I hear what you’re saying, and I main S/ D / D/D too, and like I said, I hardly die ever too, but as we’re both saying (but what you’ve failed to realise that you admitted) is that this is ONLY possible if you spec defensively. It takes people 3/4 and permalocks to take me down at my current build, because I play it awesome, but that’s all I’m good for, wasting time. I can’t kill anyone unless they’re kittenkitten ;D
If you haven’t died to a thief yet, then you’ve not met an ultra cannon type haste build thief who manages to two shot you in the blink of an eye while running 3300 toughness and a kittenload of healing.
You have to understand, my definition of good, probably to equates to amazing in the average eyes, because I’m a perfectionist and I have really high standard. I get it, ele’s specced defensively are awesome at low level PvP, but when you get to mid to high level where people know what they’re doing, ele’s are ALWAYS the first target, and you’re down in a matter of seconds.
You sound like a guy who knows what he’s talking about, but the one thing you’re doing wrong is assuming everyone is just qqing because they have no idea what they’re doing, but you’re wrong.
Clearly, something is wrong when people are refusing to take elementalists in PvE dungeons or PvP, and when our main damage source are signets. >_>
Again, people are only refusing to take elementalists because everyone says that eles are bad. Just like people put Galileo under house arrest because everyone said that the universe revolved around the earth. It’s popular opinion, not the game’s balancing, that has caused that. If your main damage source is signets, you have serious problems with your build.
Yeah, of course not dying is a lot easier if you spec defensively. That’s true for everyone. A warrior with a glass cannon build dies pretty easily as well. The advantage they have is that they can come back up from downed tokittenyou and rally themselves if you aren’t watching closely.
You can do a glass cannon ele and you will die easily. Just like those cannon haste thieves. Have you ever seen how outrageously fast thieves go down? Easiest class to kill in the game by a long shot. And for good reason. They have the highest burst potential. But if you do glass cannon ele, you will also kill outrageously fast if you’re not being killed. Those thieves do best when they come from behind and stick their knives up your butt while you’re fighting the gaurdian. That’s how they’re supposed to play. 1v1, they can only do well against other glass cannon builds.
I could go glass cannon and I would have the same role as one of those cannon thieves. I don’t, though, because I don’t like playing that role.
But, to be honest, I can kinda play that role in my current spec. You keep talking about not being able to kill people, but I do so much damage it’s ridiculous. I run a condition build with lots of toughness and power. My bleeds do so much damage (especially considering how fast I can pile bleed stacks onto a target) it’s unreal. And if they cleanse the bleeds, I can just ring of earth, maybe another impale for good measure, swap attunements (5 fresh stacks of bleed, altogether), and get to burning them in fire attunement, which ALSO does outrageous amounts of damage…especially when you fire grab. The only signets I use are the healing signet and signet of air for its AoE blind (which barely even does damage).
And yes, I have seen those thieves. They can’t two shot you if you dodge, blind, inflict weakness, and then knockdown if they’re still too much trouble. Avoidance is not THAT hard to get down and it’s necessary for this game.
And if people are always targeting eles first, then isn’t that evidence that they’re a threat? People always target the biggest threat first. Why would they go straight for the Ele if there’s a thief who’s ready to stab them in the back? Why would to they target the ele if they’re just gonna be giving the “totally op” warrior more time to get off his hundred blades? Maybe more than once? If everyone is going for the Ele first and it’s really as underpowered as you say, then everyone sucks at PvP.
If you spec all earth and water, then yeah, you’re not gonna be much good for damage. I spec full earth and 20 fire, with 10 points each in water and air. I have great survivability and do boatloads of damage. I probably am not quite as survivable as I would be with full earth and water, but I do plenty of damage when I focus on conditions and can kill pretty much anything. That’s the kind of tradeoff you have to make when choosing a build. And it’s not necessarily a bad thing to be a time waster with little damage output. That’s a role that can have great PvP applications in an organized team. It certainly has in other games (tanks had significant PvP roles in trinity MMOs).