Removing cele = removing ele

Removing cele = removing ele

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Posted by: Gokil.2543

Gokil.2543

Pretty dramatic title, but in all honesty it’s pretty true.

I’ll make it real simple, ele needs toughness, vitality and healing power to function properly in pvp. There’s no amulet that gives all three and has noticeable damage.

I get that it’s a very spectacular change, and a lot of negativity has been projected on the amulet as the ‘centerstone of any and all aids’, and I don’t even necessarily disagree with most of it.

But truth is, no cele, no ele.

Perhaps fresh air tempest will be good, which would be great fun, but any other spec can no longer exist this way.

I saw grouch talk about mender’s amulet as the new go-to ele amulet. Try going toe to toe with any relevant power spec on 1900 armor.

[Walk] Elemelentalist
Youtube

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Posted by: Axialbloom.8109

Axialbloom.8109

Completely agree. The horrible base stats of the ele meant healing/toughness/vitality were all needed.

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Posted by: Grimreaper.5370

Grimreaper.5370

Gokil, I am hoping with the disappearance of celestial amulet means the Elementalist can now receive the love it deserves.

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Posted by: Alekt.5803

Alekt.5803

Gokil, I am hoping with the disappearance of celestial amulet means the Elementalist can now receive the love it deserves.

Yes. With celestial amulet removal, we will finally be able to adjust the problems concerning elementalists specifically instead on relying on a general amulet. It’s good news.

Alerie Despins

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Posted by: reikken.4961

reikken.4961

nah this is good
ele can now be buffed instead of being stuck with one amulet to be good. Ele’s problem has been build diversity since forever. If there’s no OP amulet to keep it relevant, sure it might become underpowered for a time, but then it can become a good diverse class again with the next balance pass.

also I never used celestial amulet anyway. I always try to find other builds. settler’s/cleric’s with rune of durability seemed to work alright. now two of those three are getting deleted though lol. But I’m looking at mender’s and fresh air…

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Posted by: Silv.9207

Silv.9207

Did you never heard about Fresh Air eles?
They frequently use berserker.

The meta is changed, the damage and condi spam is a problem, but with a diamondskin reworked (1 condition removed every 1 sec while over the 75%hp is barely a buff, not a nerf) and the changed on the air (and with a lot of things like the rework on scepter and some traits and skills), there will be a big way for eles to inflict damage. Actually a good cele ele can inflict a insane AoE damage, what do you think a tempest can do with increased damage and ferocity?
I will not be playing a dps class while you will active your staff AoE or Overcharges on the enemy team.

Removing Cele is only a way to make a class unable to do the same damage of a direct damage class and the same damage of a condition class, with still the defence of a full bunker build.

There’s a large amount of amulets that can fit different roles and playstyles. Don’t cry, you will find yours.

Removing Celestial Amulet will force classes to focus on different builds and make new builds for different situations.

4 classes on 8 use celestial, then 4 classes will be forced to make new builds.

There will be a large amount of build diversity! Finally!

And there’s other classes with a low hp pool, or with low defensive ability.
Try to do an AoE on a thief, or to focus a necromancer. Thiefs have your hp pool and just a little more toughness, but only a little, with a low healing ability and forced to melee to deal good damage (there’s a reason why no one used them in the actual meta). Necromancer have a big Hp pool but not a single defensive skill. CC or focus them and you will kill them really easy (there’s a reason why the necro is the First enemy to Focus and take down into a fight: is the easiest to kill as a team).

There will be a large amount of builds for you and the actual amulets can already make you survive enough still without the cele.

Just wayt and see.

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Posted by: Gokil.2543

Gokil.2543

I’m honestly not too concerned with the whole thing, considering the meta cele tempest build isn’t fun whatsoever. I just want to clarify that by choosing to remove cele, instead of nerfing it or its main (ab)users, you’ve put ele unbelievably far back. Thinking any of the new amulets are on a comparable power level to celestial on ele, is a mistake. Again, no ele is the same is the same to me as having only the DS cele tempest, since I wouldn’t play that anyway, but the difference is that we’re a lot further now than we were before.

