Before I start to my topic; I realized something at my explosive shot’ reload speed has been nerf ( It was not like that before ). Now when I shoot a target I give less damage coz of speed nerf. Maybe you felt it too, anyway. let’s return to the topic now.
Underpowered Engineer – It is realy bad at pvp and pve ( dungeons ) coz of the less survivability ;or giving less damage -comparing with other classes
I love my engineer actaully ;but when I enter/go to pvp zones I defeat a player realy hard generally at 1 vs 1 ; survivability is realy low for engineers . I tried many combiantions ,for example:
1) Turrent based offense and defense combination which is failing generally ;because of less mobility and once your turrents have been destoryed you always die for sure.
Because of the long cooldowns of turrents ;and thy can be destroy every fast with aoe skills by many classes- I tried it and clever/known the tactic players doing it ).
About traits at this combination. 30 to explosives , 30 to inventions , 10 to Alchemy . It seems realy nice ;but not working at pvp mostly.
I checked some of the other classes ;and their skills cooldown ,I must say that , it is realy less than engineer. It is not fair to engineer class players who are playing this class
2) About Elixirs based flamethrower or acid guns combinations. It might be fun ;but it has realy low chance to defend yourself at close combat and long range combat which doesn’T give the damage as fast as we were giving at turrent based damage.
Opposite side players know it and they use this advantage to us. I am using this trait combination for it : 30 firearms – 30 inventions ( for toughness and more healing- engineer is realy need it , I was tried without toughness -engineer becomes realy piece of cake then ) and last 10 trait points you can give whereever you want at other traits.
I realy must say ,the balance between classes are not equal realy . I played my engineer at beta too ;and developers were said we will fix ( buffing the engineer ) engineer ;but still, it didn’t happen yet.
Elementalist is strong , thief is realy strong at 1 vs 1 , warrior is OP , guardian doesn’t die that easy -even against to 3-4 players , mesmer is realy hard class to defeat, ranger has realy nice damage to defend itself, I hate necro’s pets-draining your blood all the time with its aoe-a nice defense mecanism it still has.
Only the engineer is lack something at defense and offense – something is realy lack. I made my engineer lvl 80 within one week- engineer is realy awesome at pve and it is realy fun ;however at pvp it is not that much strong. The beta testers knows ,you might hear too , engineer pvp is like a joke realy : (http://www.guildwars2guru.com/topic/33786-engineer-pvp-is-a-joke-beta/ )
Some of you might say that engineer has a support role – even how much a character seems has a support role -you need at least some more defense or attack to protect yourself. Throwing elixirs to selected areas all the time takes time for boons ( even it, it takes a few seconds- at pvp these seconds are important too at your survivability. that is to say ,at engineer the explosive skills/ elixir skills- grenade skills- mines-elixirs -you always select a place to throw these skills- it realy takes time and concentration ingame ( at pvp ). It is the reality realy.
Some of you might say again , open a new character . I am sorry but I will not gonna open the 50% of the map- do the same quests , start crafting, getting pvp rank- getting WvW point etc. again anad again. As an engineer it is not my problem realy to fix this imbalance character(s) at game . It is the problem of GW2 developers and they must do it realy fast about to engineer class. Me or other engineer players realy want to learn what are you thinking about and what are you going to do this issue ? I have some realy nice solutions to fix it (we can talk it at this toptic realy with listening everyone’s and developers ideas too).
I was made this topic at the 2nd week ;but there was no link for engineer so ,GM was removed my post ; I put it now. I am using 30 alchemy- 30 firearm -10 explosive traits now . It working well ;but not enough sor survivability. I realy don’t get it ,why this game is too unbalance about classes ? engineer is underpowered it is the truth. If GW2 developers realy cares what we write here at forum- they should change this underpowered engineer class realy. I am realy bored to die by warriors/elementalist/thief/ranger hands !!!! at pvp grounds and WvW at 1 by 1 -I generally lose…. coz of this underpowered class
by MechatronicEngineer Gandara server