Hiding backpack/Kit idle animations
I second this.
Backpacks look lumpy and stupid and should be able to be hidden.
That is all…
I’d love to see the idle animation on kits fixed. It’s awkward standing about with grenade kit equipped and seeing my character is all hunched over as if he’s ready to deck someone.
I really hate how the backpacks look too. I want to look more like a lady instead of a mad scientist. I wish I could change the appearance of the flamethrower and elixir gun too, I rather have something more elegant. But then again, it is hard to find weapons that aren’t massive and over the top for some weapon types (especially GS). >.<
Also if I do have a back piece on it gets covered by the backpack, or worse it clips. Hair clipping is annoying too. It just seems odd that we can have an option for a back piece and we can’t use it if we are using a kit.
The forced combat stance is actually really useful for Charr, since the outside of combat running animation can make jumping hard.
Just stow the kit when not in combat. I always do. Combat ends, I hit weapon swap to take off the kit and then stow my weapon. I doubt they’re ever going to give kits non-combat idle animations, because nothing else in the game thats not a normal weapon has them either (stuff like stuff you find lying on the ground, conjured weapons, ect, you’re always in combat stance when holding anything besides a normal weapon). It would be nice, but… I’m not holding my breath.
https://forum-en.gw2archive.eu/forum/professions/engineer/Hobo-Sacks-A-Terrible-Fashion-Statement/page/2#post2056346
https://forum-en.gw2archive.eu/forum/game/suggestions/Engineer-kits-respect-the-hide-back-option/first#post2056323
Two threads asking for an option to hide the kits’ backpacks. If you like give those a bump with your support of the idea or make a suggestion yourself.