Q:
Why that whining about the Elementalist?
A:
Elementalist is a durable, versatile profession with good utility, decent DPS but low burst.
Some people expected it to be a squishy, one-dimensional burst profession.
Those people are now disappointed.
Best answer ever
HAHAHAH the answer WINZ.
I have the strange feeling that people make these threads because they don’t want the devs to take a look at the class. They want the others to look at them and say: “Wow, he know how to play an elementalist without sucking, he must be the best player in the world.” OR it could be a thief troll…
I know exactly what an Elementalist is, I played at least 60 hours at level 80. I also played Warrior, Necro and Ranger. Many of us know that we don’t have the best potential burst in the game. It doesnt change the fact that this class need fixing. I don’t want a 78% damage buff, that would made us OP. I will not write every single suggestions made on this forum, some of them are ridiculous, but some are pretty good.
Durable? In what universe? I can tell you from experience that without dodging everything, even a full toughness build won’t survive the Project Alpha boss (to name but one of many things).
But a warrior can…
> in pve.
This.
Most problems are in PvP
Can we get WEAPON SWAP? It’s the only thing stopping me from making the Elementalist my main.
40 skills on weapon sets alone would be rather OP, sir.
40 skills on weapon sets alone would be rather OP, sir.
Yeah.. but not being able to weapon switch LIKE all the other professions is upsetting. Weapon switching is GW2 special features that makes it unique.
Yeah.. but not being able to weapon switch LIKE all the other professions is upsetting. Weapon switching is GW2 special features that makes it unique.Also, if I were to Dagger/Dagger and I need to range; I can’t.
Yeah.. but not being able to weapon switch LIKE all the other professions is upsetting. Weapon switching is GW2 special features that makes it unique.Also, if I were to Dagger/Dagger and I need to range; I can’t.A Warrior—the epitome of MELE— can range when it gets too violent for him by simply taking out his bow/Rifle and do as well as the true Range class Ranger.
I’ve come to the conclusion that the class is designed such that we can get burst we just have to use combos, auras etc to work up to it. The fact is the way the class works if the base damage was raised, with combos etc we would be nigh unbeatable. What I do think needs to be fixed is:
downed state – I just give up unless I’m near a drop that I can use vapour form to get over.
Attunement cooldowns should be lowered slightly.
We need more durability, perhaps this could be obtained by increasing the time boons like protection are up.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
My main problem with elementalist is that I think it’s a very hard class to play; this’ll be a great thing for some, but it’s frustrating to struggle with what other classes do with ease. I’ve talked to several guildmates, all of whom have played an elementalist to max or close to max level, and we all seem to have problems with it.
I’m no class balancing expert nor do I pretend to be, but here’s a basic list of what I think the problems are.
-Squishy. Very squishy, even if you spec to be tough.
-Attunements themselves: a great mechanic but also a tricky one. Having to time the cooldown of each attunement, and all the cooldowns of the abilities in those attunements, which will be needed fairly frequently.
-Having to switch also slows reaction time
-I believe in order to balance those 20 abilities with the normal 10, each ability must be weaker (at least true for attacks)
-Utility skills seem very hit or miss. I’d love for Signet of Earth (I think that’s the one) to root for longer, so I can put distance between me and my enemy, for instance. Some are much less useful than even that.
Those’re obviously just from my own experience, though. Others who have had more experience with elementalists than me also assure me that even at level 80 the damage is pathetic, and elementalists can’t get a high critical chance. Obviously this is just what I’ve been told, though.
My main wish is that when I spec wanting a certain focus on my elementalist I could get it. I’d be perfectly happy being a glass cannon if I felt like I was getting the cannon part. Or if I ran full earth and water to make me more sturdy, I’d like to feel like I can really take a hit. But in my experience it doesn’t make all too much of a difference.
we don’t need weapon swapping. we just need more range diversity within each weapon’s given skills.
we also need our abilities/traits to function reliably
we also need better synergy between our first two trait lines and our last three
we also need people to stop telling us to just spec for bunker/support since we can be “godly unkillable” while taking half an hour to bore someone into leaving us alone.
we also don’t need people asking loaded/rhetorical questions like “why all the whine” and then claiming the answer is to just spec for bunker/support since we can be “godly unkillable” while taking half an hour to bore someone into leaving us alone.
Seriously, if you’re curious about Ele’s at all. Just go play one for a couple days and make up your own mind.
