Patch 07/07

Patch 07/07

in Elementalist

Posted by: DirtyDan.4759

DirtyDan.4759

They fixed the bug with Empowering Flames (Fixed an issue that caused this trait to permanently give 150 bonus power to the elementalist)
But left the Soothing Power bug untouched. (It increases the healing by soothing mist only by 100% instead of 200%)

Patch 07/07

in Elementalist

Posted by: Laraley.7695

Laraley.7695

They basically only fixed the bug that gave something extra to ele. There are plenty of other bugs that hasn’t been fixed and all we can do is to wait and hope they will fix them sometime.

Patch 07/07

in Elementalist

Posted by: Conncept.7638

Conncept.7638

I’m still betting soothing power isn’t a bug, but a typo, it’s supposed to say that it increases soothing mist to 200%, not by 200%.

Patch 07/07

in Elementalist

Posted by: Mattmatt.4962

Mattmatt.4962

Fixing bug that help ele? Check
dont touch ones that nerf them? Check
Implement new bug that nerf them ? Check

=> perfect patch for Anet

Tempest seems made careful not to make ele better in any way, since that would be bad

It does the job well :-)

Patch 07/07

in Elementalist

Posted by: CETheLucid.3964

CETheLucid.3964

Fixing bug that help ele? Check
dont touch ones that nerf them? Check
Implement new bug that nerf them ? Check

=> perfect patch for Anet

What’s the new bug that nerf’s us?

Patch 07/07

in Elementalist

Posted by: Mattmatt.4962

Mattmatt.4962

RTL a creep (rabit, bird, etc.) make you enter combat, so you loose (even more) mobility. And i’m pretty sure there is other bug, just waiting for player to find them ^^

Tempest seems made careful not to make ele better in any way, since that would be bad

It does the job well :-)

Patch 07/07

in Elementalist

Posted by: CETheLucid.3964

CETheLucid.3964

RTL a creep (rabit, bird, etc.) make you enter combat, so you loose (even more) mobility. And i’m pretty sure there is other bug, just waiting for player to find them ^^

Hasn’t that always been the case? Does it keep you in combat much longer now or something?

Patch 07/07

in Elementalist

Posted by: Mattmatt.4962

Mattmatt.4962

The only way for creep to make you enter in combat is to damage them with a damaging condition, as far as i know, RTL do not apply such condition.

I’m talking about creep! rabbit, bird, pig, etc. the little thing you OS and always crit.

Tempest seems made careful not to make ele better in any way, since that would be bad

It does the job well :-)

Patch 07/07

in Elementalist

Posted by: Iavra.8510

Iavra.8510

Doesn’t need to be a damage condition. Hitting a white mob with mesmer’s sword applies vulnerability and puts you in combat.

Patch 07/07

in Elementalist

Posted by: Zelyhn Lekovitch.2867

Zelyhn Lekovitch.2867

Meanwhile, fresh air still has a cooldown.

Zelyhn.8069 [rT]
Retired elementalist theorycrafter

Patch 07/07

in Elementalist

Posted by: Khalic.3561

Khalic.3561

Meanwhile, fresh air still has a cooldown.

Not sure why this hasn’t gotten a fix yet, or at least acknowledgement.

Khyla Shadowsong ~ Charr Ele, Engi, Mes, Ranger, Guard, Thief, War, Necro
Northern Shiverpeaks ~ [dO] Drop Otter