But you’re a little delusional if you think the buff to shatterstone will suddenly bring marauder tempest out of the dumpster into the meta. This might not be so obvious since the meta has shifted so much, but the story with marauder tempest is this. Is it worth picking over thief or mesmer? Thief has god-tier mobility and is incredibly hard to pin down, mesmer has portal, game-swinging elites and is incredibly hard to pin down. So here you are, as a fresh air ele. You do marginally more damage than the two, but your impact on the game is nowhere near the level of your prime competitors.

[Walk] Elemelentalist
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Posted by: Alekt.5803

Alekt.5803

Did you never heard about Fresh Air eles?
They frequently use berserker.

The meta is changed, the damage and condi spam is a problem, but with a diamondskin reworked (1 condition removed every 1 sec while over the 75%hp is barely a buff, not a nerf) and the changed on the air (and with a lot of things like the rework on scepter and some traits and skills), there will be a big way for eles to inflict damage. Actually a good cele ele can inflict a insane AoE damage, what do you think a tempest can do with increased damage and ferocity?
I will not be playing a dps class while you will active your staff AoE or Overcharges on the enemy team.

Removing Cele is only a way to make a class unable to do the same damage of a direct damage class and the same damage of a condition class, with still the defence of a full bunker build.

There’s a large amount of amulets that can fit different roles and playstyles. Don’t cry, you will find yours.

Removing Celestial Amulet will force classes to focus on different builds and make new builds for different situations.

4 classes on 8 use celestial, then 4 classes will be forced to make new builds.

There will be a large amount of build diversity! Finally!

And there’s other classes with a low hp pool, or with low defensive ability.
Try to do an AoE on a thief, or to focus a necromancer. Thiefs have your hp pool and just a little more toughness, but only a little, with a low healing ability and forced to melee to deal good damage (there’s a reason why no one used them in the actual meta). Necromancer have a big Hp pool but not a single defensive skill. CC or focus them and you will kill them really easy (there’s a reason why the necro is the First enemy to Focus and take down into a fight: is the easiest to kill as a team).

There will be a large amount of builds for you and the actual amulets can already make you survive enough still without the cele.

Just wayt and see.

You won’t be able to use the 250 ferocity on air swap with Air Overload due to the duration of 5 seconds on the buff. (A change that I like)

Alerie Despins

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Posted by: Yashuoa.9527

Yashuoa.9527

I’m honestly not too concerned with the whole thing, considering the meta cele tempest build isn’t fun whatsoever. I just want to clarify that by choosing to remove cele, instead of nerfing it or its main (ab)users, you’ve put ele unbelievably far back. Thinking any of the new amulets are on a comparable power level to celestial on ele, is a mistake. Again, no ele is the same is the same to me as having only the DS cele tempest, since I wouldn’t play that anyway, but the difference is that we’re a lot further now than we were before.

But you’re a little delusional if you think the buff to shatterstone will suddenly bring marauder tempest out of the dumpster into the meta. This might not be so obvious since the meta has shifted so much, but the story with marauder tempest is this. Is it worth picking over thief or mesmer? Thief has god-tier mobility and is incredibly hard to pin down, mesmer has portal, game-swinging elites and is incredibly hard to pin down. So here you are, as a fresh air ele. You do marginally more damage than the two, but your impact on the game is nowhere near the level of your prime competitors.

Some of us like bunker support auramancer ele
and it was something that Ele did well (bit too strong on the defensive side though).

What do we have as alternative playstyle to the bunker support ele?

Scepter in its current state is to weak as dps ele option.
Dragon’s tooth is to slow to use in the delay (on top of an already big casttime).
The autoattacks are to weak.
The weapon is lacking to be good enough for pvp alternative.
It has both condi and power dmg on it, but Celestial amulet goes away…

What will we use instead of Celestial amulet?

Than there will be Thiefs around often again probably.
Crazy dmg buffs so far. Still perma dodge in Daredevil.
On top of this, they kinda got rid of bunkers.
Seems a bit overkill right? Hitting people their tankyness and these thief dmg buffs on top. Even stun through block (groupwide with venomshare) vs those with blocks.

Ele also kinda need tempest in order to not get instakilled by dragonhunters (who are among the reasons for the bunker meta to appear and they still did okay in it as nonbunker). Who have only had a slight trap dmg nerf so far (and daze duration in half).

Afraid that it doesnt look good for ele so far.
Lets hope the rest of the buffs after the preview does enough for Ele.

