Engineer utility skills
Our Toolbelt helps to offset that to a pretty substantial degree, I feel. Perhaps some aren’t really an equal trade (Orbital Strike is pretty basic, for example), but the Toolbelt skills often provide plenty of extra functionality that other classes don’t get to see out of their skills, such as Elixir X; you get a Rampage or Tornado, as well as Moa. That’s two elites in one skill. I certainly wouldn’t object to getting more options, but I don’t think it’ll be much of a problem.
I feel that the toolbelt skills are only an extension of the utility skills, and that extra functionality doesn’t make up for the way engi’s skills are arranged.
As I said this currently is not really an issue, because Anet really hasn’t made a move towards filling out the core utility skills since what? year 2? I’m sure it’ll become an issue on these forums when they do.
http://www.youtube.com/watch?feature=player_embedded&v=Cg7mXXKqRI8
(edited by BobbyT.7192)
IMO the gadget Elite is important, but the bigger problem with the utilities isn’t the “odd matching”, but the simple fact that we have so many useless utility skills, in some cases even complete skill types…
that it makes every other class in the game boring to play.”
Hawks
it does seem like they added a lot of skills just for kitties and giggles. Like whens the last time anyone used personal battering ram for anything serious? For a profession that suppose to get a lot of functionality out of their skills, they do have quiet a lot of skills that don’t do a whole lot.
It would do engineers a lot of good if they just combine a few skills together, or replace other skills altogether.
it does seem like they added a lot of skills just for kitties and giggles. Like whens the last time anyone used personal battering ram for anything serious? For a profession that suppose to get a lot of functionality out of their skills, they do have quiet a lot of skills that don’t do a whole lot.
It would do engineers a lot of good if they just combine a few skills together, or replace other skills altogether.
I’m using the battering ram for Open World, but of course, only pairing it with Gadgeteer and explosions. I wouldn’t call it “serious”, but it works. IMO if the ram were able to launch the target AND push back other two foes Air Blast style, it would be pure gold.
that it makes every other class in the game boring to play.”
Hawks