My opinion: Underpowered Engineer - It is realy bad at pvp and pve

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: irma.3518

irma.3518

Before I start to my topic; I realized something at my explosive shot’ reload speed has been nerf ( It was not like that before ). Now when I shoot a target I give less damage coz of speed nerf. Maybe you felt it too, anyway. let’s return to the topic now.

Underpowered Engineer – It is realy bad at pvp and pve ( dungeons ) coz of the less survivability ;or giving less damage -comparing with other classes

I love my engineer actaully ;but when I enter/go to pvp zones I defeat a player realy hard generally at 1 vs 1 ; survivability is realy low for engineers . I tried many combiantions ,for example:
1) Turrent based offense and defense combination which is failing generally ;because of less mobility and once your turrents have been destoryed you always die for sure.
Because of the long cooldowns of turrents ;and thy can be destroy every fast with aoe skills by many classes- I tried it and clever/known the tactic players doing it ).
About traits at this combination. 30 to explosives , 30 to inventions , 10 to Alchemy . It seems realy nice ;but not working at pvp mostly.
I checked some of the other classes ;and their skills cooldown ,I must say that , it is realy less than engineer. It is not fair to engineer class players who are playing this class
2) About Elixirs based flamethrower or acid guns combinations. It might be fun ;but it has realy low chance to defend yourself at close combat and long range combat which doesn’T give the damage as fast as we were giving at turrent based damage.
Opposite side players know it and they use this advantage to us. I am using this trait combination for it : 30 firearms – 30 inventions ( for toughness and more healing- engineer is realy need it , I was tried without toughness -engineer becomes realy piece of cake then ) and last 10 trait points you can give whereever you want at other traits.
I realy must say ,the balance between classes are not equal realy . I played my engineer at beta too ;and developers were said we will fix ( buffing the engineer ) engineer ;but still, it didn’t happen yet.
Elementalist is strong , thief is realy strong at 1 vs 1 , warrior is OP , guardian doesn’t die that easy -even against to 3-4 players , mesmer is realy hard class to defeat, ranger has realy nice damage to defend itself, I hate necro’s pets-draining your blood all the time with its aoe-a nice defense mecanism it still has.
Only the engineer is lack something at defense and offense – something is realy lack. I made my engineer lvl 80 within one week- engineer is realy awesome at pve and it is realy fun ;however at pvp it is not that much strong. The beta testers knows ,you might hear too , engineer pvp is like a joke realy : (http://www.guildwars2guru.com/topic/33786-engineer-pvp-is-a-joke-beta/ )
Some of you might say that engineer has a support role – even how much a character seems has a support role -you need at least some more defense or attack to protect yourself. Throwing elixirs to selected areas all the time takes time for boons ( even it, it takes a few seconds- at pvp these seconds are important too at your survivability. that is to say ,at engineer the explosive skills/ elixir skills- grenade skills- mines-elixirs -you always select a place to throw these skills- it realy takes time and concentration ingame ( at pvp ). It is the reality realy.
Some of you might say again , open a new character . I am sorry but I will not gonna open the 50% of the map- do the same quests , start crafting, getting pvp rank- getting WvW point etc. again anad again. As an engineer it is not my problem realy to fix this imbalance character(s) at game . It is the problem of GW2 developers and they must do it realy fast about to engineer class. Me or other engineer players realy want to learn what are you thinking about and what are you going to do this issue ? I have some realy nice solutions to fix it (we can talk it at this toptic realy with listening everyone’s and developers ideas too).

I was made this topic at the 2nd week ;but there was no link for engineer so ,GM was removed my post ; I put it now. I am using 30 alchemy- 30 firearm -10 explosive traits now . It working well ;but not enough sor survivability. I realy don’t get it ,why this game is too unbalance about classes ? engineer is underpowered it is the truth. If GW2 developers realy cares what we write here at forum- they should change this underpowered engineer class realy. I am realy bored to die by warriors/elementalist/thief/ranger hands !!!! at pvp grounds and WvW at 1 by 1 -I generally lose…. coz of this underpowered class

by MechatronicEngineer Gandara server

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: irma.3518

irma.3518

Engineer might be burst some damage if you use haste elixir ( which is realy usefull- you reload time speed has been increased like 100% which you can use your skills realy fast ) ; and harmfull – you get %50 more damage and it lasts only for 5 seconds and it has 60 min. cooldown- if you didn’t go to alchemy traits. At this 5 seconds only you can make some damage only otherwise you give less damage with less speed ( I was mentioned above that I felt the reload time speed on pistols… ). At pve lvl ing ,engineer is the fasted class to reach lvl 80- you can kill high lvl mobs reaky easily with your turrents. But it changes when you reach to lvl 80 dungeons -It is realy another storry I must say . I must say that your turrents destroying by mobs/bosses realy fast ; you realy hard to kill the adds or normal mobs there . At pvp , coz of less mobility and survivability and giving less damage -you generally dies at 1 vs 1 ;or 1 vs 2. If someone stunned you or immobilize you- you can say it for sure -I am death… Shortly ,engineer needs some real usefull buffs