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Posted by: Senario.2038

Senario.2038

Originally I was mildly displeased at the changes to both the Sigil of Energy and lack of Cele amulet. Elementalist literally has no plan B due to the changes and the buffs to fresh air certainly don’t even begin to make up for it.

That said, I’m not a huge PvP player and this is one of the few changes that only affects PvP and not PvE or WvW so I’m ok with it. And of course after the comments in this thread I realize the implications of such a change.

With the changes the Elementalist will very likely not be played AT ALL in PvP and considering Anet likes to balance around PvP which is a terrible idea imo due to it being an MMO….that means if all goes according to plan (aka, elementalist is terrible in PvP) we will see some buffs FINALLY.

I’m tired of getting nerfs, now that the reason for those nerfs is gone that means we can get buffs hopefully. Things I want…

WvW – Celestial stats on ascended gear returned to what they were, gear has no bearing on PvP and in WvW an elementalist with Cele is not as much of a problem as in PvP. You can’t affect everybody with your heals and boons, and it really doesn’t matter since you could get all boons up all the time anyway. Celestial isn’t going to make you unkillable in WvW.

General non-staff weapon buffs – While staff has a few quirks it is the most consistently good weapon in the overall game, being good at WvW and PvE but not PvP. I would like a few buffs to Dagger (offhand and mainhand) as well as Focus and Scepter. I personally DESPISE using fresh air because I think it is boring/not fun for me, but if the other weapons were buffed then I’d be fine with it. I want to be able to have decently good builds in PvE and WvW for Ele’s other weapons. Even in WvW where you can still do Cele Ele, the bigger group you are in the less useful you are with any weapon other than staff. PvE basically is just Staff Only, other weapons are for fun.

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Posted by: reikken.4961

reikken.4961

You won’t be able to use the 250 ferocity on air swap with Air Overload due to the duration of 5 seconds on the buff. (A change that I like)

You will on the most damaging part though. the part after the overload is completed and when you’re attacking while the AoE is doing damage

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Posted by: blakdoxa.7520

blakdoxa.7520

Eles will have to fall back on Sage and Mendor’s amulet. It seems like this is what anet wants.

Devona’s Rest

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Posted by: BlackBeard.2873

BlackBeard.2873

Gokil, I am hoping with the disappearance of celestial amulet means the Elementalist can now receive the love it deserves.

Yes. With celestial amulet removal, we will finally be able to adjust the problems concerning elementalists specifically instead on relying on a general amulet. It’s good news.

Cool theory, but they already had that chance for the 1+ year that ele was total garbage, and you would be asked by anyone in pvp to please switch to any other class rather than hinder your team with an ele.

Rather than fix inherent problems during that time, they just ignored it, then eventually added in celestial and rebuilt the monster water/arcana bruiser they first tried to fix.

Fact of the matter is, eles base design is flawed in that all of defense comes from traits, and only works by tanking up and constantly healing. They do not have the tools to deal with other burst builds (except during the short period when they could instantly 1-shot people, which is OP) and do not have the tools to be a pure bunker. Its bruiser or die due to class design.

I suggest you start looking into another class to play, because it looks like you have come full circle and are entering into 1 year of eles being irrelevant again before they just reintroduce cele amulet or something.

Did you never heard about Fresh Air eles?
They frequently use berserker.

FA ele hasn’t been viable since before the specialization rework last June, and even then it was inferior to mesmer/thief. The truth is FA ele doesn’t have enough defensive tools for the damage it outputs, lacks mobility, and just gets crapped on by any other burst build with stealth that get the first say in when the fight starts and ends.

The only time fresh air even truly worked was when the burst was so high that you could 1-shot people. It doesn’t work now, and it won’t work after the changes. You barely have more burst than a tanky scrapper, but infinitely less support/survivability.

I can guarantee that eles will be in a worse spot than warrior now.

(edited by BlackBeard.2873)

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Posted by: FrownyClown.8402

FrownyClown.8402

i am looking forward to these changes. what a way to shake up the meta. i cant wait to start theorycrafting


Bad Elementalist

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Posted by: nextgen.3750

nextgen.3750

I cannot agree on the Point of Ele beeing not good anymore.
A year ago, when i was playing Ele for my Champ, i was using Staff Berserkers/Strenght and Fire/Air/Arcana. i had a fair w/l ratio back than and to be noticed, back than D/D Bunker was meta.
Cele was never a big problem. Diamond Skin was.
I think, If everything goes back to slightly more Power, why could not do the Ele the same?
We’ll see what happens, don’t let yourself down because of this.

