Hey everyone my in game name is Phaymis. I run a very good bunker build for engies. Makes me extremely durable and pretty deadly. It isn’t the greatest build around but it is the one that suits my playstyle and I hope some of you will try it out! Anyways its a fairly long read so have fun.
Runes:
So I guess the easiest thing to start with is my gear choice…obviously for a bunker build I went with a tank set. I chose Runes of the earth as I love the chance to proc protection and the Magnetic aura when below 20 percent health is nice. Any of the other tank runes are fairly good to, runes of the forge are my second favorite.
Amulet:
For the amulet I went soldier amulet with the soldier jewel. I love all the extra health and toughness and feel its essential for the build. If you think you are better off with a more offensive amulet then feel free to try it. I will be completely honest and say I have never tried any other amulet just because the 500 toughness it gives is way too important to me.
Weapon options:
I will start by saying I think all of the weapon combos available to engineers are viable in this build so use what suits you the most. My personal favorite is Rifle and I will address why in a few paragraphs!
Pistol/pistol- This is my least favorite option and for a few reasons. First reason being is I feel it is the least defensive weapon option available to use. I absolutely love to have a knockback with my weapon as it helps me to cap/contest nodes and the other obvious reason is to get people off of you or your teammates. This weapon combo does offer really good damage though. If you make the build a bit more about condition damage then the #4 will hit really hard at close range. I do have the least experience with this weapon combo and I do want to test it out a bit more.
Pistol/shield- I really do have some fun with this combo. They aoe knockback,the conditions,the poison to lower heals! Whats not to love? Well one thing I dont love is I tend to lean a little less on condition damage and with my exact build it seem like the damage is a bit lacking. For pure defensive I think this is the best option, however with my playstyle I just don’t like the 1v1 capabilities. It is a perfectly viable option!
Rifle-Wow I just love my rifle! Now that I got that out of the way. This being my favorite and weapon I have the most experience with I will talk about each move available with the rifle. So I will start with #1: I think its a fairly good autoattack has great range and some ok damage. #2 Net shot: I love this move it sets up so many other things. Need to get a big bomb off in someones face?? Drop the bomb then net shot them right after! One of my favorite combos is to Drop the bomb/net shot/then blunderbuss close to them for a lot of damage. #3 Blunderbuss: This is a great move I really only try to use this at close range as it does a lot more damage at point blank. #4 Overcharged shot: Awesome and a fun knockback! Has some really good uses, Knocking people off of the ledge near trebs on Khylo is one of my favorite! I also tend to use this to set up a #5 Jump Shot: Pretty fun to use but the animation seems a little wierd and long sometimes. Can be hard to hit against a skilled opponent. I use it to run sometimes but most of the time if someone doesnt know im there I may use it to jump on them. Or when they are ccd. Just use it when the time dictates like cc and the like! Sorry about that rant on rifle, I just really love it and wanted to do a little breakdown on the moves. Even with the tank build this does some pretty good burst damage against squikittenargets.
Healing Utilities:
Healing turret- I do not know very much about using this. It is a pretty good healing spell but takes a little time how to master its uses.
Elixir H- This is the easiest heal to use effectively. It heals for a lot on a shortish cooldown(25 secs) also grants another buff randomly.
Med Pack-My favorite heal hands down. Takes a little time to learn to use effectively. But great for running around like a maniac and healing up. Low cooldown small heals and a pretty decent heal on the toolbelt. Not to mention the swiftness and condition removal available in the med pack!