Hammer 3 needs a rework

Hammer 3 needs a rework

in Engineer

Posted by: Inflames.8026

Inflames.8026

The hammer three has to be one of the most frustrating abilities to use in pvp right now. It should do atleast good damage but it does 1,6k per hit. It rarely hits three times or it does nothing at all because it gets stuck in terrain. Using the ability you fall off small ledges, get stuck in rocks, On foefire on quarry fighting on point has to be the worst.

Anyone else experiencing this?

Hammer 3 needs a rework

in Engineer

Posted by: archmagus.7249

archmagus.7249

I’ve noticed that 99% of the time, the second swing misses

Hammer 3 needs a rework

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

They should just cheange it to behave like heartseeker.
If you stand right in front of your target, you should leap on the spot, leap-finish fields on the start of your leap & also leap in a straight line to your target at all times.
Also they should drastically reduce the breaks between the leaps & remove the short root at the end.

It feels extremely clunky to use & barely can catch a running / kiting target.
What is a melee bruiser that can’t stay in melee!?

Engineer is love, Engineer is life.

Hammer 3 needs a rework

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Posted by: Sarmach.1547

Sarmach.1547

Think they should split the ability into a 3 chain attack. Click 3 times for the full leap distance with cooldowns being 4/8/12 seconds. Damage is fine imo because it is more for utility and damage is just icing on the cake.

Hammer 3 needs a rework

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Posted by: Maukuh.8514

Maukuh.8514

Hammer needs a working gap closer! Only one stun on “5” is not enough for a meele weapon… especially in pvp.

Hammer 3 needs a rework

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Posted by: Sold Out.7625

Sold Out.7625

Hammer needs a working gap closer! Only one stun on “5” is not enough for a meele weapon… especially in pvp.

Well, for spvp it’s highly workable, particularly with that synergy between #5 and #3’s dazes.

For WvW however, Hammer 3 is too much lacking in mobility to make it work for that mode. Heck, even Wolfineer pointed out that he can’t find any way to make this one work.

Leader of the Free Winds – RP, community, and all kinds of fun.
Jara Ariasdottir (Soon all classes proper!)

Hammer 3 needs a rework

in Engineer

Posted by: Kaiser.9873

Kaiser.9873

Hammer needs a working gap closer! Only one stun on “5” is not enough for a meele weapon… especially in pvp.

Well, for spvp it’s highly workable, particularly with that synergy between #5 and #3’s dazes.

For WvW however, Hammer 3 is too much lacking in mobility to make it work for that mode. Heck, even Wolfineer pointed out that he can’t find any way to make this one work.

I like it better for the evade than for the chain. Got me outta plenty of well bombs over the weekend.