Is this a bug? (Evasive Powder Keg)

Is this a bug? (Evasive Powder Keg)

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Posted by: SoapandMirrors.4069

SoapandMirrors.4069

So, since just before this latest update I’ve been playing around with a tanky healing bomb build. After the update that fixed the range of Evasive Powder Keg’s bomb when used with Forceful Explosives, I decided to throw some points into this trait line to try and take advantage of the range increase for my bomb healing.

The problem I’m having comes from confusion. I went in Southsun Cove yesterday to test my build a bit and I found that, when confused, I still take massive damage just from dodging (presumably because dropping the bomb on Evasive Powder Keg counts as an attack). Is this supposed to happen or is it a bug? I don’t recall noticing the same thing happening on other characters such as my mesmer with the clone on dodge trait. Shouldn’t these automatic traits be considered passive effects? As it is, Evasive Powder Keg seems like a huge liability when dealing with enemies that spam confusion because I can’t do anything to mitigate the damage and run away since anything I try to do (dodging, tool kit shield, healing etc.) causes me to take massive amounts of damage.

Does anyone have any insight on this? If this is supposed to happen it makes confusion seem really overpowered since as soon as you get a few stacks of it you’re completely shut down from being able to do anything.

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Posted by: Yamsandjams.3267

Yamsandjams.3267

You take confusion damage on dodge. This is by design and happens to all characters.

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Posted by: Adamantium.3682

Adamantium.3682

It is not by design nor does it happen to all characters. The OP is correct that this only happens because dodging produces a bomb, that is in turn defined as a “skill”, which in turn deals confusion damage. This can happen to other professions only when they have a similar trait that does something on a dodge. Take out that trait and you will not see confusion damage when you dodge.

I agree that it should be fixed though, I don’t like not being able to even dodge just because I have a passive trait that I didn’t even have a choice in taking.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: Yamsandjams.3267

Yamsandjams.3267

Hmm, I don’t think that is correct, but it is worth re-examining it.

I do not have any on-dodge traits (i.e. evasive powder keg), but I believe will still take confusion damage on dodge. I’ll have to see if there’s a convenient way to test it in game…

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Posted by: Adamantium.3682

Adamantium.3682

You can check for sure by visiting the Drakes in Southsun. They liberally apply confusion.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: SoapandMirrors.4069

SoapandMirrors.4069

I just retraited and tested it out in Southsun. I definitely don’t take any damage at all when dodging with no points in explosives but as soon as I put the five points in and start dodging while dropping bombs I get damaged.

As Adamantium said, it seems like this is something that needs to be fixed since this isn’t even a trait you can choose not to take. Just by spending points for increased power I’m crippling myself against any foe that uses confusion. :/

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Posted by: Yamsandjams.3267

Yamsandjams.3267

Hm, perhaps I’ve been wrong all along then. I’ve probably been fighting too many eles with arcane evasion or whatever that OP trait is called.

This is probably tied into the bug that can delay skill useage after dodging when you have an on-dodge effect (i.e. dodge, try to pop heal, but it won’t come out for like a second).

I wonder if it’s just attack skills, or if this affects things like the guardian’s on-heal roll too.

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

Hm, perhaps I’ve been wrong all along then. I’ve probably been fighting too many eles with arcane evasion or whatever that OP trait is called.

This is probably tied into the bug that can delay skill useage after dodging when you have an on-dodge effect (i.e. dodge, try to pop heal, but it won’t come out for like a second).

I wonder if it’s just attack skills, or if this affects things like the guardian’s on-heal roll too.

evasive arcana; and considering its a major grandmaster trait… it isnt really, the only other comparable one (that i can think of) is the ranger one that removes poison and blind on dodge… which is pathetically UP

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

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Posted by: Sabull.5670

Sabull.5670

it’s the same effect that elementalists get with Evasive Arcana. With earth dodge elementalist triggers confusion 3 or 4 times. Definetly not intented…

It’s funny how you can instantly destroy eles with confusion. 3x 4k confusions when they dodge x).

[TA]

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Posted by: digiowl.9620

digiowl.9620

Heh, makes pistol #3 somewhat interesting for ele hunting then

And that such a “bug” exist do not surprise me, as best i can tell ANet have taken shortcuts on many of the “on dodge” traits and simply made them an alternate trigger for the same skill code. As such, the confusion code likely do not know what triggered it.

(edited by digiowl.9620)

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Posted by: Dirame.8521

Dirame.8521

If you think this is bad, you should try giving an Ele that uses Tornado confusion and just watch the hilarity ensue.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: digiowl.9620

digiowl.9620

Suicide by confusion, yep i have heard about that one. I’ll stick to Supply Crate.

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Posted by: Ayestes.1273

Ayestes.1273

It happens on any dodge trait that has an action associated with it.

Virydia – Hearld
Tirydia – Scrapper

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Posted by: NevirSayDie.6235

NevirSayDie.6235

At least evasive powder keg works now. It was very frustrating to be take confusion damage on dodge because of a broken minor trait that you couldn’t avoid that didn’t even work (I was a bomber).

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Posted by: Ayestes.1273

Ayestes.1273

I still think it should be a Concussive Bomb or Incendiary Bomb on a cooldown instead. I’d actually rather it be a Shrapnel Bomb that blows up for high direct damage and a few bleeds, but that’s probably asking too much.

Virydia – Hearld
Tirydia – Scrapper