(edited by Knox.8962)
Engineer Bug list
Neither Healing Mist (EG toolbelt) and Elixir Shell from Mortar benefit from the duration bonus of HGH, though they both provide might stacks.
Mortar shells must touch a target to trigger a combo effect; hitting the enemy with the actual AoE will not work, and the combo will proc even if the actual AoE doesn’t hit the target.
Grenade Barrage is still the old Grenade Barrage, including the old cooldown and 1500 range and +1 nade when traited with Grenadierr
(edited by Foefaller.1082)
This might need further testing but I believe that Automated Response doesn’t function with Medkit in any fashion.
Worked with A.E.D and all that but I couldn’t see anything being recharged when hitting the threshold whilst using MedKit, making the trait quite redundant.
This might need further testing but I believe that Automated Response doesn’t function with Medkit in any fashion.
Worked with A.E.D and all that but I couldn’t see anything being recharged when hitting the threshold whilst using MedKit, making the trait quite redundant.
AED with Automated Medical Response and Gadgeteer is broken right now. With both traits equipped the AED will never refresh from AMR and will sometimes just fail to work and go on CD when cast with Gadgeteer buff.
Come join the party! XD
https://forum-en.gw2archive.eu/forum/support/bugs/Engy-bugs-23-6-15/
Reactive lenses doesn’t break stun or apply fury