Anyone find a way to make a melee engineer work in spvp?

Anyone find a way to make a melee engineer work in spvp?

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Posted by: Kat.5982

Kat.5982

I just tried some matches with the best build I could come up with, and while extremely enjoyable, it didn’t seem particularly viable. It was 0/10/0/30/30 with elixir/boon traits in alchemy and toolkit/endurance traits in tools. Used runes of the wurm for a bit of tankiness while keeping damage. Rifle on switch for a bit of utility. Medkit, toolkit, elixir S and elixir B for utilities.

I found that, while I had pretty good single target damage and a ridiculous amount of cripple, I just melted stupidly fast even with 28k hp. Also, I had no way to deal with multiple targets/clones because of almost exclusively single target damage.

But, I’ve only been playing like three days, so maybe someone who isn’t bad has had some better luck with the toolkit. If so, I’d love to know how to make it work as it was quite enjoyably silly smacking people with a wrench for big crits.

Anyone find a way to make a melee engineer work in spvp?

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Posted by: Vinven.6578

Vinven.6578

I’ve been thinking that a Toolkit build would be awesome. I can see how using Magnet to pull enemies into caltrops and an aoe turret could be fun.

Anyone find a way to make a melee engineer work in spvp?

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Posted by: Neka.2403

Neka.2403

I was trying some days ago with 20/0/0/20/30, in utilities the rifle turret, bomb kit, and toolkit, the idea was simple: pull with magnet, change quick to bomb kit to put concussion bomb, change to toolkit and smack with prybar, this way you stack 8 of confusion, with some decent condi dmg the thiefs kill himselfs, against other classes didn’t work too well.

But its fun kick thief kitten this way, they rage quite well :P

Anyone find a way to make a melee engineer work in spvp?

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Posted by: Kimbald.2697

Kimbald.2697

Still practising.

In melee range I use the toolkit and the bomb kit, which I traited for healing.
Sometimes I use the tool kit with a flamethrower instead of bombs. Than I trait juggernaut instead of the healing bombs.

At range I mostly support and weaken my target.
Elixir gun and pistol and shield are my most used options.

I’m not experienced enough to say if this all works or not.
One thing I do know: I’m a cracker Jack box of surprises.

Wiggely, wobbely and other wombaty wabbity creatures…

Anyone find a way to make a melee engineer work in spvp?

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Posted by: Yukishiro.8792

Yukishiro.8792

Bomb bunker is very viable but it relies on being a point holder. In wvw or any situation where you arn’t trying to sit on a point it’s rather pointless (ha, ha).

That is the only viable melee build I can think of.