Current characters: Mistress Viridi (Elementalist), Pigeon Opener (Engineer).
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(edited by Snack.9315)
Make them context sensitive!
For example, toss/drink Elixir H should give Protection at near full health, regen at around half your health, and vigor when it’s really low. (well, someone could come with better %s, but you get the idea)
As for toss Elixir B… well, I can’t think of a good idea for this one. Probably whatever that person is missing, giving priority to might, fury then retaliation in that order. (let’s be honest, swiftness on tossing is kinda worthless)
I can’t think of something for toss Elixir U. Let’s be honest, it should be either one or the other. I suppose maybe making it sensitive to health would work; reflect at high health (wall of reflection), blind+block projectiles at low health (smoke screen).
Toss Elixir S? Eh… I think the stealth needs to go. Maybe you guys have better ideas.
Elixir X? That needs a complete revamp. Seriously. Yes, it has uses, but I prefer something more reliable – as well as not being a rip-off from other classes.
(edited by Snack.9315)
I think if you make the effect based on what weapon(s) you equip, you can remove the randomness and get guaranteed effects for in/out of combat
H can give protection w/ p/shield, regen rifle , and vigor p/p. Always vigor out of combat
B always give swiftness out of combat, retal w/ shield in combat, might w/ p/p, fury rifle
U give wall of reflection w/ rifle or p/shield, smoke screen w/ p/p and when out of combat
S stealths w/ p/p, stability w/ p/s or rifle
As for X, it needs to be separate from the other classes.
One idea I had was making your attacks lifesteal for 10s. It would be a boon to bursty engis since you can heal-up from very low hp but you are still succeptible to disables/conditions/etc.
Why does X need to be separate from other classes? There are so many duplicate skills and traits across professions in this game.
Why does X need to be separate from other classes? There are so many duplicate skills and traits across professions in this game.
X needs to be separate because both forms suck so it wouldn’t be any better if there were guaranteed ways to get either form
Why does X need to be separate from other classes? There are so many duplicate skills and traits across professions in this game.
X needs to be separate because both forms suck so it wouldn’t be any better if there were guaranteed ways to get either form
both Rampage, and Tornado are good in WvW. Different situations, but still useful.
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