(edited by irma.3518)

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Posted by: irma.3518

irma.3518

You can ask whatever you want to learn about engineer- I can answer all your questions -and we can do some brainstorm how we might help engineer class . What of buffs it needs or What kind of tactics we might pursue at this current situation of the engineer. Thank you for reading or viewing my topic.

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Posted by: hackks.3687

hackks.3687

I get the sense that you still haven’t figured out what kind of build you want to go with.

For PvP i use dual pistols and build around speed/mobility and immobilizing/crippling foes – e.g. I move fast, they move slow. I also don’t use turrets for anything other than a one off use with the intention of exploding them shortly after for the traited knock back. Also always keep a stun break available in PvP since Stun + Burst classes have an “easy win” build for those who aren’t prepared. I’ve been finding a lot of success in sPvP with this kind of play style.

Not saying you have to play this way or with this kind of build but with Engi’s there are so many different options/builds that it’s easy to get lost in being a jack of all trades rather than focusing on doing one or two things really well.

Hackkz/Riggamaroll
I’ve stayed at this party entirely too long

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Posted by: Punny.9210

Punny.9210

same here i have no problem with current engineer at all.

only one thing i dont like …. downed skills seem to be weaker than other classes a lot but that just mean i have to kill them without being downed >>D

Blackgate

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Posted by: rickets.1386

rickets.1386

Go play an Ele, then you will know what underpowered actually is. Trust me there is a reason that the ele is the most underrepresented class in PvP. Engi’s have a few different viable builds, on is con dmg pistols and the other is power/cc rifle build.

rickets 80 elementalist
crickits 80 ranger
crickets 80 warrior – current main

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Posted by: Casia.4281

Casia.4281

People calling engi and elems underpowered. What in the world is going on in this thread?

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Posted by: Wolfheart.1938

Wolfheart.1938

I’m sorry OP, but reading that made my head hurt. In no way I’m trying to flame or attack you, but your english is not stellar and honestly I’m way too lazy to try and comprehend it. I’m just posting to let you know that I fully disagree with the engineer being as underpowered as you say. I think it’s one of the most balanced classes, especially in pvp. Sure, it has its problems (elixirs are generally weak and way too random, the only viable pvp ultimate is supply drop, rifle damage seems a tad low, no reliable stability) but it has its strenghts too ( good point defender, excellent kiting, good damage/survivability ratio ).

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: AzoraX.8015

AzoraX.8015

I feel Engineer is fine as it is.

I’m doing fine, I can hold my own against people, I can defend points. Try a different built or just play a little bit more, it’ll grow on you.

If you don’t like the play style of an engineer, you’re better off choosing a class that fits you.

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Posted by: aflarge.1439

aflarge.1439

If someone can pin us down and beat on us for more than a few seconds, then we’re certainly going to fold.. Engineer’s survivability comes from the large assortment of CC abilities as opposed to durability. It’s more difficult to play an engi than, say, a warrior/guardian, but it pays off in the end. We’re remarkably survivable, we’re just very squishy.

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Posted by: Candiru.5279

Candiru.5279

I wouldn´t say engineer is underpowered..its a good class!
One thing I don´t like…I have to go in melee range in order to do the same dmg as for example my ranger from max. range! In my opinion if have to risk going into infight it should be rewarded…

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Posted by: Kryzen.6803

Kryzen.6803

Engineers are definitely not underpowered. There are a couple of secret builds out there that are just completely owning everyone and everything in pvp, to the point of being borderline OP. A lot of weapons, kits and skills the engineer has are pretty lack luster, that is for sure. It definitely takes away from the freedom of the class if you want to actually be a beast in PvP.

mid/close range burst is insane if you know how to spec it and survivability is just stupid crazy with how much CC we have. Long range AoE is insane. But sadly only a few combo of weapons and kits really work well in pvp, both SPvP and WvWvW and a lot of the ones people are running because they enjoy it the most, and rightfully so since they are by far the most entertaining, just simply cant hold up.

Its going to be hard for ANet to buff the engineer because these few builds that are working, are working very very well. And any changes to other kits and skills without the downplay of specific others may result in the engineer being an unstoppable force. A part of me feels that we can expect not to have any real changes to the class for a long time because of this.

