What's With the Hate?

What's With the Hate?

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Posted by: Uden Reavstone.3426

Uden Reavstone.3426

I tried Tempest in the new map, and I love it. I’m running full Celestial gear, with Runes of the Dolyak and Sigils of Earth and Torment (I wish I could run Earth and Frailty, but they didn’t give that to us). (Yes I know this isn’t the meta, but I don’t care. There is nothing saying that I have to play the meta, so I don’t and I still do well enough in all areas of the game.) I use D/W with SoR (I love that heal skill) and the fire, water, earth, and elite shouts. My trait lines are Water, Arcane, and Tempest. Warhorn Water skill #5 plus the Water Overload is a major live saving combo. The only things I don’t like is that the Fire, Water, and Air Overloads are so easily interrupted and that we don’t have a good counter to CCs without bring Armor of Earth. Well these are my two cents. If you don’t like them, that’s your problem, not mine.

“Blue team for life.”
“They can’t see me. I can’t see them.”
Michael J. Caboose ~ RvB

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Posted by: Laraley.7695

Laraley.7695

That’s because some people care a bit more about the functionality rather than looks. Tempest does not bring anything new, really. If you take tempest over the current meta specs then in pve you will be doing less damage and in pvp you will be doing less damage and/or have less survability.

Of course you do not need to play what’s meta, however as stated above many players will care about how effective they can be with the spec. Why would they like something that will perform worse?

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Posted by: SchmendrickTheMagician.8247

SchmendrickTheMagician.8247

Also, everything is vaible in solo pve. Try PVP or WVW or even speedrunning dungeons OP and you’ll see how utterly useless tempest is.

Last of the Red Hot Swamis

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Posted by: Mightybird.6034

Mightybird.6034

Really need a separate post for this?

Also tho where are we supposed to give feedback? I see some tempest HoT threads being moved but no idea where to and I don’ think I can click a link to find out but not sure…so not sure where we should be posting…

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Posted by: Jski.6180

Jski.6180

Tempest is not the dps specialization so every one hates it.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Laraley.7695

Laraley.7695

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

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Posted by: Jski.6180

Jski.6180

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: zalcs.9701

zalcs.9701

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

BRAKE. BRAKE
Tempest and/or warhorn has no synergy with neither dagger nor scepter, the shouts and heal skill (and elite) is utter garbage, and basically there’s nothing new brought to the table whatsoever, except the 30s cd boonshare (yay, we get to share 5s protection and 11 sec 3stack might)

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Posted by: Jski.6180

Jski.6180

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

BRAKE. BRAKE
Tempest and/or warhorn has no synergy with neither dagger nor scepter, the shouts and heal skill (and elite) is utter garbage, and basically there’s nothing new brought to the table whatsoever, except the 30s cd boonshare (yay, we get to share 5s protection and 11 sec 3stack might)

It realty dose not need full synergy in the ideal of dmg but dagger even scepter gives the ele the abitly to blast heal and some level of cc. The WH has more to do with your pt then with your own skills. If all your giving is 5 s of protection and 11 sec of 3 stack might your doing it wrong (though they get a +2 sec if you swap to earth for added effect) the ideal is to boonshare when you have some of the strongest stab and protection effect in the game. On top of that doing all of this well timed allows you to self stun brake high protection duration and aoe stab (10 stacks) with an added stun brake for your team there is simply no other class in the game whom can do this.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Laraley.7695

Laraley.7695

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

BRAKE. BRAKE
Tempest and/or warhorn has no synergy with neither dagger nor scepter, the shouts and heal skill (and elite) is utter garbage, and basically there’s nothing new brought to the table whatsoever, except the 30s cd boonshare (yay, we get to share 5s protection and 11 sec 3stack might)

It realty dose not need full synergy in the ideal of dmg but dagger even scepter gives the ele the abitly to blast heal and some level of cc. The WH has more to do with your pt then with your own skills. If all your giving is 5 s of protection and 11 sec of 3 stack might your doing it wrong (though they get a +2 sec if you swap to earth for added effect) the ideal is to boonshare when you have some of the strongest stab and protection effect in the game. On top of that doing all of this well timed allows you to self stun brake high protection duration and aoe stab (10 stacks) with an added stun brake for your team there is simply no other class in the game whom can do this.

Yea, there is. Guardian.

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Posted by: Drailorg Tinyarnis.9138

Drailorg Tinyarnis.9138

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

BRAKE. BRAKE
Tempest and/or warhorn has no synergy with neither dagger nor scepter, the shouts and heal skill (and elite) is utter garbage, and basically there’s nothing new brought to the table whatsoever, except the 30s cd boonshare (yay, we get to share 5s protection and 11 sec 3stack might)

I find that completely false. I mained D/W for nearly half a day and found that it brought support to the mobile playstyle of the dagger mainhand. I tried doing a full Dire stat condi build, going Tempest/Arcane/Fire, and was absolutely loving it. I hardly ever switched attunements because of the damage it put out and the added survivability that the Dire stats provided. I admit thought that the new elite is rather useless in the fast paced nature of elementalist.

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Posted by: Jski.6180

Jski.6180

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

BRAKE. BRAKE
Tempest and/or warhorn has no synergy with neither dagger nor scepter, the shouts and heal skill (and elite) is utter garbage, and basically there’s nothing new brought to the table whatsoever, except the 30s cd boonshare (yay, we get to share 5s protection and 11 sec 3stack might)

It realty dose not need full synergy in the ideal of dmg but dagger even scepter gives the ele the abitly to blast heal and some level of cc. The WH has more to do with your pt then with your own skills. If all your giving is 5 s of protection and 11 sec of 3 stack might your doing it wrong (though they get a +2 sec if you swap to earth for added effect) the ideal is to boonshare when you have some of the strongest stab and protection effect in the game. On top of that doing all of this well timed allows you to self stun brake high protection duration and aoe stab (10 stacks) with an added stun brake for your team there is simply no other class in the game whom can do this.

Yea, there is. Guardian.

Guardian is not a new way to play the ele class. That the thing this is a question of ele playing differently not ele playing something comply different from every thing in the game. You could say dragon hunter plays like ranger or any dps play like one class or another but a dragon hunter plays different from an guardian. Also guardian cant aoe stun brake the passive build your talking about only gives aoe stab to your team the stun brake is self only.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Naurgalen.2374

Naurgalen.2374

I think that the mayor problem are:

- The totally underpowered core mechanic (overloads): Lack of dmg/healing/utility for PvE + practically useless in PvP (interrupts ftw!)
- Traits (some are fine or need some tweaks, but others aren’t interesting enough)
- The Elite, like most people predicted it really feels underwhelming

The good:
Most people like the warhorn even if it needs some tweaks, and shouts opinions are at least divided, so with some changes they could work nice.

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Posted by: Malchior.5732

Malchior.5732

Tempest is not the dps specialization so every one hates it.

Well, they did promise new playstyles for your class and all we got is dagger 2.0. Can’t blame people for being mad.

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

BRAKE. BRAKE
Tempest and/or warhorn has no synergy with neither dagger nor scepter, the shouts and heal skill (and elite) is utter garbage, and basically there’s nothing new brought to the table whatsoever, except the 30s cd boonshare (yay, we get to share 5s protection and 11 sec 3stack might)

I find that completely false. I mained D/W for nearly half a day and found that it brought support to the mobile playstyle of the dagger mainhand. I tried doing a full Dire stat condi build, going Tempest/Arcane/Fire, and was absolutely loving it. I hardly ever switched attunements because of the damage it put out and the added survivability that the Dire stats provided. I admit thought that the new elite is rather useless in the fast paced nature of elementalist.

What damage? You don’t output any more Burning than you do with Focus(just try Overloading; no one will let you), but you lose out on a Condi Clear, a Reflect, an Invuln, and Projectile Destruction. Tempest also has 0 new ways to apply Bleeds or any other damaging condition, so I’m pretty sure you’re just using a sub-par Condi Ele.

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Posted by: OtakuDFifty.2965

OtakuDFifty.2965

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

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Posted by: Malchior.5732

Malchior.5732

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

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Posted by: Jski.6180

Jski.6180

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Other then being tempest cele d/d giving more ability for d/d ele to simply get away for free with -100% duration to soft cc war 2.0 hehe.
Tempest not a dps but it is support so if you need more of a support staff it dose.
Scepter is as pure dmg wepon so why is that an issue?