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Posted by: posthumecaver.6473

posthumecaver.6473

Phantaram is one of the best Ele player I know, looks to his streams during that time period and watch how my he cries when a thief sit over him all match.

Yeah, zerker Ele rocks when it free casts the problem is when somebody looks its direction it dies.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Phantaram is one of the best Ele player I know, looks to his streams during that time period and watch how my he cries when a thief sit over him all match.

Yeah, zerker Ele rocks when it free casts the problem is when somebody looks its direction it dies.

Phantaram plays Revenent now though.

Last of the Red Hot Swamis

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Posted by: posthumecaver.6473

posthumecaver.6473

Phantaram is one of the best Ele player I know, looks to his streams during that time period and watch how my he cries when a thief sit over him all match.

Yeah, zerker Ele rocks when it free casts the problem is when somebody looks its direction it dies.

Phantaram plays Revenent now though.

Yeah, it say something about OPness of Rev and state of the Ele, isn’kitten

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Phantaram is one of the best Ele player I know, looks to his streams during that time period and watch how my he cries when a thief sit over him all match.

Yeah, zerker Ele rocks when it free casts the problem is when somebody looks its direction it dies.

Phantaram plays Revenent now though.

Yeah, it say something about OPness of Rev and state of the Ele, isn’kitten

Yeah and honestly who can fault him? After 3 years of only having a single playstyle, ele DOES get stale. And tempest auramancer isn’t really a new playstyle, it’s still doing the same things, using the same weapons, as the old water/arcane/cantrip spec, but with cantrips switched for shouts (and shouts giving the exact same boons cantrips gave even).

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Posted by: Conncept.7638

Conncept.7638

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

Last of the Red Hot Swamis

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Posted by: Seigfried.5938

Seigfried.5938

Anet truly knows nothing about this class. The problem was never about damage for ele, but the survivability. Elementalist’s survivability before celestial was nothing and now it will return to nothing once again. To compound the issue, diamond skin (never a fan of it, never used it) has been reworked which reduces the survivability even further. And what does anet do to make up for the loss of survivability? Increase the dps with shatterstone buff.

The real problem with tempest was not celestial amulet but diamond skin, 100% uptime of 40% protection with the occasional frost aura (10% damage reduction). They are making random adjustments to a class they don’t understand.

Gandara → SoS → BG → Gandara → SFR

New bunker meta sux

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Posted by: Conncept.7638

Conncept.7638

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

(edited by Conncept.7638)

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

…but we already had 1 FULL YEAR of ele being so utter garbage that you would be instantly flamed and harrassed in unranked for even having the guts to play an ele.

And even that didn’t get the designers to admit the obvious design flaws eles still have and basically had since the very first beta of the game.

Last of the Red Hot Swamis

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Posted by: mysticsicness.7598

mysticsicness.7598

Teams may still require tempest for condi removal. Remember, Tempest is basically the new and improved version of Shoutbow. With the new amulets you will die faster, but our lightning aoe will do more damage.

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Posted by: Conncept.7638

Conncept.7638

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

…but we already had 1 FULL YEAR of ele being so utter garbage that you would be instantly flamed and harrassed in unranked for even having the guts to play an ele.

And even that didn’t get the designers to admit the obvious design flaws eles still have and basically had since the very first beta of the game.

Stop crushing my hopes… (T_T)

(edited by Conncept.7638)

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Posted by: posthumecaver.6473

posthumecaver.6473

The trick is I don’t have a 1 year to play the class I love.

They want to kill certain builds for their bloody e-sports, let them do it by banning those builds for their tournaments.

But do not kill the build diversity of the GW2 which was one of the most awesome things about the GW2.

Since jewel changes on the amulet there is an effort from ANet to force us to stereotype builds so they can balance.

When you force to play people soloers and premades in same queue what sort of a sick balance concept they have?

