New engineer weapon idea, to carry their bonuses to kits.
Hahaha take a whiff.. amazing. Would be nice to see some ranged options in there though, seems to be primarily melee.
Hahaha take a whiff.. amazing. Would be nice to see some ranged options in there though, seems to be primarily melee.
An actually useful replacement for the tool kit, what? =P
They’d have to be really nice for me to give up my only loadout slot, but the idea’s not bad. A poison cloud and whirl finisher would be especially nice to have.
That said, if they could make weapons that grant stats to kits, they may as well just fix the ones we already have.
That said, if they could make weapons that grant stats to kits, they may as well just fix the ones we already have.
That’s true. All they need to is give us our pistol/rifle/shield stats to our kits, but I got bitten by the creation bug and thought of a few interesting weapon ideas for things an engineer would have.
The Chem Tank is my favourite, especially after watching “Breaking Bad”. Wandering around the battlefield, smacking mobs with the butt end of your chemical tank, taking a huff every now and then.
(edited by Lurch.4793)
Personally, I would just like to see Engineer being able to use Hammers. I think they would fit the class very well. But if I cant have that, these idea are very fun as well!
Whild I badly want the stat/sigil/attack thing fixed on kits, i’d love a new proper weapon as well, even if its not something unique (probably to much work for one class sadly), just a hammer would be great as Wildwood suggests, and would really fit the engineer theme and give us another melee option.
… especially if they could add a giant wrench in as a skin somewhere in the game cough torchlight 2 style *cough.
I kind of want hammers, but after thinking about it I think I’d rather have maces. They make a -little- more sense as a tool-turned-club than a gargantuan 2-hander and we can change up our loadout a little bit. Not that I’d complain about hammers, mind you. They’re my favorite weapon on both classes that can use them.
I kind of want hammers, but after thinking about it I think I’d rather have maces. They make a -little- more sense as a tool-turned-club than a gargantuan 2-hander and we can change up our loadout a little bit. Not that I’d complain about hammers, mind you. They’re my favorite weapon on both classes that can use them.
Why not both?
To me, they both make more sense than an engineer using a sheild and pistol.