Don’t get me wrong, but the moment I switch from any other class(okok, warrior, mesmer and necro which I have played) to my beloved engi, I feel like playing with both my hands tied behind my back while beeing blindfolded.
I’m also not sure if it is because of that TERRIBLE LAG than occurs the moment a fight happens in sPvP (am I the only one experiencing that?). Every other player seem just to slot those 3 sigils, and spam the kitten out of button 1-5. I have to handle 4 toolbelt skills, switching between up to 3 turrets/kits and also have an eye open for my current boons as well as health and all the cooldowns on those slots. It is SO MUCH MORE work to get on the same “level” of usefullness in pvp as with other chars.
But what annoys me most is the fact that the moment I play FAST (= pressing buttons like a maniac and moving my character) it seems NOTHING HITS anymore! Rifle Nr4 , enemy is right next to me , boom, shot goes out, skill on cooldown, nothing hit. Flamethrower Nr 5, blindness, I think I have NEVER hit anyone with this uberuseless skill so far, they could basicly see the color of my engiunterwear, and still never got hit by Flamethower Nr5.
Same with a lot of other skills, the moment the pvp gets faster, nothing seems to hit proper.
Besides that, do the stubborn half broken Turrets benefit from anything like Power/condition at all?
Why is the flamethrower having so much issues with hitting anything If I’m not literally showing the pipe up someones “back” ?
Why is the battering ram NEVER hitting anything that moves ?
I saw someone arguing that a engi can have permanent swiftness active and + the 10% from equipping a healing kit it would be “so unbalanced”…really? I’m not sure if I should laugh or cry, what use are 3 tiny medpacks that each give avg 1000-1600hp and are on a 12sec (8s with traits) cooldown? Ask the permaspinning thief that hits with 3k-6k / second in a LARGE AE radius… but I can run faster away..right.
Most of the kits are half broken or not usable in sPvP, (I love the crowbar, but it is just useless..TINY range, no benefit from weapon stats).
I now slotted everything for n back, and I can’t seem to find any combination that is “good”. Power for rifle, conditions for pistol. It is playable, yes, but nothing special since we are not allowed to switch weapons either. Yes I know we got kits, but what kit is usefull in a fast paced pvp fight ?
ToolKit/Wrench= tiny range, weak dmg compared to everything else
Grenade = ask my Nr1 hammering finger while strafing, running, evading and trying to use all other skills/tools
FlameThrower = just under par with all other weapons, although I love it
ElexierGun = no CC, just some tiny conditions, weak dmg
Bombkit = god I love it, but the time it takes to drop a bomb and wait till it explodes, the fight is at a different spot IF it hits anything at all, also, all applied conditions are a bit short (1sec slow lol?) …why is the good old BIG bomb NOT working as Blast finisher anymore?!!?!?!?
What am I missing?