Heal skills

Heal skills

in Engineer

Posted by: Whizzy.5723

Whizzy.5723

Hey guys!

I’ve been looking in the forums so far to check out different opinions about our #6 heal skill.
We got Elixir H, Med Kit and Healing Turret as u know. Everyone claims dat his heal is da best out there…but c’mon. Hands down: What’s da best in numbers, support and utility?
What are ur combos, opinions and traits for using them?

Recently I’ve been playing with Med Kit and it seems to be superior. But having the right traits in Alchemy might benefit Elixir H as well. What do u think? And what’s with dis healing turret dat kinda gets instant destroyed, when I place it? xD Maybe I just lack some turret skills. xD

Heal skills

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Posted by: binidj.5734

binidj.5734

I use Elixir H, Elixir Gun and Supply Drop … while I could swap between med-kit and Elixir Gun, I prefer the quick self-heal in combination with the 3 regen fields I can put out.

Glad to be [Grey] – http://thegrey.enjin.com/home
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Heal skills

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Posted by: Halcyon.7352

Halcyon.7352

Healing Turret is kinda nice for the water field it’s activation skill lays down, as well as two upfront heals.

As an Elixir built support, Egun’s utility and Toss H is all the regeneration I need to throw out, so I almost never wind up using the turret. For solo play, Medkit works fantastic, but I default to H, and less frequently, healing turret.

As for Medkit: there are various traits that affect it. The best part about it, is that it counts as an activated heal skill when equipped, even though it doesn’t trigger the heal skill cooldown.

I like that all our heal skills are quite useful and viable, personally.

Tarnished Coast Engineer and… general alt-o-holic.

For the toast!

Heal skills

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Posted by: tigirius.9014

tigirius.9014

I use a modified tankcat build.

Here it is.

Had to change on thing. Apparently there’s a problem with the forced explosives bomb trait or i would have the that selected altho the regen has been a nice help in surviving longer fights.

I use the toolkit to block attacks while the big bomb is going off, I then use the bombs to do damage and conds to the enemy to prevent them from doing much to me and having them hurt themselves, then I use the EG when I need healing, I click it for the autoaoe heal and then use the #5 and then go back to bombs. Occasionally while farming if i need ranged I will use the EG more. It seems to be a good combo tho I wish my sigils of rage would work with a kit equipped would help kill faster.

OH and I use medkit exclusively for the 6 because not only does it give me the extra bandages it gives me faster run speed and a prolonged run speed boost. Helps tremendously in Orr.

Balance Team: Please Fix Mine Toolbelt Positioning!