4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Flamethrowers
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
flamethrower is really not that great of a weapon and you’re hurting yourself by using it.
But if you insist, spec power damage. Power scales MUCH better, and the FT only applies one condition anyway so power is a lot better.
crit chance> power>conition>crit damage.
FT is a proc monster and you need to feed into the procs you can abuse ( low/ no icd on crit procs)
After that FT is mostly power attacks and a never ending burn stack.
I noticed that Engineers Firearm minor trait can apply bleeding too, which is necessary for FT, so it shouldn’t just apply one DoT condition.
So whats would be the difference between 0 power vs. max power with Flamethrower?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
I use full knights equipment with the flamethrower, so toughness>power>precision. You don’t need any condition damage at all since burning doesn’t scale that well and you get sufficient condition damage just from stacking might.
I use full knights equipment with the flamethrower, so toughness>power>precision. You don’t need any condition damage at all since burning doesn’t scale that well and you get sufficient condition damage just from stacking might.
Interesting. Since +condition damage is useless for burning, I was wondering how well Condition Damage scales with bleeds?
I was thinking maybe have dual Sigil of Earth for more DoT DPS.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Burning gets 25% of condition damage per tick (tick is every second), so +1000 condition damage adds 250 per tick.
Bleeds get 5% of condition damage per second so +1000 condition damage adds 50 damage per tick to a bleed.
It’s not that burning does not scale well per se, it’s actually the best single condition for damage (though more then 5 bleeds and bleed is better). It’s that conditions in general scale very poorly and have severe stacking issues in groups so making a condition build is almost always a bad idea (even pistol, the “condition” weapon, scales better with power).