I’ve stayed at this party entirely too long
Hey, hey, I want to make an answer that makes me feel like a pro, too! Here’s my attempt:
“l2p”
Look at me, I’m so cool. I mean, I totally have said that. Let me try again:
“The elementalist was not meant to be good with your builds, it was only meant to be good with MY builds, because I’m better than you.”
Whoho! I’m getting the hang of it. Let me try again:
“You think a profession designed to burst like the elementalist was meant to burst? Really? L2p or go Warrior.”
“The elementalist was only meant to be good at combo fields, party support, etc. If you think elementalists have any other weapon outside of the Staff, you’re delusional and should pick a Warrior.”
And to complete the set:
“Whaaat, you play with a staff? What were you expecting for spsp, to win anything? Staff was not meant for 1vs1. L2p or re-roll a Warrior.”
On tonight’s news:
- “Noobs simply can’t comprehend the subtle complexibity behind their traits synergy. In-depth explanation”;
- “RTL+Updraft+RoF+DT+Phoenix+FireGrab was meant for party support and direct healing, not for burst, you noob!”;
And,
- “Tornado vs Moa Bird. The subtle differences between a suicide button and a win button that noobs can’t simply grasp”.
(edited by DiogoSilva.7089)
Elementalist is a durable, versatile profession with good utility, decent DPS but low burst.
Some people expected it to be a squishy, one-dimensional burst profession.Those people are now disappointed.
Durable? You must be joking, we have to invest more in defense than any other class in the game, and we still get the least returns. We’re about as durable as wet tissue paper. Versatile how exactly? None of our weapon give us more than two possible combination procs, and lock us in to a single (easily exploited) range with every single skill. And pardon me but what utility? Even with 20 weapon skills available we STILL have the same or less amount of utility skills as any profession sporting 10, and those utility skills we have are at the weaker of the spectrum.
Sorry, I’m not a suck-up like the OP, and I’m not going to praise you for your prideful delusions.
- “Tornado vs Moa Bird. The subtle differences between a suicide button and a win button that noobs can’t simply grasp”.
I love getting hit with Moa Bird. I do more damage.
I guess having 4 weapons swap (attunements) isn’t enough? I agree, the lack of range diversity within a weapon’s set of skills is kind of bad, but why wouldn’t you advocate for some diversity instead of asking to be made OP?
threads like this are the problem with elementalist
we dont have a damage problem we have a mechanics and risk vs reward problem
its almost like you actually believe world pve and training dummy damage results should be used as actual evidence on class balance
oh and then there’s the other issue of “praise arenanet there obviously perfect and your just entitled”
Durable? I’ve seen wet paper bags hold up better than a frailmentalist. It is quite possible that the class is so screwed up, ANet doesn’t know where to begin.
@Felis Libyca.3790 – quote “3k crit auto-attack and my 5-6k crit meteors”.
Please – I want screenshots. Im staff ele too with prec/power/crit items and want to see that. If you cant provide some evidence I assume you are full of kitten.
And please show me (screens) your big damage at PvP. I want to know which our spell does such dmg.
@Felis Libyca.3790 – quote “3k crit auto-attack and my 5-6k crit meteors”.
Please – I want screenshots. Im staff ele too with prec/power/crit items and want to see that. If you cant provide some evidence I assume you are full of kitten.
And please show me (screens) your big damage at PvP. I want to know which our spell does such dmg.
Op was talking about pve.
To answer the OP, the disgruntlement with the profession probably has more to do with the fact that by now most people have had the chance to play other classes and make the comparison based on that.
As for Ele being durable… hmm I dunno. My Earth/Water endurance ele seems to have very little durability compared to either my warrior or guardian and further suffers due to having far lower dps … I can make one that is very good at running away though.. Does that count?
@Felis Libyca.3790 – quote “3k crit auto-attack and my 5-6k crit meteors”.
Please – I want screenshots. Im staff ele too with prec/power/crit items and want to see that. If you cant provide some evidence I assume you are full of kitten.
And please show me (screens) your big damage at PvP. I want to know which our spell does such dmg.
This is the only picture I could find, it’s from when using S/D thou, but the numbers he is stating for staff are not even uncommon and can be even higher.
This is full glass canon with max damage traits.
So please next time take a screenshot when you will be playing staff ele.
Congrats for this players for taking Dragon Tooth in the face.