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Posted by: BlackBeard.2873

BlackBeard.2873

Teams may still require tempest for condi removal. Remember, Tempest is basically the new and improved version of Shoutbow. With the new amulets you will die faster, but our lightning aoe will do more damage.

Tempest was currently used for cleanse because it was the tankiest build that ouptut lots of healing. After changes, tempest will be a laughing stock, like rest of ele, as it will just get crapped on by any burst without the tankiness to survive or healing to recover.

After changes, you will bring guardian or shoutbow for cleanse, those guys can have WAY sturdier bodies and still cleanse about as much.

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Posted by: Laraley.7695

Laraley.7695

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

And then what? They’ll probably just readd celestial. Do you think they’re actually capable of reworking the class? They know the issues now. If they wanted to fix them, they would do it already.

Ele was garbage, they buffed celestial, problem solved.

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

And then what? They’ll probably just readd celestial. Do you think they’re actually capable of reworking the class? They know the issues now. If they wanted to fix them, they would do it already.

Ele was garbage, they buffed celestial, problem solved.

Yeah I can already predict how it’s gonna go down:

1. Ele is pure utter garbage for a whole season, people flame you for even playing it.
2. Anet reintroduces celstial amulet with 5% less stats, says it’s king of game design.
3. Elementalist is playable again but OP because of how the class works
4. People cry for ele nerfs
5. Anet removes celestial amulet
6. Ele is useless again for a whole season.
7. ANet reintroduces celestial amulet with a 10% stat nerf.

Last of the Red Hot Swamis

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Posted by: EsarioTwo.9251

EsarioTwo.9251

Yep, glad there’s no reason to play ele anymore. I can finally move on with my life since this game is going to kitten.

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Posted by: Forgotten Legend.9281

Forgotten Legend.9281

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

except that the previous balance patches took 6 hours to “preview” on Rubi’s livestream. they specifically mentioned in this livestream that they were not going to talk about all the changes because it would take way too long, and they wanted to keep the show down to an hour. so they pretty much previewed a change or two in each of the four categories they listed in their blog earlier in the week. that blog specifically mentioned plural changes to each category.

while this balance patch might not be as big a change as the specialization changes, there’s no way it’s as small as they previewed. i think the better word would have been “teaser” than “preview.”

but i’ll freely admit that i’m bacon deficient at this hour, and could very easily be asleep in left field without realizing it. (in other words, i could be way wrong about my prediction, too)

PS: maybe they need to shake things up like this, too: https://forum-en.gw2archive.eu/forum/professions/elementalist/King-of-fires-suggestion/first#post5928814

/shrug

– The Baconnaire

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Posted by: mysticsicness.7598

mysticsicness.7598

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

except that the previous balance patches took 6 hours to “preview” on Rubi’s livestream. they specifically mentioned in this livestream that they were not going to talk about all the changes because it would take way too long, and they wanted to keep the show down to an hour. so they pretty much previewed a change or two in each of the four categories they listed in their blog earlier in the week. that blog specifically mentioned plural changes to each category.

while this balance patch might not be as big a change as the specialization changes, there’s no way it’s as small as they previewed. i think the better word would have been “teaser” than “preview.”

but i’ll freely admit that i’m bacon deficient at this hour, and could very easily be asleep in left field without realizing it. (in other words, i could be way wrong about my prediction, too)

PS: maybe they need to shake things up like this, too: https://forum-en.gw2archive.eu/forum/professions/elementalist/King-of-fires-suggestion/first#post5928814

/shrug

They have mentioned buffs to focus prior, but did not say anything on the live stream. Buffs to focus could be really nice seeing as how much utility it currently brings.

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Posted by: Laraley.7695

Laraley.7695

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

except that the previous balance patches took 6 hours to “preview” on Rubi’s livestream. they specifically mentioned in this livestream that they were not going to talk about all the changes because it would take way too long, and they wanted to keep the show down to an hour. so they pretty much previewed a change or two in each of the four categories they listed in their blog earlier in the week. that blog specifically mentioned plural changes to each category.

while this balance patch might not be as big a change as the specialization changes, there’s no way it’s as small as they previewed. i think the better word would have been “teaser” than “preview.”

but i’ll freely admit that i’m bacon deficient at this hour, and could very easily be asleep in left field without realizing it. (in other words, i could be way wrong about my prediction, too)

PS: maybe they need to shake things up like this, too: https://forum-en.gw2archive.eu/forum/professions/elementalist/King-of-fires-suggestion/first#post5928814

/shrug

Well, logically if they talk about one of the biggest nerfs to ele and then throw shatterstone buff as the best thing for preview, I can’t really take them seriously and believe rest of the changes will be good. I might be wrong, sure. But I just highly doubt it.

