Helloooo, I’m here to present my improved QuadraKit build altered from the one presented by ToPvP and Teldo. So, in the times of cheesy turret engis running rampant in mid tier tPvP I set out to find a fun, supportive, murderous, tanky, healing engineer bunker build ( what?! ).
How is it better than the class turret build?
- No Turret CD ( portable bunk )
- Suitable for high level play where rotations are rapid
- Does not die to huge AOE pressure
- Can focus on >1 target
PROS:
3k armor
23k hp
800 healing power
lotssss of evades
AOE heal, burst heal, over-time heal
5 seconds of block
400-500 hp passive regen with regeneration
perma swiftness and vigor ( portable bunk OP )
CONS:
difficult to master as you only have 1 stunbreaker and 1 condi clear/15secs
no burst damage whatsoever
Build: ( For those who dont want to see explanation – http://gw2skills.net/editor/?fdAQJAqelsTpPrtbxkLseRiaBNqzE6MmjAIyPmlPFBA-TpgNgAulBA2fAA )
Traits – 2/0/6/4/2
With
- Forceful Explosives III
- Stabilized armor IV, Reinforced Shield VII, Elixir-Infused bombs XI
- Invigorating Speed, Backpack Regenerator
- Speedy Kits
Forceful Explosives for bombs to be able to heal my teammates and me more effectively as well as affect the opponent in a wider radius.
Stabilized armor as the build has only 1 stunbreak, reinforced shield for the goodies you get while using pistol/shield and E-I B for heals on every bomb ( even when you dodge )
Invigorating speed for perma vigor and hence numerous evades and B.R for passive health regen and needless to say speedy kits as you are a portable bunk :>
Weapons – Pistol/Shield
Utilities
Medkit, Bomb Kit, Elixir Gun, Tool Kit, Supply crate
Medkit for burst heal, stackable health supply and overall 9-10k heal.
Bomb kit for well condis and heals
Elixir Gun for Super Elixir ( AOE heal yay! ) and team condi clear as well as condis
Tool Kit for pull, condis and block
Gear
Sigil of leeching, Sigil of Geomancy
Rune of the Dolyak
Celestial Amulet
End Result
1523 Attack
3k Armor while wielding shield
22422 hp
25% crit chance and 186% more crit damage ( bonus! )
734 healing power
434 condi damage
:D
How does it work?
To start off you have 3k armor which is quite a lot for an engi and a bunker with 23k hp. Before fights always stack bandages at node if you’re gonna be sitting there which you probably won’t and I always start off with pistol 3 and 2 for condi pressure. Following then you just swap between all your kits and pressure with condis AS WELL AS with damage ( 2k damage if you crit with Tool Kit skill 3 ). BUT WAIT if you get low use your F1 skill and boom 5+k hp, use bandages for heals, Super Elixir on elixir gun for even more heals and lay down bombs for EVEN MORE HEALS! ^^
Well I’m in no ways a top tier best of the best engineer and I just created this build and found it extremely fun and effective so i decided to share it with you guys soo GLHF and tell me if you find any weaknesses and improvements
And if the feedback is good I will make a short video showing tips and gameplay ENJOY
- Godlylistic R74 Engineer