Krygitzu
Dragonbrand – Looking for new guild

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Posted by: Orson.8034

Orson.8034

People calling engi and elems underpowered. What in the world is going on in this thread?

A 5sig looked at them in wvw, that and broken autocast.

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Posted by: Reonhato.5914

Reonhato.5914

Engineers are definitely not underpowered. There are a couple of secret builds out there that are just completely owning everyone and everything in pvp, to the point of being borderline OP. A lot of weapons, kits and skills the engineer has are pretty lack luster, that is for sure. It definitely takes away from the freedom of the class if you want to actually be a beast in PvP.

mid/close range burst is insane if you know how to spec it and survivability is just stupid crazy with how much CC we have. Long range AoE is insane. But sadly only a few combo of weapons and kits really work well in pvp, both SPvP and WvWvW and a lot of the ones people are running because they enjoy it the most, and rightfully so since they are by far the most entertaining, just simply cant hold up.

Its going to be hard for ANet to buff the engineer because these few builds that are working, are working very very well. And any changes to other kits and skills without the downplay of specific others may result in the engineer being an unstoppable force. A part of me feels that we can expect not to have any real changes to the class for a long time because of this.

as someone who generally dominates in WvW and PvP as an engineer I agree with this. I have tried a lot of different builds with my engineer in PvP and not many work that well. I use grenades, elixir S, slick shoes with a rifle. With the right traits you get double heals, 6 seconds of invulnerability and can disable single targets for several seconds at a time. Anyone who complains about squishiness is obviously using the wrong stats. I think a lot of people look at the engineer and try and build him as a glass cannon with lots of condition damage, as support or around turrets, this is simply the wrong method.

Use the engineer to charge into opponents, get in their face 2v1, 3v1 it doesnt matter. Hold them up and distract them while teammates get free shots from range, grenades mean you will still do plenty of damage to multiple opponents even while using toughness and vitality. You have no fear of being killed because as soon as you get to 25% health you have 6 seconds to retreat and let your teammates take over. Its very hard to lose a teamfight when after 5 seconds all of them are half dead and the only thing they have done is made the engineer back off, especially when he has 1500 yard range on grenades.

also engineers are broken underwater, you can 2v1 underwater no problem . In PvE group events are often soloable underwater, you can literally fight a dozen creatures at once fairly easily.

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Posted by: Lawbringer.1956

Lawbringer.1956

yeah engineer is so bad, is that why you see one in every competetive spvp team? is that why my engineer 3 shots 3+ people at once from 1500 range in WvW, is that why i 3 shot packs of mobs with a bomb spec, dont see any of my other bretheron doing such things on there rangers and guardians

maybe its just that this class takes alot of skill to play, isent a dodo brain class like the warrior or guardian, and actually requires you to be more than a monkey hiting buttons on a keyboard randomly

the only problem i have is with clunky rifle abilities and abilities that miss if someone isent standing directly infront of you and you decide to strafe at the last minute and you get “miss”

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Posted by: MotionBlue.9687

MotionBlue.9687

People seem to think the Engineer is a long range offensive class, when they’re more of a mid-range defense class. If you’re having trouble in PvP, try altering your play style.

The grenade tool kit goes a long way towards carrying the class in WvW, and a tanky-healy trait allocation will allow you to survive all but the most brutal of focus fire.

The mortar is also incredibly useful for attacking entrenched enemies, or simply holding off a large force at choke points. A well positioned Mortar barrage can make or break a defensive position.

yeah engineer is so bad, is that why you see one in every competetive spvp team? is that why my engineer 3 shots 3+ people at once from 1500 range in WvW, is that why i 3 shot packs of mobs with a bomb spec, dont see any of my other bretheron doing such things on there rangers and guardians

maybe its just that this class takes alot of skill to play, isent a dodo brain class like the warrior or guardian, and actually requires you to be more than a monkey hiting buttons on a keyboard randomly

the only problem i have is with clunky rifle abilities and abilities that miss if someone isent standing directly infront of you and you decide to strafe at the last minute and you get “miss”

Ah yes, the “you suck if you disagree with me” argument, very helpful. Even with a glass cannon build, and decent gear, you shouldn’t be “3 shotting 3+ people” unless you’re fighting naked level-matched players.

I will, however, agree that the buggy ranged abilities being obstructed by seemingly nothing is quite annoying.

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Posted by: Taco Knight.9418

Taco Knight.9418

Most people (myself included) tend to focus on Crit/Condi/Power stats when choosing their gear and traits. Then they wonder why they keep getting one-shotted. Invest in some vitality and/or toughness. Stay alive long enough to see your foes defeated.