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: OtakuDFifty.2965

OtakuDFifty.2965

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Thank you for proving my point.

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Posted by: Malchior.5732

Malchior.5732

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Other then being tempest cele d/d giving more ability for d/d ele to simply get away for free with -100% duration to soft cc war 2.0 hehe.
Tempest not a dps but it is support so if you need more of a support staff it dose.
Scepter is as pure dmg wepon so why is that an issue?

Cele D/D wont spec into Tempest just for another escape.
Staff Ele didn’t need more Support options and loses out on either Water, Arcane, or Earth to get barely anything.
Scepter isn’t pure damage, but whatever; it doesn’t provide ANYTHING for Scepter players.

That is, NO reason to ever play Tempest.

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Posted by: Malchior.5732

Malchior.5732

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Thank you for proving my point.

That Tempest doesn’t do anything unique at all and has no reason to exist? No problem.

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Posted by: OtakuDFifty.2965

OtakuDFifty.2965

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Thank you for proving my point.

That Tempest doesn’t do anything unique at all and has no reason to exist? No problem.

That people care too much about whether or not an option can replace the meta builds.

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Posted by: Malchior.5732

Malchior.5732

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Thank you for proving my point.

That Tempest doesn’t do anything unique at all and has no reason to exist? No problem.

That people care too much about whether or not an option can replace the meta builds.

I don’t want a spec that’s worse in every aspect. What’s the point in using it? For fun? I want it to be effective too.

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Posted by: Jski.6180

Jski.6180

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Other then being tempest cele d/d giving more ability for d/d ele to simply get away for free with -100% duration to soft cc war 2.0 hehe.
Tempest not a dps but it is support so if you need more of a support staff it dose.
Scepter is as pure dmg wepon so why is that an issue?

Cele D/D wont spec into Tempest just for another escape.
Staff Ele didn’t need more Support options and loses out on either Water, Arcane, or Earth to get barely anything.
Scepter isn’t pure damage, but whatever; it doesn’t provide ANYTHING for Scepter players.

That is, NO reason to ever play Tempest.

Well just do a side by side compensation what DO you lose from going into tempest line would you say all of ele lines are needed all the time?
Stop acting like they are losing a wepon type or a utility or that some how tempest is eating up 2 lines. You just lose dmg for going down the tempest line and you get the abitly to use shouts if you feel the need and you get 4 more ability out of the 20 that ele can already use.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Malchior.5732

Malchior.5732

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Other then being tempest cele d/d giving more ability for d/d ele to simply get away for free with -100% duration to soft cc war 2.0 hehe.
Tempest not a dps but it is support so if you need more of a support staff it dose.
Scepter is as pure dmg wepon so why is that an issue?

Cele D/D wont spec into Tempest just for another escape.
Staff Ele didn’t need more Support options and loses out on either Water, Arcane, or Earth to get barely anything.
Scepter isn’t pure damage, but whatever; it doesn’t provide ANYTHING for Scepter players.

That is, NO reason to ever play Tempest.

Well just do a side by side compensation what DO you lose from going into tempest line would you say all of ele lines are needed all the time?
Stop acting like they are losing a wepon type or a utility or that some how tempest is eating up 2 lines. You just lose dmg for going down the tempest line and you get the abitly to use shouts if you feel the need and you get 4 more ability out of the 20 that ele can already use.

You lose Stone Heart, Evasive Arcana(and elemental attunement), or Cleansing Water(and cleansing wave or Soothing Disruption).

Having more options is irrelevant if those options aren’t viable. So yea.

(edited by Malchior.5732)

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Posted by: Jski.6180

Jski.6180

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Other then being tempest cele d/d giving more ability for d/d ele to simply get away for free with -100% duration to soft cc war 2.0 hehe.
Tempest not a dps but it is support so if you need more of a support staff it dose.
Scepter is as pure dmg wepon so why is that an issue?

Cele D/D wont spec into Tempest just for another escape.
Staff Ele didn’t need more Support options and loses out on either Water, Arcane, or Earth to get barely anything.
Scepter isn’t pure damage, but whatever; it doesn’t provide ANYTHING for Scepter players.

That is, NO reason to ever play Tempest.

