What if...

What if...

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Posted by: Chiara.9827

Chiara.9827

Staff water 1 was made into an healing only skill, with the ability to target party members?

It could use a buff on travel speed or, even better, on how much healing power enhances it.
The downside, apart from the (risible) dps loss would be we wouldn’t be able to use it to heal ourselves.

Would make it a nice ranged support tool, becoming nicer the more you invest in healing power. Not going to save anyone that’s standing in the wrong places but might help keeping someone alive long enough for them to be out of trouble. Even if they’re dodging and running around, making it so kitten hard to put water 3 under them. I’m a bit sick of melee range support (evasive arcana and area healing), would really welcome an option to help my party while keeping my range. I’m wielding a 1200 range weapon after all, am I not?

Note I am a PvE player, don’t care much about PvP or WwW.

Thoughts?

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Posted by: Sunflowers.1729

Sunflowers.1729

I think Anet once said that they do not want any targeted heals (why? I don’t know)

But apart from that, it would be a nice change, since nobody uses Water #1 to damage things anyway, and it might as well do something useful.

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Posted by: eldain stenlund.4306

eldain stenlund.4306

A-net hates everything about “trinity” such as: “Healing class”. “Dps class” “tank class”.

But still we have classes that are stronger at either part…
Talk about double moral and hypocrits.

IF they didnt want to have trinity. why not just make 1 class.

But i like the idea of having water 1 to healing party/friends.
IF they did that, even i whould consider using water more.

Myself i only use water staff for: water 4 & 2. and that is very very very rare.
(iam dps support, so my healing sux).

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Posted by: swiftpaw.6397

swiftpaw.6397

I think Anet once said that they do not want any targeted heals (why? I don’t know)

But apart from that, it would be a nice change, since nobody uses Water #1 to damage things anyway, and it might as well do something useful.

Why? Unique snowflake syndrome.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

interesting but with some positioning you can heal your allies with water 1 already so…

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Posted by: Chiara.9827

Chiara.9827

interesting but with some positioning you can heal your allies with water 1 already so…

You can if they are in melee. Water 1 targeting would allow some ranged support both keeping your own range and providing a tool to help other people that stay at range. Especially the ones that are running around like crazy.

I’m ok with the fact that you cannot be a healer and will never be able to sustain your party (or even a single person actually) alone, I just don’t understand why using some of our healing support skills needs to be so difficult. It’s really frustrating at times.
Especially when you think of how melee oriented many of our class traits (and skills!) are. Elemental attunement and healing ripple radius for example. It doesn’t matter you’re wielding a 1200 range weapon and wearing thin cloth, want to give some useful boons? Be melee. Want to help your party by healing? Best way to do so is by being melee again (evasive arcana, healing ripple, arcane wave into your water fields).
And if your party is all scattered around, well, good luck :P

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Posted by: emikochan.8504

emikochan.8504

I think it’d be nice as a beam, healing and damaging in a line. The amount is quite low so I don’t think it’d be too overpowered to make it hit 3-5 targets like other beams.

Just be careful what you wish for, if this was implemented it’d be like engi grenades, manual ground targeting for each shot

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: Chiara.9827

Chiara.9827

I think it’d be nice as a beam, healing and damaging in a line. The amount is quite low so I don’t think it’d be too overpowered to make it hit 3-5 targets like other beams.

Just be careful what you wish for, if this was implemented it’d be like engi grenades, manual ground targeting for each shot

Ugh that’s why I asked for party members targeting :P
Healing is already far from being effective as is, no need to make it so frustrating as well….