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Posted by: CptCosmic.3156

CptCosmic.3156

pointless “engineer” is fine posts without evidence from fanboys. reality is that only a few combinations work decently but not as good as similar builds on other classes and the rest of the builds use either buggy abilities and traits thus does not really work.

dont get me wrong, I like the engineer but implying that he is fine is simple wrong or should I point you to the giant engineer bug list in the bug forum?

(edited by CptCosmic.3156)

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Posted by: shedim.8504

shedim.8504

pointless “engineer” is fine posts without evidence from fanboys. reality is that only a few combinations work decently but not as good as similar builds on other classes and the rest of the builds use either buggy abilities and traits thus does not really work.

pretty much this.

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Posted by: ShadowX.4639

ShadowX.4639

I love how people play 1 build with the engineer that works, or have never played any other profession and claim everything is fine. " Our superiors say the war is cancelled. We can all go home."

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Posted by: Leoric.7123

Leoric.7123

Im doing quite well with my engineer, as i regulary do both WvWvW with my guild in 5man roaming groups aswell as alot of spvp. I have no real issues solo or in groups to contribute and win.

Granted engineers are limited to pretty much condition/pistols build or power/rifle(tough i find this one lackluster) but this is far from unusual in an mmo, especialy one that has not done alot of class balancing yet.

My only real issues with the class is that weapon sigils and stats disapear when you swap to a kit and that elixirs are far to random.

Non est innocentia, sed solum gradus culpae

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Posted by: Keelin.5781

Keelin.5781

It’s funny how you think that engineers are fine.
It simply shows you have no experience with the other classes to compare engineers to.
Also quite funny how people think that static discharge bursting is a secret and good damage.

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Posted by: Wolfheart.1938

Wolfheart.1938

It’s funny how you think that engineers are underpowered. It simply shows that you played all 8 classes so you barely scraped the surface of what a class has to offer and thus have an invalid opinion.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: aflarge.1439

aflarge.1439

Engineers aren’t under-powered, they just have a punishing learning curve. When I first started tinkering around with one in the BWE, I got mykitten absolutely handed to me almost constantly in PVP. Now, the only people who can seem to beat me are quickness glass cannons, and even they have to seriously work at it.

Edit: The censorship function is kind of hilarious.

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Posted by: Tigger.8035

Tigger.8035

pointless “engineer” is fine posts without evidence from fanboys. reality is that only a few combinations work decently but not as good as similar builds on other classes and the rest of the builds use either buggy abilities and traits thus does not really work.

dont get me wrong, I like the engineer but implying that he is fine is simple wrong or should I point you to the giant engineer bug list in the bug forum?

The builds that don’t work are the ones with the bugged traits

best believe Flamethrower 2 does a lot of damage when it actually hits something, and even moreso when spec’d

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Posted by: Keelin.5781

Keelin.5781

It’s funny how you think that engineers are underpowered. It simply shows that you played all 8 classes so you barely scraped the surface of what a class has to offer and thus have an invalid opinion.

At this point i have 2 classes around 60 and 1 around 70.
I need not play all 8 classes to see that the engineer is comparatively weak.
If any class is in worse shape than engineers it’s probably necros. Their traits are a mess.

People say grenades do good damage and they do compared to the other things the engineer has. Compared to the damage of more complete classes i feel that they are nothing special.

People say a static discharge build brings good burst to the table.
Again, compared to other classes i think it’s not special (http://www.youtube.com/watch?v=t-H1zpdg7dU for example).

We are definitely good at CCing – but we have to be because the rest is comparatively weaker.

Please let’s also not forget the bugs the engineer has to deal with that have gone unfixed since the earliest betas – kit auto-attacks being just one example.

Edit: Made it sound a bit more friendly.

(edited by Keelin.5781)

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Posted by: Tigger.8035

Tigger.8035

Yes you have an opinion, that isn’t a fact so please stop.

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Posted by: Keelin.5781

Keelin.5781

Neither is yours

Sorry if it offends you that i tend to get too passionate about these things.
Despite what it may sound like, i like the engineer or i wouldn’t even bother posting here.

(edited by Keelin.5781)

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Posted by: Nepocrates.3642

Nepocrates.3642

Are we talking PvP or WvWvW. I have only played in WvW and I have had no problem going one on one and I am a average player at best. I am not saying there is not an issue, however, I have won far more fights then I have lost. most losing because It was me vs the zerg or at least 2 enemy players.

as for grenade and bomb kits I do not like them on WvW. mainly due to Bombs having to be drop in melee range and grenades having to be click to where you want to throw them . If grenades were like how the act underwater or a cone that did not be targeted I may love them. The only thing I found bomb kit good for is when I am being chased, I just keep dropping bombs as I run until it is time to attack.