Well just do a side by side compensation what DO you lose from going into tempest line would you say all of ele lines are needed all the time?
Stop acting like they are losing a wepon type or a utility or that some how tempest is eating up 2 lines. You just lose dmg for going down the tempest line and you get the abitly to use shouts if you feel the need and you get 4 more ability out of the 20 that ele can already use.

You lose Stone Heart, Evasive Arcana(elemental attunement), or Cleansing Water(cleansing wave or Soothing Disruption).

Having more options is irrelevant if those options aren’t viable. So yea.

Stop acting like you lose 2 lines for one.

http://dulfy.net/gw2traits#build=AgAGeAHcA3w~
vs
http://dulfy.net/gw2traits#build=AgAEfAHcA3w~
(2ed is my stander staff ele build)

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

(edited by Jski.6180)

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Posted by: Raif.9507

Raif.9507

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Other then being tempest cele d/d giving more ability for d/d ele to simply get away for free with -100% duration to soft cc war 2.0 hehe.
Tempest not a dps but it is support so if you need more of a support staff it dose.
Scepter is as pure dmg wepon so why is that an issue?

Cele D/D wont spec into Tempest just for another escape.
Staff Ele didn’t need more Support options and loses out on either Water, Arcane, or Earth to get barely anything.
Scepter isn’t pure damage, but whatever; it doesn’t provide ANYTHING for Scepter players.

That is, NO reason to ever play Tempest.

Well just do a side by side compensation what DO you lose from going into tempest line would you say all of ele lines are needed all the time?
Stop acting like they are losing a wepon type or a utility or that some how tempest is eating up 2 lines. You just lose dmg for going down the tempest line and you get the abitly to use shouts if you feel the need and you get 4 more ability out of the 20 that ele can already use.

You lose Stone Heart, Evasive Arcana(elemental attunement), or Cleansing Water(cleansing wave or Soothing Disruption).

Having more options is irrelevant if those options aren’t viable. So yea.

Stop acting like you lose 2 lines for one.

Is English not your native language? This would explain much in your posts.

He isn’t saying that you lose 2 lines, he is giving you one item (in Arcana’s case 2) from each line that you would lose should you take Tempest.

Earth – Lose Stone Heart, Rock Solid, Elemental Shielding
Arcana – Lose Elemental Attunement and Evasive Arcana
Water – Lose Cleansing Wave, Cleansing Water or Soothing Disruption

You cannot have all 3 and take Tempest. You will lose one of these lines to take Tempest and he is pointing out that losing one of these lines for Tempest is not worth it.

Asharìa March – 80 Elementalist
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net

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Posted by: Jski.6180

Jski.6180

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

It can’t replace Cele D/D, but it also can’t do anything better.
It can’t replace Staff in PvE, but it also can’t do anything better.
It can’t make Scepter a more viable option either.

So what does it do exactly?

Other then being tempest cele d/d giving more ability for d/d ele to simply get away for free with -100% duration to soft cc war 2.0 hehe.
Tempest not a dps but it is support so if you need more of a support staff it dose.
Scepter is as pure dmg wepon so why is that an issue?

Cele D/D wont spec into Tempest just for another escape.
Staff Ele didn’t need more Support options and loses out on either Water, Arcane, or Earth to get barely anything.
Scepter isn’t pure damage, but whatever; it doesn’t provide ANYTHING for Scepter players.

That is, NO reason to ever play Tempest.

Well just do a side by side compensation what DO you lose from going into tempest line would you say all of ele lines are needed all the time?
Stop acting like they are losing a wepon type or a utility or that some how tempest is eating up 2 lines. You just lose dmg for going down the tempest line and you get the abitly to use shouts if you feel the need and you get 4 more ability out of the 20 that ele can already use.

You lose Stone Heart, Evasive Arcana(elemental attunement), or Cleansing Water(cleansing wave or Soothing Disruption).

Having more options is irrelevant if those options aren’t viable. So yea.

Stop acting like you lose 2 lines for one.

Is English not your native language? This would explain much in your posts.

He isn’t saying that you lose 2 lines, he is giving you one item (in Arcana’s case 2) from each line that you would lose should you take Tempest.

Earth – Lose Stone Heart, Rock Solid, Elemental Shielding
Arcana – Lose Elemental Attunement and Evasive Arcana
Water – Lose Cleansing Wave, Cleansing Water, Soothing Disruption

You cannot have all 3 and take Tempest. You will lose one of these lines to take Tempest and he is pointing out that losing one of these lines for Tempest is not worth it.

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped. You need to take current builds remove a line added tempest to that lost line then compare.

If you chose one thing over another there is endless lose and endless gain theoretically in life but that is in no way a really though from min to min life. That is how you should think of making compassion between ele builds and tempest builds one line lost one line gain not possibilities 3 lines lost and there effects and only one possibility line gain.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: tuck.2719

tuck.2719

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

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Posted by: Jski.6180

Jski.6180

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Malchior.5732

Malchior.5732

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

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Posted by: Jski.6180

Jski.6180

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

Only when your in earth tempest line gives you def tools in all atuments.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Malchior.5732

Malchior.5732

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

Only when your in earth tempest line gives you def tools in all atuments.

What defensive tools? Gale Song? Earthen Proxy? Elemental Bastion?

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Posted by: Jski.6180

Jski.6180

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

Only when your in earth tempest line gives you def tools in all atuments.

What defensive tools? Gale Song? Earthen Proxy? Elemental Bastion?

Counter soft cc mostly.

Though you do get the abitly to make ppl want to get off you and another means of conduction removal.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: nearlight.3064

nearlight.3064

Its just that the support that tempest gives in spvp isn’t really good enough, and the overloads aren’t strong enough for the overcommitment they require.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Malchior.5732

Malchior.5732

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

Only when your in earth tempest line gives you def tools in all atuments.

What defensive tools? Gale Song? Earthen Proxy? Elemental Bastion?

Counter soft cc mostly.

Though you do get the abitly to make ppl want to get off you and another means of conduction removal.

You can counter Soft CC better by taking Geomancer’s Training in Earth :L

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Posted by: Jski.6180

Jski.6180

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

Only when your in earth tempest line gives you def tools in all atuments.

What defensive tools? Gale Song? Earthen Proxy? Elemental Bastion?

Counter soft cc mostly.

Though you do get the abitly to make ppl want to get off you and another means of conduction removal.

You can counter Soft CC better by taking Geomancer’s Training in Earth :L

33% is not much it will still stop you from moving but -100% makes you immune.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Malchior.5732

Malchior.5732

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

Only when your in earth tempest line gives you def tools in all atuments.

What defensive tools? Gale Song? Earthen Proxy? Elemental Bastion?

Counter soft cc mostly.

Though you do get the abitly to make ppl want to get off you and another means of conduction removal.

You can counter Soft CC better by taking Geomancer’s Training in Earth :L

33% is not much it will still stop you from moving but -100% makes you immune.

Only by Overloading, which is mostly worthless.

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Posted by: Jski.6180

Jski.6180

The thing is if you say every thing that can be lose for drooping one line you make it sounds like more then one line is being dropped.

Only to you. I thought the original statement was pretty clear.

You need to take current builds remove a line added tempest to that lost line then compare.

That’s what he did, and the conclusion (which I agree with is) is that none of those things by themselves even are worth giving up for tempest.

I think you can give up earth for staff ele well my build.

You lose quite a lot of defense against Thieves and Mesmers. Is it really worth it for the measly crap the Tempest line gives?

Only when your in earth tempest line gives you def tools in all atuments.

What defensive tools? Gale Song? Earthen Proxy? Elemental Bastion?

Counter soft cc mostly.

Though you do get the abitly to make ppl want to get off you and another means of conduction removal.

You can counter Soft CC better by taking Geomancer’s Training in Earth :L

33% is not much it will still stop you from moving but -100% makes you immune.

Only by Overloading, which is mostly worthless.

Its realy not well for a staff ele becuse a lot of the cd on what makes staff ele usable are 20+ cd. Being able to become able to run away is like mist form x 4.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: morrolan.9608

morrolan.9608

The “hate” seems to revolve around “if it can’t replace PvP metas it’s trash.” That’s a problem with all the class boards here, so kindly ignore it.

My issue with it is not that, its that the class is meant to be primarily a ranged magic caster and its why I play the class, and the ranged options are either fairly poor (scepter) or mundane (staff). The class is crying out for more ranged options and what do we get, another melee range brawler option which doesn’t suit the class. I don’t mind having an option for melee ranged combat but to focus on this area…………….

