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New Stats
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Just following this up with a little bit of spreadsheet work. According to the wiki, for quad stat spreads the main stat is 85% of triple stat mains, and the minors are 66%.
Since I don’t believe you can get these in trinkets (could be wrong) I decided to try and figure out how it compares if you kept Berserker trinkets but changed armor and weapon stats to one of the new ones. So far I’ve done Commander’s and Crusader’s, if there’s any discussion here we could look at all of them.
My early reaction is that I actually like Crusader’s except for that darn Healing Power wasting a slot. If that was Concentration instead that would be my choice. Commander’s giving +22% boon duration before you even consider traits or runes is pretty nice as well, but it doesn’t seem as strong otherwise.
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that looks like a very generous ratio on concentration, is expertise similar?
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According to the wiki, yes each stat is 15 points = 1%.
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What do people think of marauder on scrapper? I suppose the vitality should help a lot
What do people think of marauder on scrapper? I suppose the vitality should help a lot
Personally I don’t think Vitality is very good. If you have 200 extra vitality for 2000 health, one hit for 2000 and it’s done it’s job. Healing can only help your vitality if it heals you up to that extra 2000 you have.
Toughness on the other hand does much less per hit, but can stack up and total much more damage reduced. In addition every single heal you receive makes Toughness better.
Of course Vitality helps against conditions, but I don’t think it makes it better than Toughness. Conditions can only hit so hard, but direct damage can be really high. Just my opinion.
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What do people think of marauder on scrapper? I suppose the vitality should help a lot
Personally I don’t think Vitality is very good. If you have 200 extra vitality for 2000 health, one hit for 2000 and it’s done it’s job. Healing can only help your vitality if it heals you up to that extra 2000 you have.
Toughness on the other hand does much less per hit, but can stack up and total much more damage reduced. In addition every single heal you receive makes Toughness better.
Of course Vitality helps against conditions, but I don’t think it makes it better than Toughness. Conditions can only hit so hard, but direct damage can be really high. Just my opinion.
Vit also has no diminishing returns, unlike Toughness.
If anyone finds the vendor for Commander’s recipes could you please let us know here! I guess this would be a good place to list any of them that you find, I’m particularly interested in Commander’s right now.
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What do people think of marauder on scrapper? I suppose the vitality should help a lot
Personally I don’t think Vitality is very good. If you have 200 extra vitality for 2000 health, one hit for 2000 and it’s done it’s job. Healing can only help your vitality if it heals you up to that extra 2000 you have.
Toughness on the other hand does much less per hit, but can stack up and total much more damage reduced. In addition every single heal you receive makes Toughness better.
Of course Vitality helps against conditions, but I don’t think it makes it better than Toughness. Conditions can only hit so hard, but direct damage can be really high. Just my opinion.
Vit also has no diminishing returns, unlike Toughness.
false.
use ehp as your stat, not % damage reduction.
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for frontline wvw hammer engi some Wanderer pieces would be very good,
since I run alot of boons, and u need about 3k though and atleast 20k hp
first thing I heard about these stats, how do u get these?
Seaferer’s Rest berserker of the Mists – VOLT -
This is from memory when I was looking for Commander’s gear last night, forgive me and please correct if any of it is wrong…
Viper’s – Exalted vendors
Wanderer’s – Nuhoch vendors
Minstrel’s – Itzel vendors
Crusader’s – Crafting vendor
Marauder’s – Crafting vendor
The rest I couldn’t find…
Trailblazer’s – ?
Vigilant – ?
Commander’s – ?
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