What if...
I think Anet once said that they do not want any targeted heals (why? I don’t know)
But apart from that, it would be a nice change, since nobody uses Water #1 to damage things anyway, and it might as well do something useful.
A-net hates everything about “trinity” such as: “Healing class”. “Dps class” “tank class”.
But still we have classes that are stronger at either part…
Talk about double moral and hypocrits.
IF they didnt want to have trinity. why not just make 1 class.
But i like the idea of having water 1 to healing party/friends.
IF they did that, even i whould consider using water more.
Myself i only use water staff for: water 4 & 2. and that is very very very rare.
(iam dps support, so my healing sux).
I think Anet once said that they do not want any targeted heals (why? I don’t know)
But apart from that, it would be a nice change, since nobody uses Water #1 to damage things anyway, and it might as well do something useful.
Why? Unique snowflake syndrome.
|-Swiftpaw Sharpclaw [DnT]-|
interesting but with some positioning you can heal your allies with water 1 already so…
interesting but with some positioning you can heal your allies with water 1 already so…
You can if they are in melee. Water 1 targeting would allow some ranged support both keeping your own range and providing a tool to help other people that stay at range. Especially the ones that are running around like crazy.
I’m ok with the fact that you cannot be a healer and will never be able to sustain your party (or even a single person actually) alone, I just don’t understand why using some of our healing support skills needs to be so difficult. It’s really frustrating at times.
Especially when you think of how melee oriented many of our class traits (and skills!) are. Elemental attunement and healing ripple radius for example. It doesn’t matter you’re wielding a 1200 range weapon and wearing thin cloth, want to give some useful boons? Be melee. Want to help your party by healing? Best way to do so is by being melee again (evasive arcana, healing ripple, arcane wave into your water fields).
And if your party is all scattered around, well, good luck :P
I think it’d be nice as a beam, healing and damaging in a line. The amount is quite low so I don’t think it’d be too overpowered to make it hit 3-5 targets like other beams.
Just be careful what you wish for, if this was implemented it’d be like engi grenades, manual ground targeting for each shot
I think it’d be nice as a beam, healing and damaging in a line. The amount is quite low so I don’t think it’d be too overpowered to make it hit 3-5 targets like other beams.
Just be careful what you wish for, if this was implemented it’d be like engi grenades, manual ground targeting for each shot
Ugh that’s why I asked for party members targeting :P
Healing is already far from being effective as is, no need to make it so frustrating as well….