Shatterstone is op now
i just seen that my scepter fire skill 1 does 650 of crit damage to the medium taget golem wow
nerf shatterstern i hit a wabbit for 300,000 dmg and crit every tiem
i do know a lot of the snf/d community were waiting for good buffs.
Watch out! Those balance team may not know you’re just being sarcastic! If they nerf shatterstone next time we know who to blame.
If they can add 1 sec cripple or chill before the actual stone explosion, it might help us to hit something. (or make shatterstone aoe 3x bigger)
There’s only so much they can do. If they buff it too much, it takes away from Mesmer, as High-Damage Shatters will no longer be a unique profession mechanic. We need no more homogenization. Maybe if they changed the name to Crumble Rock, we can start seeing some unique functionality.
Good luck!
Warlord Sikari (80 Scrapper)
How about if we could get damage by shatter our glyph pets and the glyphs would at least be of some sort of use, consider they die in 1 or 2 hits. As it is now i have 5 glyphskills i wont use and 5 conjure skills i wont use. And no elite since a lower cd on the pet is not really making them staying alive more then 2 sec anyway.
Could we swtich developer with thief and messmer developer? Ktxb.
360 radius. Easy to do and will help ….
The skill just needs to be made instant cast, if you could cast it without interrupting any of your other skills, it would be one of the most amazing harass skills in the game.
Yeah it sucks when the only improvement made to a skill in 3 years still leave the skill completely useless.
S/D is the best burst dmg ele has now. After the update its a bit more controllable with DT being ground target. It gives fire for s/d 3 strong burst dmg skills and 1 now ok burn skill. DT is still a pain to land. Just the other atuments that are a bit on the weak side.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
I made a suggestion before. Make it so that crossing it will cause 2 stack of bleeding. A bit more damage, also can be used as a minor area denial.
Already quit PvP. Just log in here and there to troll.
Yeah it sucks when the only improvement made to a skill in 3 years still leave the skill completely useless.
Shatterstone has been buffed like 5 or 6 times through out the years. It’s the most gradually buffed skill in the game probably. Still a pretty bad skill.
Yeah it sucks when the only improvement made to a skill in 3 years still leave the skill completely useless.
Shatterstone has been buffed like 5 or 6 times through out the years. It’s the most gradually buffed skill in the game probably. Still a pretty bad skill.
The problem is that a buff will never fix the problem of shattersone. If people can simply walk away, even if they are crippled or chilled, add damage or whatever you want doesn’t really help. Like the animation is something pulsing, i can’t really understand why the damage and The vulnerability application can’t be spread in every pulse.
Thats why i said easyly done increase radius. Then ist a nice tactical AE denial option.
Shatter stone on gw1 was very strong, shame they can’t do something like this (target for, not ground)
gw1 – healing signet/frenzy/charge