Removing cele = removing ele

in Elementalist

Posted by: IIIxVxIII.2135

IIIxVxIII.2135

WHAT THE kitten IS WRONG WITH YOU ANET, WHAT THE ACTUAL kittenING kitten!!!!!

ok now that thats out of my system lets review:

1. Diamond skin is now useless in pvp because the amount of condi that get slapped at you in pvp, that cleanse is useless.
2. Auras are getting a duration nerf
3. Celestial amulet which is the amulet used most by ele is being removed
4. other classes getting buffs

so im guessing someone in anet hq REALLY hates ele. regardless they lost me as a customer after this BS. justify it all you want they took a massive dump on ele for the past 5-6 patches with visual and skill nerfs. So i will not be playing this game NEARLY as much as i did before and i sure as hell will not spend another PENNY on this garbage.

GL anet, youll need it.

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Posted by: Henrik.7560

Henrik.7560

The main issue is that ele healing abilities scale far too much on healing power, renderring it to be a compulsory stat for any sustain build If you could improve the base healing power and reduce the scaling, that’d be a step in the right direction. HOWEVER lets run over the OTHER issues:

Ele has..

  • Lowest HP base
  • Lowest armor base
  • DPS only effective with staff against immobile targets
  • Atrocious scepter AAs
  • Garbage Elites
  • A massive weakness to retaliation, confusion, chilled, poison, boon removal with no way of supporting it now that diamond skin is stuffed. Oh we got one for crippled/chilled/immobilize in the same line as diamond skin…..
  • Terrible conjure weapons except LH for its leap in PvE and FGS for running away. (Useless in killing stuff)
  • Arcane skills with kittened CDs that are disgusting
  • Imbalanced traitlines, (the now dead Fire, Arcana)

But hey, I’ll chill in PvE with my Celestial and Marauder sustain dps build, and make another legendary.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

And then what? They’ll probably just readd celestial. Do you think they’re actually capable of reworking the class? They know the issues now. If they wanted to fix them, they would do it already.

Ele was garbage, they buffed celestial, problem solved.

Yeah I can already predict how it’s gonna go down:

1. Ele is pure utter garbage for a whole season, people flame you for even playing it.
2. Anet reintroduces celstial amulet with 5% less stats, says it’s king of game design.
3. Elementalist is playable again but OP because of how the class works
4. People cry for ele nerfs
5. Anet removes celestial amulet
6. Ele is useless again for a whole season.
7. ANet reintroduces celestial amulet with a 10% stat nerf.

in 10yrs they might get the % right

Underworld Vabbi 1.5yr

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Posted by: PSX.9250

PSX.9250

Gokil, I am hoping with the disappearance of celestial amulet means the Elementalist can now receive the love it deserves.

I will pray to all the 6 gods to make it happen…

Removing cele = removing ele

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Posted by: IIIxVxIII.2135

IIIxVxIII.2135

dont count on it. If you look at the patch history as a whole for this game youll see that 80% of the time ele gets nerfed. anet made it very clear that they dont want us playing ele in pvp and since 90% of what i do in this game is pvp/ele related i will be focusing on other games. In fact, tom clancy’s division is coming out soon. Maybe ill check that out.

Removing cele = removing ele

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Posted by: BlackBeard.2873

BlackBeard.2873

Gokil, I am hoping with the disappearance of celestial amulet means the Elementalist can now receive the love it deserves.

That is cool that you are hopeful, but just so you know, we have already been down this path, waited a year to receive the necessary defensive mechanics to play a role other than “bruiser who wins with superior sustain” and it never happened. I am convinced that they are unable to figure out the problem or the solution, and clearly they don’t check these forums or listen to feedback (with explanations) from players that DO have a clue.

Removing cele = removing ele

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Posted by: MyPuppy.8970

MyPuppy.8970

I anticipated that, so I made like 95% of my games in season1 without cele. Just to get used to it.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock