guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Kits build with 35 skills
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
looks fun, shame to run elixir gun without traits from alchemy though. can’t help think you would be better using a gadget instead like rocket boots
The main use of the elixir gun is the tool belt and the 5th skill.
I think that the medkit is not worth it ( as it got nerfed ) , what is the best healing skill atm ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I think that the medkit is not worth it ( as it got nerfed ) , what is the best healing skill atm ?
Healing Turret, as always. Every skill in the Med Kit line (aside, possibly, from its toolbelt skill) has very weak numbers and is very awkward to use. Even the #1, Med Blast, only pumps out ~180 healing per second on a single target at level 80 and is not self-targetable.
The turret, in comparison, can AoE burst a few thousand healing every 20 seconds and, untraited, removes more conditions than the entire Med Kit bar. Its toolbelt skill doesn’t heal you as much as Bandage Self (Med Kit), but it’s an AoE regen.