Cleansing Burst no 15 sec CD?

Cleansing Burst no 15 sec CD?

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Posted by: reapex.8546

reapex.8546

Q:

After the Tuesday changes, Cleansing Burst only seems to activate once on turret deployment and never again. Is anyone else experiencing the same issue? If so, I feel heal turret should be reverted back to its old functionality. I don’t always want to waist my condition removal on turret deployment (if I have no conditions on me).

Cleansing Burst no 15 sec CD?

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Posted by: Dimes.6024

Dimes.6024

Rtf patch notes

Cleansing Burst no 15 sec CD?

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

After the Tuesday changes, Cleansing Burst only seems to activate once on turret deployment and never again. Is anyone else experiencing the same issue? If so, I feel heal turret should be reverted back to its old functionality. I don’t always want to waist my condition removal on turret deployment (if I have no conditions on me).

Base condi removal, imo, should come from the alchemy line (HGH ftw), not your healing turret. Like most classes/builds over time, you get nerfed and you must adapt. Either change your traits or utilities or sigil/runes. So many engis are so attached to healing turret, its kinda sad, especially where there are possibly better options based on your playstyles.

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: insanemaniac.2456

insanemaniac.2456

Rtf patch notes

i was playing magic one time about 7 years ago and my friend tried to block my juggernaut with a vine wall and i kittening got him with an “RTFC NOOB”. he was so mad, never forgave.

/anecdote

JQ: Rikkity
head here to discuss wvw without fear of infractions

Cleansing Burst no 15 sec CD?

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Posted by: Warrost.4895

Warrost.4895

After the Tuesday changes, Cleansing Burst only seems to activate once on turret deployment and never again. Is anyone else experiencing the same issue? If so, I feel heal turret should be reverted back to its old functionality. I don’t always want to waist my condition removal on turret deployment (if I have no conditions on me).

Base condi removal, imo, should come from the alchemy line (HGH ftw), not your healing turret. Like most classes/builds over time, you get nerfed and you must adapt. Either change your traits or utilities or sigil/runes. So many engis are so attached to healing turret, its kinda sad, especially where there are possibly better options based on your playstyles.

Engineer recieved nothing but nerfs.
Condi removal just with alchemy line? Tell me a other source of condi removal SKILL of the engineer, except healing turret.
Engineers are not attracted to healing turret, there is simply no alternative.

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Posted by: leviathan.2148

leviathan.2148

Engineer recieved nothing but nerfs.
Condi removal just with alchemy line? Tell me a other source of condi removal SKILL of the engineer, except healing turret.
Engineers are not attracted to healing turret, there is simply no alternative.

AED for example. Or how about the toolbelt of Supply Crate?

I am an engineer – a pianist of destruction! Now please go back to standing in my AOE.

http://wpwhendead.tumblr.com - a GW2 webcomic about a Charr and a Skritt

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Posted by: insanemaniac.2456

insanemaniac.2456

purge gyro

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Warrost.4895

Warrost.4895

Engineer recieved nothing but nerfs.
Condi removal just with alchemy line? Tell me a other source of condi removal SKILL of the engineer, except healing turret.
Engineers are not attracted to healing turret, there is simply no alternative.

AED for example. Or how about the toolbelt of Supply Crate?

Are you even playing engineer to suggest these?
AED, too situational, no included condi removal unlike healing turret. Very unreliable,
Supply crate? Are you kittening kidding me? It does not heal directly, but with healkits, which positioning is bugged as hell and too situational, can be picked up by others and a cd of 60 seconds, but I give you that. Engineer just has useless garbage as elites, so it won’t really matter to take Supply Crate, since you are not really loosing anything important.

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Posted by: coro.3176

coro.3176

Supply Crate toolbelt skill aoe heals condi now, but it’s still on a very long cooldown. You wouldn’t rely on that as your condi cleanse in a fight.
AED – situational, cooldown too long, cast time too high
Purge Gyro – requires scrapper

So your condi cleanse options (for base engi) are limited to a single build style (elixirs) or the (now broken) healing turret.