For the record I am only 57. so I am still learning.

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Posted by: Keelin.5781

Keelin.5781

Your entire post is invalid because you said an engineer does less damage than a mesmer. Rofl.

Mesmer is by far the most lack luster class in pve, because all you have going for you is your CC and confusion, Same thing in pvp.

People don’t play mesmer for the damage, they play it for the mind games.

How many classes have spammable aoes? You know, abilities that hit groups of mobs which is arguably better for pve? Cause I’m pretty sure I carried my team through arah just last night spamming aoe’s and hitting multiple enemies at the eye of zhaitan part.

Show me YOUR proof of other classes hitting harder aoe damage because I’m pretty sure a thief and warriors job is to hit hard single target. Thief is THE glass cannon class they’re suppose tokittenface in 1 on 1 situations

continue to make a fool out of yourself tho, it’s quite enjoyable

I don’t know why you are randomly rambling on about mesmers. You are putting words in my mouth.
I have not even mentioned mesmers anywhere – They have their own share of problems.

Quite frankly, this is getting a bit ridiculous.

Eles are doing quite well in the AOE department though we beat them in terms of range no doubt.

I’d appreciate it if we could leave it at the fact that we have different opinions about these things. It’s not helping that we’re messing up the thread with this

(edited by Keelin.5781)

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Posted by: Tigger.8035

Tigger.8035

elementalists don’t have SPAMMABLE aoe damage tho. I played in arah with 3 of them last night. We were stuck at the eye’s of zhaitan part till I decided to switch over from elixir gun/ charzooka to Grenade kit and Supply Crate

and I apologize, I could of sworn you said mesmer somewhere in your post

but saying that engineer is comparatively weak to everything but necro is pretty much saying the same thing.

(edited by Tigger.8035)

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Posted by: StoicWatchman.7314

StoicWatchman.7314

It’s a class the rewards adaptability and ingenuity. Pretty fitting, I think.

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Posted by: Bloodtau.4672

Bloodtau.4672

Sure they Engineer can do a multitude of stuff but does it so badly.
Needs a major buff to the class, no wonder you barely see any of them in game.

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Posted by: Yuzuru.3782

Yuzuru.3782

Engineer is a really well done class. The only things I would complain about is I’d like a bit more range without having to waste a trait on it.

If you are whining about the profession being underpowered then you aren’t playing it properly. We don’t have what I’d call burst, but our damage and survivability certainly isn’t low.

I’ve had no issues in PVE as of yet and with a dual pistols build I do great in PVP. I’m able to take on any class 1v1 with the occasional mesmer outplaying me, and in that situation it purely comes down to the opposing player choosing clever tactics. Our weapons could use a very slight damage boost or radius increase on attacks like jump shot, but that aside anet have done a great job with the class.

If you feel underpowered you simply aren’t playing the class properly and need to give it a bit more time to get a true feel for it, or the class just isn’t your type of play style if you’re used to classes with a ridiculous amount of burst.

Be trixy and outsmart your opponent by using all of your utilities to their full potential and you will be victorious.

(edited by Yuzuru.3782)

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Posted by: irma.3518

irma.3518

which class are you getting at 1 vs 1 at pvp battlegrounds ? I know how to play my engineer : 30 trait points to firearms -30 trait points to elixir – 10 trait points to explosive.

http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3e0000000000000000au0u09taaacb6b7b9ka

I said that " engineer’s dungeon explorer mode ( pve ) is bad ( bad means here , it is not too bad / worse- it is still playable ) ;but engineer’s dps/survivability against mobs there is not good as other dps classes or any classes at the party.

Have you ever tried Arah EM ? Try to do Arah Explorer Mode- Do you think that you kill the last boss’s insects minions solo ( or giving more better ,fast damage like other dps classes there ) ? Answer is realy hard. Your chance is lower than others there. If you want links I can provide many of them to you.

For pvp, which classes are you getting in pvp battleground ? If I am realy wrong plz say:
I am talking about 1 vs 1 here now ( without knowing which trait build you have )

1) Thief = hard to get them. if no, plz explain why ?
2) Warrior = hard to get them. if no, plz explain why ?
3) Guardian = hard to get them. if no, plz explain why ?
4) Ranger = 50%-50% you can get them. if no, plz explain why ?
5) Mesmer = shortly hard to get them- you confusing too much and generaly you use your skills unnecessarily .if no, plz explain why ?
6) Necromancer = 50%-50% you can get them. if no, plz explain why ?
7) Elementalist = It depands on which traits elementalist is using ;but there is %50 chance to win again. if no, plz explain why ?

