Patch 07/07
They basically only fixed the bug that gave something extra to ele. There are plenty of other bugs that hasn’t been fixed and all we can do is to wait and hope they will fix them sometime.
I’m still betting soothing power isn’t a bug, but a typo, it’s supposed to say that it increases soothing mist to 200%, not by 200%.
Fixing bug that help ele? Check
dont touch ones that nerf them? Check
Implement new bug that nerf them ? Check
=> perfect patch for Anet
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It does the job well :-)
Fixing bug that help ele? Check
dont touch ones that nerf them? Check
Implement new bug that nerf them ? Check=> perfect patch for Anet
What’s the new bug that nerf’s us?
RTL a creep (rabit, bird, etc.) make you enter combat, so you loose (even more) mobility. And i’m pretty sure there is other bug, just waiting for player to find them ^^
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It does the job well :-)
RTL a creep (rabit, bird, etc.) make you enter combat, so you loose (even more) mobility. And i’m pretty sure there is other bug, just waiting for player to find them ^^
Hasn’t that always been the case? Does it keep you in combat much longer now or something?
The only way for creep to make you enter in combat is to damage them with a damaging condition, as far as i know, RTL do not apply such condition.
I’m talking about creep! rabbit, bird, pig, etc. the little thing you OS and always crit.
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It does the job well :-)
Doesn’t need to be a damage condition. Hitting a white mob with mesmer’s sword applies vulnerability and puts you in combat.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
Meanwhile, fresh air still has a cooldown.
Retired elementalist theorycrafter
Meanwhile, fresh air still has a cooldown.
Not sure why this hasn’t gotten a fix yet, or at least acknowledgement.
Northern Shiverpeaks ~ [dO] Drop Otter