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Posted by: insanemaniac.2456

insanemaniac.2456

hi dont forget purge gyro which has been meta in pvp for several seasons

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: santenal.1054

santenal.1054

hi dont forget purge gyro which has been meta in pvp for several seasons

Was that only before they removed the daze on destruction?
The problem with skills like purge gyro, elixir c and elixir r is that they dont have enough (non niche) other utilities to justify wasting a precious utility slot on them, but that is just my opinion concerning the things I plan to do. (not pvp)

The clunky Med kit also removes condies.
You (@Warrost) can find the list of all the skills/sigils/runes/food/traits … that remove condies Here

(edited by santenal.1054)

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Posted by: insanemaniac.2456

insanemaniac.2456

no, purge has been really good since … well, since they took out soldier amulet and durability runes and since then engi has needed to dedicate other things to dealing with condis. it hasnt fallen out of favor as far as im aware, except situationally when you arent fighting condi builds like at all in a game, and then its spot goes to blast gyro or maybe slick shoes (that nerf tho).

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: ArchonWing.9480

ArchonWing.9480

After the Tuesday changes, Cleansing Burst only seems to activate once on turret deployment and never again. Is anyone else experiencing the same issue? If so, I feel heal turret should be reverted back to its old functionality. I don’t always want to waist my condition removal on turret deployment (if I have no conditions on me).

Base condi removal, imo, should come from the alchemy line (HGH ftw), not your healing turret. Like most classes/builds over time, you get nerfed and you must adapt. Either change your traits or utilities or sigil/runes. So many engis are so attached to healing turret, its kinda sad, especially where there are possibly better options based on your playstyles.

We only use healing turret because we only have one other choice. And that got batted in the kneecaps. Which pretty much happened to any other heal that was situationaly useful.

And I’m pretty sure everyone that’s played this class is pretty familiar with alchemy, most likely being forced into using it for the last…. 4 years?

purge gyro

Yea, that thing is amazing.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Warrost.4895

Warrost.4895

Gyros require scrapper, so why wasting a utility slot for something the healing turret already do? And you forget, gyros movement is bugged as hell, and they are thin as paper against the not so uncommen aoe’s in pve.
Both the purge gyro’s and the healing turrets toolbelt suck imo.

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Posted by: leviathan.2148

leviathan.2148

Engineer recieved nothing but nerfs.
Condi removal just with alchemy line? Tell me a other source of condi removal SKILL of the engineer, except healing turret.
Engineers are not attracted to healing turret, there is simply no alternative.

AED for example. Or how about the toolbelt of Supply Crate?

Are you even playing engineer to suggest these?
AED, too situational, no included condi removal unlike healing turret. Very unreliable,
Supply crate? Are you kittening kidding me? It does not heal directly, but with healkits, which positioning is bugged as hell and too situational, can be picked up by others and a cd of 60 seconds, but I give you that. Engineer just has useless garbage as elites, so it won’t really matter to take Supply Crate, since you are not really loosing anything important.

You asked for skill examples. I provided those. Just because they’re situational doesn’t change the fact that they remove conditions.

I am an engineer – a pianist of destruction! Now please go back to standing in my AOE.

http://wpwhendead.tumblr.com - a GW2 webcomic about a Charr and a Skritt

Cleansing Burst no 15 sec CD?

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Posted by: insanemaniac.2456

insanemaniac.2456

Gyros require scrapper, so why wasting a utility slot for something the healing turret already do? And you forget, gyros movement is bugged as hell, and they are thin as paper against the not so uncommen aoe’s in pve.
Both the purge gyro’s and the healing turrets toolbelt suck imo.

from this statement i dont think you have tried purge gyro in the situation where its good. please try it if you can tolerate pvp.

JQ: Rikkity
head here to discuss wvw without fear of infractions

Cleansing Burst no 15 sec CD?

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Posted by: reapex.8546

reapex.8546

Thank you everyone, I’ll try purge gyro. Just been using healing turret for years, was an extremely useful skill.

Cleansing Burst no 15 sec CD?

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Posted by: cgMatt.5162

cgMatt.5162

I will still take Healing Turret post patch.

Purge Gyro is great for Scrapper. If you are having trouble with condi and want to stay base Engi, try Elixir C. It is a great utility & toolbelt skill.