From these seven classes :
Are you able to say certainly that " I am the anti of ……. class .I always can get whenever I see that class at 1 vs 1 " ? The answer is no ;but this game’s other classes players can say this : " I can get this class for sure " .

Realy rare players who comment here have understood me ; for other rest ,I think you didn’t get the point I was trying to explain. If I am saying something wrong here Plz correct me, thx.

There are only two places to do pvp at this game : PvP Battlegrounds and WvW

For WvW , you have more chance to defeat players at 1 vs 1 . Eventhough, your chance to get defeat/kill by invaders there still more higher than other classes. Plz don’t say me realy : "engineer is a balanced class " . At zerg you already die ( it was an example- ofc everyone/every class dies at zerg ) – at 2 vs 1 you die again.

For example : If the enemy attacks to your fortress or castle , in the meantime if you are not at your turrents trait , you cannot do anything .Turrent trait gives your turrents and mortar range which is realy too important at Fort defence. WvW is every alive ;so engineer is not always helping as a support class there ( you cannot change you traits all the time at WvW battlefield ). For other classes ,staying in a certain trait build is enough to handle this battlefield environment difficulties.

Actually I love to play with my turrent build ;but it is not too good for pvp so I left it :-(

At WvW elementalist-rangers and warrior/guardian classes are the best ones. It is the truth. Elementalist-rangers aoe I love it ;because realy awesome aoe damage^^.

I was pointed at my post . Engineer is a support class ;but even you are a support class you need more defensive ;or offensive skills to cover yourself. If I know wrong plz correct me again engineer mates. Our major-important skills cooldown’s are generally more higher than other classes skills ? For me , yes it is . If someone is going to say its opposite Plz enlighten us / me here plz.

I hope with my this comment My post content has become more clear, thx. And Thank you for all your comments ,I love you all^^ See you ingame- cya.

If you have more questions and answers .I will be glad to discuss all of your ideas with you.^^ I love brainstorm ( ing ).

(edited by irma.3518)

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: irma.3518

irma.3518

If some of the turrents’ apperances should be more crizmatic it will be awesome too. I wish like to see more realistic turrents ;and I wish like to see more new Turrents. Inaddition ,for me, engineer needs a skill like that supply box ( it will spawn 3-4 turrents at the same time again ) with less cooldown than our normal supply box skill.
I have realy cool ideas : only engineer can build the bunkers ; there will be 2 guns turrent and above it there will be a rocket launcher. Engineer might able to make tanks for WvW battlefields. Or engineer might put some shields on the ground ( material will be made by wooden or metalic ).
Plz Guild Wars 2 developer team, make engineer with more realistic turrent appearance . It is same for pistols and rifles and clothes too plz, thx.

In the near future -after a nice research about engineer , I will going to make a new post about : "what kind of a nice new traits features might be come with new skills ". Actually ,our engineer’s tool belt skin icon represent it very nice ^^ . I am waiting your comments about this new idea/ content here too.

(edited by irma.3518)

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: alcopaul.2156

alcopaul.2156

Buff bombs, but not to the point they go nuclear coz I think it requiressome tactics to play. (Imagine football). Don’t box the engineer to " lol I has gunz I shoot you I’m leet." Gameplay.

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Posted by: Tigger.8035

Tigger.8035

Med Kit + Bomb kit + Speedy kits and Elixir fused bombs = the definition of troll

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: nerva.7940

nerva.7940

the burst dps, sustainability and support of my rifle/elixir/grenade engie is ridiculous, pve and pvp. i have no idea what this thread is about.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: Chinesebotter.5910

Chinesebotter.5910

I don’t PvE at all, but in PvP enigneer is very good on point.

I use 3 kits, medic kit, elixir gun and bomb.

Shield and Pistol.

You must get used to kitswapping.

You can clear points really easy and have alot of heal output. Spec into protection duration on gear and alto of toughness, don´t go for HP.

Otherwise you also have the high damage Rifle spec, crit for 6k is not too bad imo (crit 2.3k+ normal shots) use berserker amulett and rune of divinity, then you should be able to figure out the traits yourself. The ONLY thing that annoys me is that the number 1 skills on kits dont autoattack by default.

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: Yuzuru.3782

Yuzuru.3782

which class are you getting at 1 vs 1 at pvp battlegrounds ? I know how to play my engineer : 30 trait points to firearms -30 trait points to elixir – 10 trait points to explosive.

