(edited by Zariuss.2357)
Need feedback on rifle build(PvE)
If you want to go the boon/healing route the best setup would probably be P/S Healing Turret/Bomb Kit/Elixir Gun/Rocket Boots/Supply Crate. Boon/Healing and Rifle don’t really go well together since it lacks a blast finisher. It’s more of a CC/Burst weapon. If you want to do as much damage as possible with the Rifle you’d probably end up with a full SD build, which offers almost zero support unless you run Healing Turret. Trying to mix the two (looks like what you’re going for) will get you a pretty lackluster build I think.
(edited by Sagramor.7395)
Ok maybe i worded it a bit wrong, english isnt my 1st language. What I mean is that I want to do as much damage as possible, while still having some offhealing like the healing turret or elixir gun when needed, nothing more. The fire field from bomb kit nr2 is also quite nice.
SD w/Healing Turret won’t really suffer a damage loss aside from the loss of Drop Stim.
http://gw2skills.net/editor/?fcQQFAUlIqqdH5STF17IxoHkuziG0j86X7KqQ+B-jgxAYLAyCQyrIasF3ioxqrxUuER1SBExYA-e
The 3rd trait pick in Firearms is a tossup. You can add 5 stacks of Vuln to every Net Shot with Sitting Duck, or if you’re running in a condition heavy group could go with Modified Ammo.
I’m running a Rifle/SD that I really like. Zerker 0/30/0/10/30 with Rifle Turret, Tool Kit, Rocket Boots, Supply Crate and Healing Turret. This gives two water fields and four blast finishers for group heals. Without meters statement of DPS is usually subjective to the player but with the testing I’ve done I’m relatively confident in saying that this build does as well or better than my PvE backstab thief.
Sub in PBR for Rocketboots if you want for a faster toolbelt/sd ability.
Blood~
Ok I think I have come up with my build
What do you think? Also, any thought about air or battle sigil?