Soldier runes bugged?
I run Soldier runes on my Tempest, and this does not seem to happen to me, might just be getting good cleansing from teammates at the same time. However, it may very well be a bug that I simply havn’t seen yet.
Death Windfola [GIT] (Devona’s Rest)
nope, I have not experienced this
It sounds like diamond skin is proccing and removing the extra conditions. This makes sense as diamond skin will only go off when you are hit (very common in a teamfight), and this is also a time when you will use flash freeze pretty much off cooldown.
It sounds like diamond skin is proccing and removing the extra conditions. This makes sense as diamond skin will only go off when you are hit (very common in a teamfight), and this is also a time when you will use flash freeze pretty much off cooldown.
I considered that, but diamond skin has a 1s icd, which rules it out in this case.
I might be imagining things (though I’d say I paid a lot of attention to it all the way through ruby and diamond). If noone notices even after reading this, then I guess I’m just hallucinating.
You could probably just test it at the training NPCs in the Heart of the Mists. They do apply conditions.
It sounds like diamond skin is proccing and removing the extra conditions. This makes sense as diamond skin will only go off when you are hit (very common in a teamfight), and this is also a time when you will use flash freeze pretty much off cooldown.
I considered that, but diamond skin has a 1s icd, which rules it out in this case.
I might be imagining things (though I’d say I paid a lot of attention to it all the way through ruby and diamond). If noone notices even after reading this, then I guess I’m just hallucinating.
Did you maybe have SEVENTEEN Necros (fkin fotm) on your team running Plague Signet? This is pretty average for….everyone, nowadays. If a Necro is within 1200 range, they’re probably cleansing you.
Also, apart from a Soldier Rune/DS Tempest, a Necro can still run Soldier/Leadership Runes Plague Signet, Unholy Martyr ( not likely but) and then other team condi clears. A full clear for an Ele is not hard to imagine right now, at all, tbh. I’d be shocked if you didn’t end up with some Boons, really. ( But they’d get corrupted)
(edited by Tman.6349)
Found some good footage of it happening:
Found some good footage of it happening:
It’s wvw+several shout guards+necros close…can’t really see that’s happening, anybody would have noticed by now if flash freeze would cleanse 7+condis in one go, just pure coincidence and we don’t know what’s triggering
Found some good footage of it happening:
It’s wvw+several shout guards+necros close…can’t really see that’s happening, anybody would have noticed by now if flash freeze would cleanse 7+condis in one go, just pure coincidence and we don’t know what’s triggering
Cmon now. You can slow down the footage to .25x and clearly tell it’s a fully instant cleanse. The odds that 3-4 different cleanses lined up in the same frame of 1/60th of a second is non-existent.
Hey brother,
http://wiki.guildwars2.com/wiki/Cleansing_Water
http://wiki.guildwars2.com/wiki/Invigorating_Torrents
http://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Trooper
+Allies within 600 radius
___________________________________________________
the mass condi cleanse in question
Therefor it is not a bug my friend, but traits w/ rune synergy bringing you the condi cleanse you question.
Hope that helps friend.
it should be 2 conditions cleared
not 6
definitely looks like a bug. but I have not noticed any such thing in my games
i think its just cleansing water removing condis because you applied regen to 5 allies.
Bad Elementalist
No, it will remove a condi from you for each regen applied
No, it will remove a condi from you for each regen applied
That’s not how it works, or at least not how it always has worked. Besides, the person in the video uses powerful aura. I lined out in my initial post that I’d spotted this bug while playing without cleansing water as well.
Here you can clearly see the shout is not working as intended.
https://www.youtube.com/channel/UCB4XLSjsUl3i1FuryT7POyQ
(edited by Thunder King.2936)
that’s amazing
no wonder the meta build can get by without cleansing water
How do you get that to work? I use cleansing water and if I’m by myself I only cleanse 2
With a bit of further testing, turns out it’s indeed scaling with the amount of targets hit. With 1 minion up, 2 condis are cleansed. With 4 minions, 5 condis (5-man target cap).
does it only apply to flash freeze? or does it work with all shouts?
and do the ones that don’t hit enemies work?
does it only apply to flash freeze? or does it work with all shouts?
and do the ones that don’t hit enemies work?
Didn’t work on aftershock. Didn’t test the other 2, but from my experience it doesn’t work on feel the burn either.
Bump bump bump bump
https://www.youtube.com/channel/UCB4XLSjsUl3i1FuryT7POyQ
I run the 3 shouts that give Auras and soldier runes in PvP. I have the trait that grants regen when I apply an aura, then also the trait that removes a condition when I apply regen as well. From there, we also have diamond skin. I also run the trait that removes a condition when I attune to water.
So each time I shout, I remove 2 conditions from myself and near by allies. Every time I apply an aura I also remove a condition (which is frequently since I run dagger/warhorn.)
My ele build is built around condition removal since we live in a time where condi necros and mesmers think they’re the gods of PvP now. I ran all of this same stuff back when I was able to run Celestial in PvP too, but anet took that away from me. Now I run Paladins, which works fine. I still miss my Celestial in PvP. I run celestial in WvW still though.
Well what do you know, they fixed it. Wasn’t expecting it, props.
Incidentally, this is a pretty substantial nerf to meta clerics ele, im curious to see what happens (and legitimately wonder how many people were aware of the bug in the end).
Well what do you know, they fixed it. Wasn’t expecting it, props.
Incidentally, this is a pretty substantial nerf to meta clerics ele, im curious to see what happens (and legitimately wonder how many people were aware of the bug in the end).
What about the bug with arcana and attunement recharge when using overload?
The CD doesn’t go to 17s as it should and instead remains at 20s making the all point of going arcana a moot point