Fix Rocket boots already!

Fix Rocket boots already!

in Engineer

Posted by: Kallist.5917

Kallist.5917

Back in year one, we were able to use Rocket boots under water. Then it was disabled, temporarily, and we were promised it would come back. But it didn’t.

The Change log quote:
Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
And the Change log:
http://wiki.guildwars2.com/wiki/Game_updates/2012-09-17
https://forum-en.gw2archive.eu/forum/info/updates/Update-Notes-17-September-2012/first#post149651

Really though, its funny that they just left it. “So.. I cant figure out why it does this.. Can we just leave it disabled?” “Yeaa… yea that might work.. Lets do that.”

Fix Rocket boots already!

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

dev time spent on underwater things = 0

JQ: Rikkity
head here to discuss wvw without fear of infractions

Fix Rocket boots already!

in Engineer

Posted by: The V.8759

The V.8759

Needs other fix first: Add evade Frame in the air

One of the Firstborn Channel of Fvux

Fix Rocket boots already!

in Engineer

Posted by: coro.3176

coro.3176

Would love longer distance on Rocket Boots too.

Fix Rocket boots already!

in Engineer

Posted by: Dschromm.1673

Dschromm.1673

@coro: the grandmaster trait in the tools trait line: gadgeteer (or something like this)… it makes the gadgets more potent and reduces their CDs

Fix Rocket boots already!

in Engineer

Posted by: Dahkeus.8243

Dahkeus.8243

Eh, I could care less about underwater, but I do wish that Rocket Boots were good enough to fit in some decent build. At best, they’re mediocre for open world PvE, which is sad since it’s an incredibly fun skill.

Fix Rocket boots already!

in Engineer

Posted by: Dinosaurs.8674

Dinosaurs.8674

The Change log quote:
Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.

I mean technically they kept their promise assuming they can’t figure out why players could launch themselves into the sky. This seems exceedingly likely tbh.

Eh, I could care less about underwater, but I do wish that Rocket Boots were good enough to fit in some decent build. At best, they’re mediocre for open world PvE, which is sad since it’s an incredibly fun skill.

They are usable in raids against sabetha. If you’re kiting napalm as engineer (which isn’t optimal but isn’t totally awful) then rocket boots is actually pretty good. You can launch yourself to avoid flame wall or get in position to throw a green bomb, and then use the toolbelt skill when you come in between flak shots. I’ve done it plenty of times and it’s fun as kitten.

Fix Rocket boots already!

in Engineer

Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I just want that irritating aftercast removed and I’d be happy… Either that or add an evade in there somewhere.

Drives me insane how I need to wait a second after landing before I can start moving again or I just wind up stuck in place.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma