dagger/Focus; you don’t need a Guardian if you Whip the flowers), using Water Cantrip Mastery and equipping D/D (don’t forget your cantrips + FGS) with your 66002 spec to run through AC p1 Scepter piece collection.

5 useless class titles
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty

(edited by Ralkuth.1456)

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Posted by: Neko.9021

Neko.9021

everyone says full zerker.. but if u rly got issues surviving, get some soldier gears first and slowly switch to zerkers as u get used to it

Wrong.

What is expensive/time-consuming to change? -> gear
What is cheaper/easier to change? -> traits!

Keep zerker, change your build, until you are comfortable enough.
Check the paragraphs called survining and equipment in my guide

Basically this, yeah. There’s also other benefits to playing around with the Ele’s playstyles outside of their absolute full DPS specs, as I think it gives you a bigger picture about what the Ele can do outside of just a small section of PvE. But I also feel that for most people, changing traits over time is gonna be easier than changing gear for just one format.

Also, D/F Ele is a still underused spec for whatever reason, even if it’s probably easier in some situations than the more popular Scepter-Hammer and Fire-Staff builds.

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Posted by: Sarabande.8260

Sarabande.8260

Thanks a ton for all this help guys

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Posted by: sorrychief.2563

sorrychief.2563

honestly D/F is the best for solo pve/dungeon content and the damage is only slightly less than a lightinghammer autoattack but you got the utilities to keep you alive for a zerk.

champion magus
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief

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Posted by: Thaddeus.4891

Thaddeus.4891

You really went to the extreme if you started with a full zerker Ele. It is the best way to play it, but it’s the hardest too.

Like sorrychief said, D/F is a good weapon set for harder content or if you have difficulty to survive with S/X. Staff is between both in term of difficulty. For S/X you are usually in melee range, D/F and Staff you can a least stay in a 300 range, leaving you a bit more room. But Staff don’t have as much defensive skills as D/F.

You can also switch. Some Elementalist use D/F in high level Fractal, but play S/X in dungeon that they are used to play.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Trickster Foxy.5074

Trickster Foxy.5074

Which dungeon/mob gives you trouble?

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Posted by: Wyrden.4713

Wyrden.4713

Which dungeon/mob gives you trouble?

just my ytb channel

FeintFate~

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Posted by: Liewec.2896

Liewec.2896

not that i’m an expert or anything, but i’ve played zerker ele in lower level dungeons and went through the “oh snap i’m dead!” phase, i found that if you leave it afew seconds for less squishy members to draw aggro it helps a ton!

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Posted by: Oxidia.8103

Oxidia.8103

Ele is my main and i have around 1700 hours on her. I totally depend on 4 water in my traits ever since the start and i’m full ascended zerk. Now i can’t play without it. It heals me a little every time i switch on water and cure one condition on me (same to my party). This si super usefull in dungeons saved me tons of times. Try it.

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Posted by: oxtred.7658

oxtred.7658

Not only you went for the squishiest class, but for the squishiest weapon set ( S/D). That’s brave, but it’s really harder to play than x/ focus. I wouldn’t advice going soldiers ( I know too late). Just play 6/6/0/0/2 for a good vigor uptime, so you have more screws up allowed. Don’t hesitate taking something like arcane shield at first. Getting in groups with a competent guardian helps as well.

If you’re on EU and need help to get into dungeons, pm me.

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Posted by: Galespark.7835

Galespark.7835

I use D/F with the grandmaster trait fresh air most of the time for the content you specify, and started using it the same time I got a zerker set. The nice thing about this build is that you can swap out offensive traits and utility skills for defensive ones to learn the flow of the build, as long as you keep the fresh air grandmaster trait. This way you learn to rely on the usually active defenses ele’s defensive traits provide along with those in your weaponset, instead of higher passive defenses coming from armor stats. As you get better you can retrait more offensively.

Also, try to learn to provide yourself stacks of might with this build during combat through combos, it will increase your damage dramatically. This is key to dealing with strong or multiple mobs in open PvE while solo, and allows you to kill them without constantly putting defensive skills on cooldown. The strength runes on your zerker gear will be of great benefit to you for this.

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Posted by: emikochan.8504

emikochan.8504

I love DF with Lightning rod, so many interrupts

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: jingkangtan.6752

jingkangtan.6752

the only mob that rekts me is the living story part 2 (bloody veteran mordremoth wolf) as a zerker staff ele

tip : take blasting staff

place lava font at edge of mob so that it ticks twice minimum
run to mob as it chases u, once in ur lava font,burning retreat while they take more ticks of ur font

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Posted by: DonQuack.9025

DonQuack.9025

Get dependable teammates. You arent going to survive anything with crap teammates. (unless perfected solo)

https://www.youtube.com/playlist?list=PLz0JN2v3KJMnowFZa4x5ViaTabVtzNQ8M
watch that and realise 90% of pugs dont do 1/4 of that stuff. Find the 1/4 that do and make friends. life will be easier.

also start soloing things.

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