I’m not going to quote the whole thing because frankly I found it too difficult to read, but you titled the thread suggesting engineers are underpowered in both PVE and PVP. Engineers are all around fine. They suck just as badly in explorable dungeons as every other class. The whole “kite or die” philosophy of GW2 dungeons needs some work, that is the issue, not the classes. Engineer is balanced, aside a few tweaks which may be needed here and there.

If you’re looking for a zerg proof class then good luck with that. However, 2v1 isn’t always a loss. Obviously this will depend on your build and the skill level/synergy of your opponents, but if you have a solid rifle build then there are many 2v1 situations you can dominate.

And no, there are no anti classes but the engineer is formidable against every class. If you know the class you are up against well enough to have a rough guess at their build, you can come up with a way to counter them.

There are a couple of classes such as mesmer (when played correctly) which can give you a serious run for your money, but if you know the engineer class and have a well rounded build then there is no profession which is particularly difficult to deal with in a 1v1 situation.

On the other hand our knockbacks and wide selection of elixirs make us a nightmare to deal with from the perspective of certain other classes. Underpowered? I don’t think so. In fact many other professions claim we are actually overpowered because they spent most of a fight just trying to get back on their feet.

Obviously there are certain situations such as being stunned or out of endurance and then hit by warrior or thief burst which never end well, but this goes for all classes.

If you’re feeling underpowered all I can suggest is rethinking your build. Engineer is a class which rewards you for being creative. If you just skim through the traits and go for an obvious generic build you might not perform as great as you expect, but if go for a more unorthodox route you can really be a pain to deal with.

A well built Engineer is a very formidable class in all situations.

(edited by Yuzuru.3782)

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: isolatedchimp.2510

isolatedchimp.2510

pointless “engineer” is fine posts without evidence from fanboys. reality is that only a few combinations work decently but not as good as similar builds on other classes and the rest of the builds use either buggy abilities and traits thus does not really work.

dont get me wrong, I like the engineer but implying that he is fine is simple wrong or should I point you to the giant engineer bug list in the bug forum?

There’s a difference between saying the profession is broken due to mechanics and broken due to bugs. But really, the profession is still fine either way, despite a few bugs. That’s how good it is. And you HAD to use the lame “fanboy” insult didn’t you? You say that us “fanboys” have no evidence but where is yours?

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: isolatedchimp.2510

isolatedchimp.2510

It’s funny how you think that engineers are fine.
It simply shows you have no experience with the other classes to compare engineers to.
Also quite funny how people think that static discharge bursting is a secret and good damage.

It’s funny how you made up this strawman to discredit everyone who disagrees that the Engi is underpowered. I’ve been playing the Engineer and played Mesmers, Warriors and Rangers a LOT. I’ve only played the rest of the professions for a day or so each. But between those 4 professions that I’ve played a lot on, I’d say that’s a good gauge on determining profession effectiveness.

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: Kryzen.6803

Kryzen.6803

For pvp, which classes are you getting in pvp battleground ? If I am realy wrong plz say:
I am talking about 1 vs 1 here now ( without knowing which trait build you have )

1) Thief = hard to get them. if no, plz explain why ?
2) Warrior = hard to get them. if no, plz explain why ?
3) Guardian = hard to get them. if no, plz explain why ?
4) Ranger = 50%-50% you can get them. if no, plz explain why ?
5) Mesmer = shortly hard to get them- you confusing too much and generaly you use your skills unnecessarily .if no, plz explain why ?
6) Necromancer = 50%-50% you can get them. if no, plz explain why ?
7) Elementalist = It depands on which traits elementalist is using ;but there is %50 chance to win again. if no, plz explain why ?

You beat all of those classes by YOU controlling the fight. The second you lose control is the second you most likely lost the fight. Engineers are amazing at CC and condition removal. If you are not utilizing this then there is your first flaw. If you are letting melee beat your face in, you failed at the above.

Thief, Guardian and Warrior are some of the easiest fights you will have as many of their skills are easily dodged and voided by keeping constant cripple and impair on them.

Ranger is just a squishy one. CC him, throw your burst rotation and watch him start to run for his life.

Necros… cake, conditional removal + cc + burst = easy kill

Elementalist: simply stay out of ground target effects, utilize your KD with proper timing and cripple/impair. Other then that burst his face in.

Mesmer: ahh the dreaded Mesmer. Stupid easy class once you learn the tricks. Easiest way is to learn to rotate KD so they don’t have the option of casting phantoms are stuff. If they are conditions remove it. When you start rotating knockdown they are going to try and stealth away. Watch for the phantom and then just back off and look for the Mesmer popping out of stealth. It really is not hard to kill them. Just takes some know how.

