Bill Kilgore – [BIER] –
Kit damage (tooltip) is NOT scaling
Bill Kilgore – [BIER] –
afaik kits have a fixed damage value balanced around exotics. their damage doesn’t scale with weapon damage. never has.
afaik kits have a fixed damage value balanced around exotics. their damage doesn’t scale with weapon damage. never has.
“Player bundles (kits, conjured weapons, banners, etc.) will now scale damage based on the rarity of the player’s equipped weapon.”
afaik kits have a fixed damage value balanced around exotics. their damage doesn’t scale with weapon damage. never has.
“Player bundles (kits, conjured weapons, banners, etc.) will now scale damage based on the rarity of the player’s equipped weapon.”
seriously? haven’t read the whole patchnotes due to their length but if this is really true that’s amazing at first and doesn’t seem to work on second sight.
Yup I noticed this as well. Theres really no good way to test this because of weapon damage ranges. Probably the easiest place to test is in PvP, but those numbers may be different than PvE.
PVP only uses exotic level range weaponry from what i recall.