WvW against probably a lvl 10 player, isn’t the best proof. Sorry.
Next time take a screenshot of the damage you took before you faceplant the ground by a lvl 80 theif. LMAO
Elementalist can hit pretty hard. I normally hit 5-6k with staff meteor shower and lightning surge. With daggers I can hit up to 11k with with churning earth, and if I’m lucky 9k with burning speed/fire grab.
The problem is trying to get people to stand still in a meteor shower or churning earth. When people see dragon tooth they simply move. Other classes like warrior/thief can 1 shot us with no effort at all. The other issue with staff is that people lock you down and go behind you, and know you can’t do anything about it. People see elementalist and think " awesome an easy kill". 9 times out of 10 we are the easy kill.
As other mentioned we would have 40 utility skills if able to switch weapons. Honestly though that doesn’t matter. You are not gonna be able to sit and switch to all of your big skills fast enough to make them all viable in a fight in PVP. Not to mention many skills are fairly useless.
Letting us switch weapons, or make our cast times shorter would easily make us a PVP class worth playing. We don’t need more survivability or damage. Currently all of our damage means nothing when our big damage skills are so easily avoided.
(edited by kripp keeper.1247)
WvW against probably a lvl 10 player, isn’t the best proof. Sorry.
Next time take a screenshot of the damage you took before you faceplant the ground by a lvl 80 theif. LMAO
Someone said the numbers wasn’t possible, this is proof that they are. That’s all.
I never said anything about the state of the elementalist nor did I ever try to pretend that we wont get kitten by a thief that knows what he is doing.
So perhaps think a second and get your facts straight before you make a fool out of yourself next time.
Overall, the biggest problem with elementalists is that people don’t understand how to play them. Or rather, they don’t understand how to play GW2.
Can someone post the high dmging staff autoattack screenshot that is from actual PvP? No, I don´t mean WvW, I mean PvP, where everybody has the same lvl and same quality Equip.
Thanks in advance for sharing, much appreciate that
…
The problem is trying to get people to stand still in a meteor shower or churning earth.
…
Currently all of our damage means nothing when our big damage skills are so easily avoided.
It’s you that let the players avoid the spell. Think outside of the box…
To STRanger.5120:
In PvP the crit dmg you can get with an ele is lower than in pve (That is what i found in some short tests). But i do not play pvp so i do not have a screen shot from a pvp match.
…
The problem is trying to get people to stand still in a meteor shower or churning earth.
…
Currently all of our damage means nothing when our big damage skills are so easily avoided.
It’s you that let the players avoid the spell. Think outside of the box…
First off, stop double posting.
Second, you have no idea if its my fault or not. I believe you made a comment about another poster “making a fool of himself”, how about you don’t do that.
I didn’t say our attacks never hit. I said they are easy to avoid. Even if we root a player they can break out of it and just walk away. I have to cast for 5 seconds to get churning earth off. As an elementalist that is a long time to stand still and stay alive.
Third, if you have nothing productive to say, and your only response is “L2P”, then I’m not sure why you are posting on this thread. We are trying to answer a question asked about why ele’s whine. Regardless of if its a joke question or not, we felt it was a good chance to explain why.
Lastly, screen shots of WvWvW dagger damage(against level 80s).
wvwvw against obviously undergeared players does not mean much
Why is everyone coming with WvWvW examples?
Those numbers can actually show your damage when playing 15 vs 5 all the time. Giving you the advantage to actually do high damage cus you’re in glass-cannon build without being attacked.
Come with some tournament high damage screenshots and see if it matches up against your amount of deaths cus you got 1-shot again by a backstab thief or died in a stun by a pistol mesmer.
Seriously. The problem is not that Elementalists can’t do damage. It’s just that they have to sacrifice so much for it that they’re no match for other classes. And the fact all their high damage skills can easily be dodged. And if you seriously think Signet of Earth is the key to win, then you must be a sad panda when they trigger it with one out of thousand ways to trigger a simple immobilise.
To Felis Libyca.3790:
I understand, but as you know, the PvE is kinda broad term in DMG, different mobs have different stats and their stats are unknown to player community. So a sPvP example is much more clear to the players in the terms of numbers.
If someone is complaining/showing himself about for example Thief backstab DMG, ppl post screens from sPvP/tPvP, because WvW is not relevant (equip/lvl dependent).
Second, you have no idea if its my fault or not. I believe you made a comment about another poster “making a fool of himself”, how about you don’t do that.
I didn’t say our attacks never hit. I said they are easy to avoid. Even if we root a player they can break out of it and just walk away. I have to cast for 5 seconds to get churning earth off. As an elementalist that is a long time to stand still and stay alive.
This tells me you are not playing an elementalist to its fullest potential. And yes, it is your fault when the damage doesn’t hit, but the information you provide explains why. You just haven’t seen the potential of everything.
I can get a churning earth off on my chosen targets more or less every time, without risk for my life, interruption or them avoiding it. Solo.
To Luterin.9876:
You mean by the CE + lightning flash combo?
Guess what? Other classes usually don´t need to use one of theirs very good survival/mobility skills to land a dmg :-)
To Luterin.9876:
You mean by the CE + lightning flash combo?
Guess what? Other classes usually don´t need to use one of theirs very good survival/mobility skills to land a dmg :-)
That’s not really the issue. The issue is what we can do and what we cant do, and too many people say that elementalists can’t do alot of things, that they actually can do if played/specced/geared right…
To Luterin.9876:
You mean by the CE + lightning flash combo?
Guess what? Other classes usually don´t need to use one of theirs very good survival/mobility skills to land a dmg :-)That’s not really the issue. The issue is what we can do and what we cant do, and too many people say that elementalists can’t do alot of things, that they actually can do if played/specced/geared right…
Can you enlighten us please? Apparently you are so smart and we are the fools as you said! You can play an ele and we cannot. Can you tell us the trick how you do it? Traits, gears, runes, build? Or you are to selfish to share?
Please show us the right way to do it! Please??
…
The problem is trying to get people to stand still in a meteor shower or churning earth.
…
Currently all of our damage means nothing when our big damage skills are so easily avoided.
It’s you that let the players avoid the spell. Think outside of the box…
First off, stop double posting.
Second, you have no idea if its my fault or not. I believe you made a comment about another poster “making a fool of himself”, how about you don’t do that.
I didn’t say our attacks never hit. I said they are easy to avoid. Even if we root a player they can break out of it and just walk away. I have to cast for 5 seconds to get churning earth off. As an elementalist that is a long time to stand still and stay alive.
Third, if you have nothing productive to say, and your only response is “L2P”, then I’m not sure why you are posting on this thread. We are trying to answer a question asked about why ele’s whine. Regardless of if its a joke question or not, we felt it was a good chance to explain why.
Lastly, screen shots of WvWvW dagger damage(against level 80s).
I call BS on the 10k hit. The person was either upscaled or in the down state.
Can you enlighten us please? Apparently you are so smart and we are the fools as you said! You can play an ele and we cannot. Can you tell us the trick how you do it? Traits, gears, runes, build? Or you are to selfish to share?
Please show us the right way to do it! Please??
Pretty sure you can find more or less everything on this forum, including everything I’ve talked about. Eitherway I never make any “walkthrus” on how to do things, I just hint and hope that people manage to figure things out themselves.
But the fact is that most people don’t seem to grasp how GW2 really works. Like how most don’t know how to maximise a staff build due with massive amounts of combos.
http://wiki.guildwars2.com/wiki/Combo
Or how casting really works and that skills like Lightning #1 on scepter continues to channel even thou you cast Lightning #2 and/or #3 during it.
When people start to consider these things they will see alot of new posibilities opening up, they just need to get rid of the old MMO thinking that exists from games like WoW.
Can you enlighten us please? Apparently you are so smart and we are the fools as you said! You can play an ele and we cannot. Can you tell us the trick how you do it? Traits, gears, runes, build? Or you are to selfish to share?
Please show us the right way to do it! Please??
Pretty sure you can find more or less everything on this forum, including everything I’ve talked about. Eitherway I never make any “walkthrus” on how to do things, I just hint and hope that people manage to figure things out themselves.
But the fact is that most people don’t seem to grasp how GW2 really works. Like how most don’t know how to maximise a staff build due with massive amounts of combos.
http://wiki.guildwars2.com/wiki/Combo
Or how casting really works and that skills like Lightning #1 on scepter continues to channel even thou you cast Lightning #2 and/or #3 during it.
When people start to consider these things they will see alot of new posibilities opening up, they just need to get rid of the old MMO thinking that exists from games like WoW.
Of course you wouldn’t! LMAO!
To Luterin.9876:
You mean by the CE + lightning flash combo?
Guess what? Other classes usually don´t need to use one of theirs very good survival/mobility skills to land a dmg :-)That’s not really the issue. The issue is what we can do and what we cant do, and too many people say that elementalists can’t do alot of things, that they actually can do if played/specced/geared right…
It is the issue, if you play against an experienced player with another class character. So maybe you have a hard time finding one, I don´t….
A lot of ppl here says they like the skill requiements Elementalist have, that´s true, I´m one of them and that is the reason I play Elementalist, but I would like to see some reward for that effort, I´m not saying that Ele should be OP, but surely should seem like that when played properly, agreed?
(edited by STRanger.5120)
Of course you wouldn’t! LMAO!
Not sure why you think its funny that you dont understand what I am talking about, but each to his/her own.
Or perhaps you just got upset that you didn’t get everything you wanted handed to you on a silver platter?
If you cant even be bothered to search for the information, then you don’t really deserve it.
And I’m gonna leave you to whatever you choose to do…
I like the way you make assumptions for everything.
First I am a fool, second I don’t understand how to play a class and GW2 in general, third that I am upset(?) and lastly that I want people to show me their way to play, because I am completely unable to search the wiki and the forums, instead of the real reason I asked you to do it. You were also completely unable to see the sarcasm behind my request at the first place. LOL
Thanx for providing information about the combos! Never heard of that!!! (insert sarcasm here)
Oh wait, why I even bother answering to a fanboy?
Laivine out! And you will get no more response from me. Feel free to insult me as much as you want from now on and assuming anything you like about me that will boost your small ego!
(edited by Laivine.9308)
…
The problem is trying to get people to stand still in a meteor shower or churning earth.
…
Currently all of our damage means nothing when our big damage skills are so easily avoided.
It’s you that let the players avoid the spell. Think outside of the box…
First off, stop double posting.
Second, you have no idea if its my fault or not. I believe you made a comment about another poster “making a fool of himself”, how about you don’t do that.
I didn’t say our attacks never hit. I said they are easy to avoid. Even if we root a player they can break out of it and just walk away. I have to cast for 5 seconds to get churning earth off. As an elementalist that is a long time to stand still and stay alive.
Third, if you have nothing productive to say, and your only response is “L2P”, then I’m not sure why you are posting on this thread. We are trying to answer a question asked about why ele’s whine. Regardless of if its a joke question or not, we felt it was a good chance to explain why.
Lastly, screen shots of WvWvW dagger damage(against level 80s).
I call BS on the 10k hit. The person was either upscaled or in the down state.
I consistently hit 10k with churning. It’s not hard with full crit gear.
I use combos, and understand how they work. That does not stop people from moving out of the skill, or just using a KB on you. You also factor in that in WvWvW not all fights are 1on1 so others can come up and stop you as well. I do agree that most the time I see ele’s they are just standing there casting one spell not even moving, but that doesn’t negate the fact that we cant take any damage, and our big skills are easily avoided.
As far as Spvp it really is a waste of time as a ele unless you have a good group, and even then you are going to be more support then the real fighting force.
Wow…brainburn…lol.
I play an ele as my primary. I also mainly do PvE, with a little PvP and WvWvW. Personally, I love my Ele. I usually run with a staff so I can have some decent damage spells under Fire Attunement while being able to heal my team mates with my water spells. After a profession class a few nights ago, I now see the need for being able to switch to Scepter/Dagger for certain situations, such as PvP or WvW. To my mind, I agree with the others here who have asked for the ability to switch weapon sets like the other professions. That way I can go from a direct damage skirmisher to a rear echelon Ao/Healer as needed.
As for comparing the Ele to something like a Warrior or Guardian…rubbish. Elementalists were never intended t be played like Warriors or Guardians. Same thing goes for comparing us to any other profession. The Elementalist was designed to be played as an Elementalist. Yes, we are squishy. No, we can’t take very many hits. Yes, we have low armor and hit points.
An Elementalist is a caster, not a tank. Sure, we can stand back and play glass cannon or bunker buster, but we are more useful when we are mobile. Strike and kite is a good example. We are not meant to wade into a melee and withstand a small nuke. Hit hard and move, stick and move. Kinda like a sniper…lol.
Beyond that, I would call attention to the history of caster classes in general. And I mean all the way back to PnP games like Dungeons and Dragons. Wizards start with crap for armor, a dagger or staff for weapons, and 1 to 4 HP plus Con mods. Its pretty much been that way ever since with the exception of specialized classes such as battle mages and certain other games that have tried to reinvent the wheel. The caster is not a tank but rather a controller. A decent caster in a team setting shouldn’t be trying for one-shots, rather he or she should be trying to support the tanks, herd the enemies into a controlled area so that tanks and dps classes can take them out. Yes, a high level caster in some games can be nearly a demi-god if he uses his spells proficiently, but a well placed arrow or dagger can still spell certain doom without a little help from that caster’s friends.
Again, this is my opinion based on personal experience gleaned after years of playing RPG’s across the spectrum. I gladly welcome intelligent discussion and creative criticism…
…
The problem is trying to get people to stand still in a meteor shower or churning earth.
…
Currently all of our damage means nothing when our big damage skills are so easily avoided.
It’s you that let the players avoid the spell. Think outside of the box…
First off, stop double posting.
Second, you have no idea if its my fault or not. I believe you made a comment about another poster “making a fool of himself”, how about you don’t do that.
I didn’t say our attacks never hit. I said they are easy to avoid. Even if we root a player they can break out of it and just walk away. I have to cast for 5 seconds to get churning earth off. As an elementalist that is a long time to stand still and stay alive.
Third, if you have nothing productive to say, and your only response is “L2P”, then I’m not sure why you are posting on this thread. We are trying to answer a question asked about why ele’s whine. Regardless of if its a joke question or not, we felt it was a good chance to explain why.
Lastly, screen shots of WvWvW dagger damage(against level 80s).
I call BS on the 10k hit. The person was either upscaled or in the down state.
I consistently hit 10k with churning. It’s not hard with full crit gear.
I use combos, and understand how they work. That does not stop people from moving out of the skill, or just using a KB on you. You also factor in that in WvWvW not all fights are 1on1 so others can come up and stop you as well. I do agree that most the time I see ele’s they are just standing there casting one spell not even moving, but that doesn’t negate the fact that we cant take any damage, and our big skills are easily avoided.
As far as Spvp it really is a waste of time as a ele unless you have a good group, and even then you are going to be more support then the real fighting force.
I stack power, crit, and crit damage. All exotics + crit food/crit damage food. I also use combos and understand how they work. I still only break 9K damage with CE on upscaled players or 80s in the downed state. Now fire grab I can crit an 80 player for 10-15k. I suppose if you’re fire/lightning/earth specced a 10k hit with CE on an 80 not in the downed state might happen.
I used SPVP to fine tune my rotation. I gank groups of 2-4ppl in SPVP the same way I do in WvW.
(edited by Eicherjw.3926)
In my opinon, the Elem’s damage is just above mediocre at best IF you don’t use extreme measures to combat that problem (e.g. combinations of complex skill rotations and gear heavily stacked for crit). To me, relying on players going to extreme measures IS a problem.
Accordingly to Anet (see below) we are supposed to be glass cannons, but when the dmg is mediocre at best that means we’re not glass cannons, more like glass pistols.
Let’s not forget Anet’s OWN WORDS when describing the Elementalist:
“Elementalists are multi-faceted spellcasters that channel elemental forces, making fire, air, earth, and water do their bidding. What they lack in physical toughness, they make up in versatility and the ability to inflict massive damage in a single attack.”
Unfortunately, the last 10 words of that paragraph don’t accurately describe the Elem in all situations when compared to the damage output of certain other classes. At least in my opinion.
(edited by Tarkaroshe.8370)
@ Kripp Keeper
Well isn’t that just adorable. How about a screen shot showing the damage you take when being attacked. I bet it is at least double your output! Usually a monster hits me at least 2x to 3x of the damage I deal, and I’ve got armor on with toughness.
It isn’t the lack of not knowing how to play the game. When you die in 1 – 2 hits in some areas, it is pretty much pointless. Then see some other class (like a thief) tear apart all the monsters that took you out and then revive you if your lucky.
Answer me this:
If elementalist (frailmentalist) isn’t a bad class that isn’t broken, then why is this the only class specific forum always with such complaints and uproars?
Once I get my tailor and artisan skills up to 400, my elementalist is going to be converted to a stinking mule. It is the first time I ever did such a thing to a mage in any MMO. With the exception of using a mage for a mule while the “mule” levels up which is usually very brief.
(edited by LightningLockey.5938)