But do you notice a trend in all of these fights? you are using your CC to control the fight. That is the key to an engineer. If you cannot do this then you will get pwned by everyone else. Or you will have a 50% win ratio like you have.

Engineers sadly are not a versatile class. We are limited to only a couple of useful builds that truly are dangerous in pvp. Everything else is pretty… average or subpar.

control your fights, remove your conditions, time your skills properly without spamming them and you will be the king of 1v1, 1v2, even possibly 1v3.

Krygitzu
Dragonbrand – Looking for new guild

(edited by Kryzen.6803)

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: OxBaker.8413

OxBaker.8413

Those who are saying the Eng is fine in PvP have probably not used many other classes. A good way for anyone to see how Eng does in sPvP is just to watch where they fall in the match rankings at the end of each match. I know there will be a lot who post how they are always 1st but in most sPvP matches you rarely see Eng’s in the top half of the rankings.

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: Kryzen.6803

Kryzen.6803

why would we want to use any other class if we are already dominating PvP 99% of the time as our first and preferred class? Not only do I place top, I dominate top rank. Its actually annoying at times with how long it takes the stupid achievements pop up.

I will give you that very few engineers break outside the bottom of rankings. I feel that this is because people are face rolling their keyboard and not utilizing their CC properly, if they have any at all.

Also people don’t understand other classes and what they are capable of. I have someone playing every class in my clan, and when they talk about what is good what is bad, what rotations work, what don’t, i listen. Cause then i know what i can expect and to look out for.

The class isn’t entirely broken, there is a small handful of builds that are very good. Its just that majority of what the engineer has is pretty… underwhelming to use.

Most engineer builds suck. most players playing them arnt to hot either. People are facerolling their CC buttons into one attack and they dont understand their opponent to know when their CC should be used. If you have the right build you will dominate all. If you dont, well you are kinda stuck at the bottom of the list unless you are just a point capping fiend. +25 points per monster kill is an easy way jack your score up too.

engineer is about timing and precision… when to burst when to hold off… we are not a hulk smash norn warrior

We have the tools to dominate, people just need to learn how to use them.

Krygitzu
Dragonbrand – Looking for new guild

(edited by Kryzen.6803)

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: Killerzord.9421

Killerzord.9421

Ok so I didn’t really want to post this because I’m fine with people thinking the engineer is bad because I get to keep it my little secret.

However in the spirit of sharing knowledge try this, instead of thinking that the engineer is burst class you gotta think of them more as a support role, CC machine in sPVP.

Use this build

http://gw2skills.net/editor/en/?fcAQJAqOl0p6ZX8yldEJ0D8zwULRF0vPPkr2KCB

In team fights run around dropping all your variety of bombs and switch back to your shield pistol if they start to focus you. This build has so much built in protection it really takes a lot to bring you down.

Remember to switch back and forth between bomb and healing kits and continue dropping them all throughout the fights. Run with a good warrior and its a pretty untouchable combo.

Bottom line – If you’re trying to do a bunch of burst damage with an Engineer you’re doing it wrong.

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: nickzed.6380

nickzed.6380

Funny. I have switched to engi as my main now (i got a warrior to level 60, after about 170 hours, most of it being PVP) and I’m loving it. The SPvP i’ve been doing has been extremely successful, with a tanky condition damage build, using flame thrower/elixir gun and elixirs, plus dual pistols. I am consistently #1 at the end of matches, getting 250+ points most of the time, unless my team is awful. That includes usually 13-18 kills, many captures, many revivals. It took me probably 5 minutes to come up with the spec, I loaded full on undead runes and earth sigil/stacking condition on kill sigil(forget the name). Basically, I know the spec can be tweaked to do way better, and I’m already killing it with this spec. I don’t think engineer is broken. I do think they need at least one more weapon loadout choice though, or that rifle needs work.

Here’s the spec I’m using. Feel free to offer suggestions to get more out of it. The idea is condition damage with weapon swapping for utility between flamethrower/elixir, and some major durability as well.
http://gw2skills.net/editor/en/?fcAQJAqalspSXn1yuF17ISoCSIoH6VehXiegZN2jB;TsAAzCuoay0koJbTumkNNq4UwcBA

(edited by nickzed.6380)

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: irma.3518

irma.3518

What will you gonna say guys about the nerfs on engineer ?

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

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Posted by: irma.3518

irma.3518

I wish to play more with my turrents ingame ;but coz of cooldown it is realy hard to play…