Q:
Is Staff Earth #2 What It's Supposed To Be?
I use it as a combo finisher and spiker. lay this down and switch to fire with lava font for some solid damage (provided u have some sort of cc)
the damage (raw and conditional) from this skill is pretty good combined but only on idiot or immobile opponent. Or in the middle of a huge zerg fight where ppl just couldn’t pay attention to it.
Earth 2 does a pretty decent chunk of damage when it explodes, and puts up a hefty stack of bleed which does a lot more if you’re specced for condition damage. That said, its primary use is as a blast finisher for combos, so yes, the idea is that you drop it and then flip to another element (usually Fire) to lay a field over it so that the combo finishes when it goes off. Handy for doubling up on Might/Swift/Regen AOE bursts with Arcane Wave, or even triple-taps with Evasive Arcana.
If your concern is that any enemy that’s not remarkably stupid will just move out of the big obvious mound of rocks, well, welcome to being an elementalist.
Aside from being a combo finisher it’s also one of the hardest hitting skills of an Elementalist. With Condition Damage gear one hit of it deals 6k-8k damage without the need to go glass cannon, and in PvE most foes are not smart enough to actually avoid it.
It’s one of the good spells in staff for PvE, but sadly useless in PvP – good damage, finisher and 6 bleeds on it.
(it can sometimes hit distracted people on keep walls, but that’s about as useful as it gets)
Aside from being a combo finisher it’s also one of the hardest hitting skills of an Elementalist. With Condition Damage gear one hit of it deals 6k-8k damage without the need to go glass cannon, and in PvE most foes are not smart enough to actually avoid it.
I’d really like to know how often one gets “6k-8k” out of that and churning earth.
I have been totally condition spec (before I got tired of the pathetic and cleansable damage) and I have seen 4-4.5k TOPS and rarely.
Aside from being a combo finisher it’s also one of the hardest hitting skills of an Elementalist. With Condition Damage gear one hit of it deals 6k-8k damage without the need to go glass cannon, and in PvE most foes are not smart enough to actually avoid it.
I’d really like to know how often one gets “6k-8k” out of that and churning earth.
The damage of Eruption comes from the conditions, not from the hit itself. The hit itself rarely deals a four-digit number of damage.