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: rotten.9753

rotten.9753

We actually could have gotten a new functionality. Wildfire, during preview, had a boon removal component. Alas, devs deemed it was too strong.

If you like celestial supportive gameplay, you really don’t need to spec into a horrible spec line full of useless traits. Water + Arcana can handle most of the supportive needs of your team if they ever required a superior support bot.

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Posted by: rotten.9753

rotten.9753

Aoe stun brake and true boon sharing is a new playstyle for the ele class.
So it more of an made up “mad” that ppl are dealing with.

So out of 18 new skills we got, just 2 of them are enough to warrant this “elite” spec a new playstyle? Well, then Reaper is a kittening new game.

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Posted by: rotten.9753

rotten.9753

My issue with it is not that, its that the class is meant to be primarily a ranged magic caster.

Where did you read it?

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Posted by: OneKlicKill.4285

OneKlicKill.4285

My issue with it is not that, its that the class is meant to be primarily a ranged magic caster.

Where did you read it?

Clearly it was something similar to this “Elementalists are multi-faceted spellcasters that channel elemental forces, making fire, air, earth, and water do their bidding. What they lack in physical toughness, they make up in versatility and the ability to inflict massive damage in a single attack.”

Although that class still hasen’t been put in the game yet

funny how if overloads were a burst rather than a channel…

Please skill/trait split and give control to the PvP team. Karl is fucking killing us

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Posted by: Argol Vazin.3061

Argol Vazin.3061

My issue with it is not that, its that the class is meant to be primarily a ranged magic caster

Then you clearly have no clue about this game if that is what you think.

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Posted by: Xillllix.3485

Xillllix.3485

My issue with it is not that, its that the class is meant to be primarily a ranged magic caster

Then you clearly have no clue about this game if that is what you think.

Yet that’s what elementalists were in Guild Wars 1…

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Posted by: Ohoni.6057

Ohoni.6057

I layered Tempest onto my D/D build and had a lot of fun with it. I really enjoyed using the Fire and Air overloads, and occasionally the Earth one.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Raif.9507

Raif.9507

My issue with it is not that, its that the class is meant to be primarily a ranged magic caster

Then you clearly have no clue about this game if that is what you think.

Yet that’s what elementalists were in Guild Wars 1…

With all the issues I have with Tempest, I don’t agree with Elementalist being only a ranged caster. Yes it was that in Guild Wars 2, but we can all agree that the Guild Wars 2 Elementalist is nothing like the original and can either be ranged or melee.

Asharìa March – 80 Elementalist
Co-Guild Leader of Prime Defense on Sanctum of Rall – www.Primedefense.net

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Posted by: Coldtart.4785

Coldtart.4785

With all the issues I have with Tempest, I don’t agree with Elementalist being only a ranged caster. Yes it was that in Guild Wars 2, but we can all agree that the Guild Wars 2 Elementalist is nothing like the original and can either be ranged or melee.

It can only be ranged if you don’t care much about winning.

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Posted by: Wolfric.9380

Wolfric.9380

Well i use scepter and realy like the non meta build i came up. I did look how i can add tempest. Shouts look nice and i could have made use of one, or if i go the risk removing my stunbreaker, two shouts without taking tempest. Traiting tempest causes me heavy losses in survivability, speed, CC and/or damage. I would love using fire/water/earth shouts but is migth wreck my survivability and overloading is like i would do it once per hour as it is now… For WH its nice, but if i swap out focus fom S/F i am dead ….
Tempest doesn´t fail the concept it was thougt for, but no one asked for it and it makes most builds weaker then they are now. Tempest seems made careful not to make ele better in anny way, since that would be bad, and it does the job well :-)

(edited by Wolfric.9380)

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Posted by: morrolan.9608

morrolan.9608

With all the issues I have with Tempest, I don’t agree with Elementalist being only a ranged caster. Yes it was that in Guild Wars 2, but we can all agree that the Guild Wars 2 Elementalist is nothing like the original and can either be ranged or melee.

It can only be ranged if you don’t care much about winning.

In sPvP sure but not in PvE or WvW

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro