4sec CD When Not Facing Target Sucks!

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Cempa.5619

Cempa.5619

Almost 30 and now I recall why I dumped this profession: 4sec ability CD if used when not facing the target.

While the game has auto facing in PvE, I have been experiencing this horrible effect enough times to make me absolutely hate the profession. As a Pistol engineer I frequently get within a range of 200 and when fighting +2 foes it takes just one -my target- to move out of line of sight and BAM 4sec CD on the ability.

Hate that mechanic and hope its changed if it is intended. I do not have that issue with my Pistol Thief, Bow Ranger and Rifle Warrior!

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Rhinzual.7861

Rhinzual.7861

I noticed that it also affects rifle engineers as well, and yes, it’s extremely aggravating.

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Pannonica.5378

Pannonica.5378

Experienced this a lot lately and I thought it would have been a problem for other professions as well (i.e. a game mechanic) and accepted it.
Now I learned it isn’t.
Throwing this behind me on the engineer bug pile and moving on… no point in complaining about or spending energy on this pile anymore, seriously.

Pannonica
Red Guard

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Amos.8760

Amos.8760

WAIT A MINUTE – this only happens to engineers?! I’ve never played anything else past 10 and just assumed it was a game-wide thing.

My turret is so much better at this game than I am.

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Cempa.5619

Cempa.5619

WAIT A MINUTE – this only happens to engineers?! I’ve never played anything else past 10 and just assumed it was a game-wide thing.

I don’t like throwing out blanket statements so Ill add this:

I am excellent at playing ranged control while strafing and kiting, I use multi button mouse and rebind using numbers, Shift+numbers and Ctrl+numbers as well as Shift+Mouse and Ctrl+mouse….I only face this issue with Engineer and especially Pistol.

Do other professions have it? If they do I never experienced it.

Necro, Ranger, Thief, Guardian, Mesmer -I know I play too much- all 80 (well Ranger is almost 80.

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: GoZero.9708

GoZero.9708

From what I can tell it happens when an enemy in front of you proceeds to moves behind you at a certain sweet spot in the activation time of the skill. And yes, it’s a very frustrating bug, especially in sPvP when a good Blunderbuss or Overcharged Shot can mean the difference between winning and losing.

I’ve occasionally seen it with the Warrior’s Rifle skills but not nearly as often as Engineer gets it. I feel like if I even try to use Blunderbuss or Overcharged Shot at something that’s moving in melee range it’s just going to fail. This sort of completely sucks because of how Blunderbuss works and Overcharged Shot’s short range.

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Leo.7942

Leo.7942

I’ve run into this issue a LOT on my engineer, but rarely on my other characters. I suspect that the reason for this is that we use projectile weapons (pistol / rifle) that require us to go into melee range to be most effective. If we used melee weapons, our attacks would have a wider arc. If we used projectile weapons at long range, firing angles would not change so drastically so quickly.

I think this “bug” is actually designed to help us by putting our skills on a lower cooldown when the game determines that they would’ve been wasted. Many times though, I’ve been rooted and I’ve tried to use overcharged shot to break free, only to have it fizzle and go on cooldown. I would prefer to risk a skill going on full cooldown if it meant I could save my life with an overcharged shot.

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: NevirSayDie.6235

NevirSayDie.6235

Many times though, I’ve been rooted and I’ve tried to use overcharged shot to break free, only to have it fizzle and go on cooldown. I would prefer to risk a skill going on full cooldown if it meant I could save my life with an overcharged shot.

Yup. I hate that feeling.

Every once in a while one of my bandages from med kit will fail to cast and go on a 4-sec cooldown, so I’m not sure what the issue is. I think it may have something to do with camera angle more than line of sight?

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: foxtrot.6902

foxtrot.6902

RAAAAAAAAAAAGE

Ya this “bug” has killed me many a time, really sucks. Personally seem to notice it more for rifle especially blunder/overcharged as some others have stated.

I had it proc three times in a row during an spvp match

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Rhinzual.7861

Rhinzual.7861

RAAAAAAAAAAAGE

Ya this “bug” has killed me many a time, really sucks. Personally seem to notice it more for rifle especially blunder/overcharged as some others have stated.

I had it proc three times in a row during an spvp match

It can happen on your immob skill too.

4sec CD When Not Facing Target Sucks!

in Engineer

Posted by: Xolo.3580

Xolo.3580

Happens to all professions, and it’s really detrimental to the whole feeling of combat, especially in PvP.
I also despise the similar “cooldown when out of range” mechanic. All this does is force you to stare at the UI.